Player Matchup

Tsukuyomi
Tsukuyomi
Erebus4
Tsukuyomi
Level 31
God Stats
6W - 5L
1,890 SR
Queue Stats
111W - 124L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
Jormindor
Gilgamesh
Level 42
God Stats
2W - 2L
1,463 SR
Queue Stats
48W - 67L
1,425 Elo+
Solo
Anubis
Anubis
Optix22
Anubis
Level 39
God Stats
33W - 18L
1,331 SR
Queue Stats
161W - 200L
1,409 Elo+
Party 1
Team Averages
Level 37
1,561 SR
1,420 Elo+

VS

Team Averages
Level 119
1,485 SR
1,496 Elo+
Hel
Hel
 
Hel
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ScholarKing
Arachne
Level 85
God Stats
111W - 126L
1,455 SR
Queue Stats
326W - 416L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Erebus4
Tsukuyomi
20
8 / 8 / 8
15,524
739
28,085
22,261
10,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Jormindor
Gilgamesh
20
4 / 5 / 14
14,607
696
17,422
21,694
15,122
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Optix22
Anubis
20
8 / 3 / 11
15,611
743
22,267
19,062
11,222
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
7 / 7 / 7
14,883
709
20,171
23,397
9,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
 
Yemoja
17
2 / 5 / 10
13,445
640
7,821
25,814
34,609
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
ScholarKing
Arachne
18
7 / 8 / 8
14,040
669
15,680
27,097
17,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
20
Kills
16
16
Deaths
20
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
7
7
1.5
L
Yemoja
 
Yemoja
2
5
10
1.4
W
Tsukuyomi
Erebus4
Tsukuyomi
8
8
8
1.5
W
Gilgamesh
Jormindor
Gilgamesh
4
5
14
2.2
W
Anubis
Optix22
Anubis
8
3
11
4.5
L
Arachne
ScholarKing
Arachne
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,774
Damage
43,672
63,017
Taken
76,308
36,464
Mitigated
60,793
18,046
Healing
22,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
20,171
329
4,770
6,368
23,397
9,042
668
4,490
18,907
73,015
0
L
Yemoja
 
Yemoja
7,821
1,196
3,846
4,758
25,814
34,609
153
9,220
16,594
20,199
0
W
Tsukuyomi
Erebus4
Tsukuyomi
28,085
6,929
465
6,083
22,261
10,120
1,248
9,799
12,462
0
82,683
W
Gilgamesh
Jormindor
Gilgamesh
17,422
3,982
0
671
21,694
15,122
318
9,875
11,819
539
46,082
W
Anubis
Optix22
Anubis
22,267
1,066
663
10,164
19,062
11,222
390
8,994
10,068
70,441
0
L
Arachne
ScholarKing
Arachne
15,680
10,802
0
2,957
27,097
17,142
63
9,225
17,872
0
42,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,742
Gold Earned
42,368
252
Minions Killed
186
6
Camps Cleared
9
1,070,092
Distance Traveled
997,657
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,883
709
105
5
2
338,265
2
L
Yemoja
13,445
640
28
1
0
314,229
4
W
Tsukuyomi
15,524
739
101
5
3
386,282
0
W
Gilgamesh
14,607
696
44
2
1
358,933
4
W
Anubis
15,611
743
107
5
2
324,877
0
L
Arachne
14,040
669
53
3
7
345,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role