Player Matchup

Sun Wukong
Sun Wukong
Jotnr
Sun Wukong
Level 84
God Stats
3W - 4L
1,444 SR
Queue Stats
16W - 25L
1,363 Elo+
Party 3
Heimdallr
Heimdallr
PandoriaKnight
Heimdallr
Level 106
God Stats
3W - 1L
1,882 SR
Queue Stats
116W - 124L
1,476 Elo+
Party 3
Kuzenbo
Kuzenbo
Que3fChief
Kuzenbo
Level 71
God Stats
5W - 0L
1,902 SR
Queue Stats
96W - 112L
1,459 Elo+
Party 3
Kukulkan
Kukulkan
kittiesgomeoww
Kukulkan
Level 23
God Stats
4W - 12L
1,403 SR
Queue Stats
7W - 18L
1,193 Elo+
Party 3
Ah Puch
Ah Puch
mj_certifried
Ah Puch
Level 47
God Stats
2W - 3L
1,381 SR
Queue Stats
243W - 293L
1,451 Elo+
Solo
Team Averages
Level 66
1,602 SR
1,388 Elo+

VS

Team Averages
Level 60
1,538 SR
1,469 Elo+
Discordia
Discordia
AJPB9
Discordia
Level 46
God Stats
2W - 5L
1,425 SR
Queue Stats
294W - 369L
1,424 Elo+
Party 1
Achilles
Achilles
MadKingK
Achilles
Level 47
God Stats
3W - 2L
1,778 SR
Queue Stats
349W - 447L
1,380 Elo+
Party 1
Neith
Neith
Symbones
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,460 Elo+
Party 2
Lancelot
Lancelot
TeckkM8
Lancelot
Level 74
God Stats
12W - 24L
1,602 SR
Queue Stats
207W - 158L
1,648 Elo+
Party 2
Sobek
Sobek
cookiesnsoda
Sobek
Level 125
God Stats
15W - 31L
1,383 SR
Queue Stats
630W - 711L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jotnr
Sun Wukong
18
3 / 5 / 7
10,648
710
14,524
19,650
14,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
PandoriaKnight
Heimdallr
20
8 / 4 / 2
11,810
787
19,704
16,511
9,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Que3fChief
Kuzenbo
17
2 / 2 / 7
10,999
733
9,683
20,283
31,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
16
1 / 1 / 2
9,588
639
7,172
5,323
2,866
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
17
0 / 5 / 6
10,041
669
13,588
13,553
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AJPB9
Discordia
17
1 / 3 / 3
9,868
658
13,345
11,267
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
MadKingK
Achilles
18
6 / 5 / 3
11,003
734
12,245
20,536
20,767
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Symbones
Neith
18
3 / 4 / 5
10,816
721
15,560
12,316
8,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
TeckkM8
Lancelot
19
6 / 2 / 4
11,635
776
14,534
23,480
13,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 0 / 3
9,718
648
4,599
16,176
14,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
14
Kills
17
17
Deaths
14
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
AJPB9
Discordia
1
3
3
0.83
W
Sun Wukong
Jotnr
Sun Wukong
3
5
7
1.3
L
Achilles
MadKingK
Achilles
6
5
3
1.5
W
Heimdallr
PandoriaKnight
Heimdallr
8
4
2
2.25
W
Kuzenbo
Que3fChief
Kuzenbo
2
2
7
2.75
L
Neith
Symbones
Neith
3
4
5
1.38
L
Lancelot
TeckkM8
Lancelot
6
2
4
4
L
1
0
3
2.5
W
Kukulkan
1
1
2
2
W
Ah Puch
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,671
Damage
60,283
75,320
Taken
83,775
63,581
Mitigated
63,301
11,911
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AJPB9
Discordia
13,345
791
433
583
11,267
4,919
184
4,921
6,346
47,255
0
W
Sun Wukong
Jotnr
Sun Wukong
14,524
2,266
0
1,951
19,650
14,030
102
3,797
15,853
0
41,842
L
Achilles
MadKingK
Achilles
12,245
2,685
0
1,232
20,536
20,767
0
8,220
12,309
0
29,474
W
Heimdallr
PandoriaKnight
Heimdallr
19,704
10,932
0
2,720
16,511
9,330
1,399
3,465
13,046
0
51,075
W
Kuzenbo
Que3fChief
Kuzenbo
9,683
2,545
0
2,533
20,283
31,448
225
6,258
14,025
19,270
0
L
Neith
Symbones
Neith
15,560
6,527
808
2,258
12,316
8,968
418
3,926
8,390
0
48,572
L
Lancelot
TeckkM8
Lancelot
14,534
2,347
0
8,709
23,480
13,865
0
7,153
16,327
0
51,640
L
4,599
193
0
4,954
16,176
14,782
111
6,223
9,953
18,577
0
W
Kukulkan
7,172
1,241
0
622
5,323
2,866
80
1,221
4,102
19,393
0
W
Ah Puch
13,588
1,093
0
4,085
13,553
5,907
285
3,203
10,350
42,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,086
Gold Earned
53,040
242
Minions Killed
311
0
Camps Cleared
0
1,438,948
Distance Traveled
1,618,116
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,868
658
64
4
0
298,180
0
W
Sun Wukong
10,648
710
58
4
0
327,008
2
L
Achilles
11,003
734
24
2
0
347,726
0
W
Heimdallr
11,810
787
69
5
0
298,889
0
W
Kuzenbo
10,999
733
19
1
0
325,406
0
L
Neith
10,816
721
89
6
0
281,948
2
L
Lancelot
11,635
776
102
7
0
373,792
1
L
Sobek
9,718
648
32
2
0
316,470
0
W
Kukulkan
9,588
639
37
2
0
213,738
0
W
Ah Puch
10,041
669
59
4
0
273,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role