Player Matchup

Chang'e
Chang'e
GrANDolabAR_V2
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,486 Elo+
Party 1
Lancelot
Lancelot
HutchHg
Lancelot
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,478 Elo+
Party 1
Ymir
Ymir
SwampCrack007
Ymir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,495 Elo+
Party 1
Fenrir
Fenrir
XoVo_6godX
Fenrir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,464 Elo+
Solo
Vamana
Vamana
pewterskull
Vamana
Level 142
God Stats
0W - 1L
1,458 SR
Queue Stats
35W - 39L
1,473 Elo+
Party 1
Team Averages
Level 105
1,492 SR
1,479 Elo+

VS

Team Averages
Level 108
1,481 SR
1,481 Elo+
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Darkforce023
Mercury
Level 106
God Stats
4W - 1L
1,652 SR
Queue Stats
877W - 927L
1,532 Elo+
Party 3
Thoth
Thoth
DrGirlfriendD
Thoth
Level 99
God Stats
2W - 5L
1,081 SR
Queue Stats
677W - 737L
1,464 Elo+
Party 3
Ares
Ares
Frouche
Ares
Level 129
God Stats
15W - 5L
1,668 SR
Queue Stats
224W - 220L
1,457 Elo+
Party 2
Medusa
Medusa
TRISTANLANDER
Medusa
Level 58
God Stats
4W - 4L
1,502 SR
Queue Stats
227W - 224L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 12
11,380
711
19,214
22,625
11,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
HutchHg
Lancelot
17
3 / 7 / 12
10,652
666
21,775
19,699
10,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 5 / 13
10,891
681
9,694
25,507
26,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
XoVo_6godX
Fenrir
18
5 / 4 / 9
10,780
674
12,530
15,965
15,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
19
6 / 6 / 11
11,604
725
21,056
26,610
16,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 3 / 22
11,075
692
11,251
23,665
34,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Darkforce023
Mercury
18
6 / 7 / 15
11,739
734
12,944
18,840
11,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 4 / 19
11,943
746
19,853
15,772
10,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Frouche
Ares
19
2 / 2 / 20
12,549
784
11,983
23,516
31,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 4 / 11
13,823
864
37,774
22,196
16,069
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
116
20
Kills
29
29
Deaths
20
57
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
22
4
W
Mercury
Darkforce023
Mercury
6
7
15
1.93
W
5
4
19
3.63
W
Ares
Frouche
Ares
2
2
20
6
L
4
7
12
1.43
L
Lancelot
HutchHg
Lancelot
3
7
12
1.29
L
2
5
13
1.7
W
15
4
11
5.13
L
Fenrir
XoVo_6godX
Fenrir
5
4
9
2.38
L
Vamana
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,269
Damage
93,805
110,406
Taken
103,989
81,160
Mitigated
103,293
41,775
Healing
49,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,251
985
18,407
10,634
23,665
34,139
41
6,853
16,636
25,460
0
W
Mercury
Darkforce023
Mercury
12,944
5,348
1,234
1,250
18,840
11,842
3,018
4,592
13,926
0
22,195
W
19,853
2,250
1,734
1,717
15,772
10,045
1,848
3,791
11,754
36,469
0
W
Ares
Frouche
Ares
11,983
228
2,772
5,352
23,516
31,198
530
7,075
16,165
20,791
0
L
19,214
1,261
4,271
7,885
22,625
11,917
727
10,769
11,856
35,430
0
L
Lancelot
HutchHg
Lancelot
21,775
3,289
559
4,104
19,699
10,391
1,139
6,814
12,885
0
34,012
L
9,694
1,478
159
4,039
25,507
26,002
752
10,259
15,248
17,164
0
W
37,774
18,515
2,312
4,489
22,196
16,069
2,534
5,327
16,600
0
74,277
L
Fenrir
XoVo_6godX
Fenrir
12,530
1,510
3,260
1,500
15,965
15,913
589
7,730
8,235
0
19,386
L
Vamana
21,056
11,253
3,945
12,053
26,610
16,937
1,459
7,515
19,095
0
39,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
61,129
135
Minions Killed
166
0
Camps Cleared
0
1,483,732
Distance Traveled
1,563,981
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,075
692
16
1
0
360,038
0
W
Mercury
11,739
734
13
1
0
320,143
1
W
Thoth
11,943
746
41
3
0
263,255
0
W
Ares
12,549
784
19
1
0
324,616
6
L
Chang'e
11,380
711
38
2
0
279,139
0
L
Lancelot
10,652
666
37
2
0
334,649
0
L
Ymir
10,891
681
20
1
0
249,069
1
W
Medusa
13,823
864
77
5
0
295,929
1
L
Fenrir
10,780
674
15
1
0
299,858
0
L
Vamana
11,604
725
25
2
0
321,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role