Player Matchup

Ymir
Ymir
Bobmaster20Artos
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Humeya
Cernunnos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 114L
1,378 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Malphasie
Morgan Le Fay
Level 22
God Stats
9W - 7L
1,372 SR
Queue Stats
80W - 116L
1,364 Elo+
Party 1
Team Averages
Level 31
1,457 SR
1,414 Elo+

VS

Team Averages
Level 59
1,573 SR
1,529 Elo+
Aphrodite
Aphrodite
GHOSTjj
Aphrodite
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,361 Elo+
Solo
Medusa
Medusa
KingxmK
Medusa
Level 4
God Stats
8W - 8L
1,719 SR
Queue Stats
8W - 9L
1,635 Elo+
Party 2
Cerberus
Cerberus
xShokunin
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
10,355
797
7,106
11,833
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Humeya
Cernunnos
16
8 / 1 / 5
10,363
797
16,307
10,202
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Malphasie
Morgan Le Fay
15
4 / 1 / 9
9,732
749
16,001
7,058
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GHOSTjj
Aphrodite
13
1 / 3 / 2
8,366
644
5,231
11,426
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
KingxmK
Medusa
13
1 / 6 / 2
8,186
630
9,779
13,620
6,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
xShokunin
Cerberus
12
1 / 5 / 2
8,124
625
8,434
18,112
11,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Aphrodite
GHOSTjj
Aphrodite
1
3
2
0.67
W
Cernunnos
Humeya
Cernunnos
8
1
5
10.5
L
Medusa
KingxmK
Medusa
1
6
2
0.33
W
Morgan Le Fay
Malphasie
Morgan Le Fay
4
1
9
8.5
L
Cerberus
xShokunin
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
23,444
29,093
Taken
43,158
18,974
Mitigated
25,592
4,514
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,106
265
0
1,955
11,833
11,144
116
4,881
6,952
16,247
0
L
Aphrodite
GHOSTjj
Aphrodite
5,231
355
4,850
6,245
11,426
8,469
0
6,206
5,220
21,422
0
W
Cernunnos
Humeya
Cernunnos
16,307
7,200
0
856
10,202
4,828
1,118
5,666
4,536
0
49,674
L
Medusa
KingxmK
Medusa
9,779
3,620
0
299
13,620
6,059
0
7,670
5,950
0
28,993
W
Morgan Le Fay
Malphasie
Morgan Le Fay
16,001
1,615
213
1,490
7,058
3,002
150
3,211
3,847
38,262
0
L
Cerberus
xShokunin
Cerberus
8,434
383
0
2,492
18,112
11,064
0
9,682
8,430
22,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
24,676
149
Minions Killed
124
7
Camps Cleared
3
745,105
Distance Traveled
712,953
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,355
797
22
2
0
251,388
0
L
Aphrodite
8,366
644
56
4
2
215,947
0
W
Cernunnos
10,363
797
79
6
4
244,243
1
L
Medusa
8,186
630
41
3
0
255,790
2
W
Morgan Le Fay
9,732
749
48
4
3
249,474
0
L
Cerberus
8,124
625
27
2
1
241,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role