Player Matchup

Janus
Janus
FreeCheekClaps
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,410 Elo+
Party 1
Poseidon
Poseidon
LORD8598
Poseidon
Level 138
God Stats
4W - 5L
1,511 SR
Queue Stats
362W - 342L
1,583 Elo+
Party 2
Hel
Hel
Skreatz
Hel
Level 140
God Stats
8W - 4L
1,541 SR
Queue Stats
561W - 498L
1,434 Elo+
Party 1
Lancelot
Lancelot
Skreebz
Lancelot
Level 123
God Stats
5W - 3L
1,956 SR
Queue Stats
353W - 309L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
SteamyTaco9567
Jing Wei
Level 69
God Stats
2W - 6L
1,090 SR
Queue Stats
226W - 214L
1,474 Elo+
Party 2
Team Averages
Level 106
1,520 SR
1,467 Elo+

VS

Team Averages
Level 103
1,368 SR
1,499 Elo+
Cthulhu
Cthulhu
BrandonStCricq
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Charybdis
Charybdis
CrackedWhiplash
Charybdis
Level 88
God Stats
3W - 1L
1,492 SR
Queue Stats
94W - 70L
1,531 Elo+
Party 3
Erlang Shen
Erlang Shen
IRUNDZIEHER
Erlang Shen
Level 72
God Stats
1W - 0L
1,317 SR
Queue Stats
22W - 20L
1,457 Elo+
Party 3
Hel
Hel
Phobos417
Hel
Level 105
God Stats
1W - 3L
1,273 SR
Queue Stats
169W - 138L
1,446 Elo+
Solo
Chiron
Chiron
iCodemanJones
Chiron
Level 124
God Stats
1W - 0L
1,257 SR
Queue Stats
16W - 14L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 8
10,315
607
11,297
16,640
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
LORD8598
Poseidon
19
9 / 6 / 7
12,615
742
35,141
20,073
10,218
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
18
2 / 4 / 10
10,636
626
10,230
16,870
15,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Skreebz
Lancelot
14
1 / 8 / 8
9,567
563
22,424
27,518
17,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
20
2 / 3 / 11
11,388
670
11,270
16,579
9,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 19
11,137
655
15,378
25,701
30,911
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
CrackedWhiplash
Charybdis
18
3 / 6 / 13
11,465
674
16,276
18,831
11,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
IRUNDZIEHER
Erlang Shen
20
5 / 3 / 17
12,251
721
9,504
22,724
25,051
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 3 / 12
12,112
712
14,216
18,076
13,973
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
13 / 2 / 11
13,684
805
29,955
17,634
10,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
16
Kills
27
27
Deaths
17
44
Assists
72
Player
Kills
Deaths
Assists
KDA
W
2
3
19
3.83
W
Charybdis
CrackedWhiplash
Charybdis
3
6
13
1.58
L
2
6
8
1
W
Erlang Shen
IRUNDZIEHER
Erlang Shen
5
3
17
4.5
L
Poseidon
LORD8598
Poseidon
9
6
7
2.08
W
4
3
12
3.33
L
Hel
2
4
10
1.75
L
Lancelot
Skreebz
Lancelot
1
8
8
0.63
L
Jing Wei
2
3
11
2.5
W
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,362
Damage
85,329
97,680
Taken
102,966
60,428
Mitigated
91,762
47,444
Healing
59,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,378
573
2,136
5,027
25,701
30,911
138
11,017
14,684
28,984
0
W
Charybdis
CrackedWhiplash
Charybdis
16,276
5,488
595
2,638
18,831
11,081
2,322
12,416
6,415
0
43,288
L
11,297
910
455
1,414
16,640
7,932
0
4,243
12,397
20,525
0
W
Erlang Shen
IRUNDZIEHER
Erlang Shen
9,504
4,347
1,405
4,884
22,724
25,051
1,042
9,750
12,974
0
16,112
L
Poseidon
LORD8598
Poseidon
35,141
3,550
2,006
4,493
20,073
10,218
313
6,082
13,991
55,252
0
W
14,216
1,474
22,008
11,032
18,076
13,973
902
13,658
4,418
26,294
0
L
Hel
10,230
1,290
16,875
8,438
16,870
15,157
0
5,860
11,010
22,620
0
L
Lancelot
Skreebz
Lancelot
22,424
4,484
1,033
8,660
27,518
17,286
0
8,912
18,606
0
32,510
L
Jing Wei
11,270
7,317
659
3,411
16,579
9,835
1,298
4,497
12,082
0
30,614
W
29,955
10,373
4,207
5,997
17,634
10,746
3,305
9,827
7,651
0
64,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,521
Gold Earned
60,649
158
Minions Killed
189
0
Camps Cleared
0
1,558,107
Distance Traveled
1,610,416
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,137
655
28
2
0
336,642
0
W
Charybdis
11,465
674
53
3
0
290,721
1
L
Janus
10,315
607
18
1
0
278,363
0
W
Erlang Shen
12,251
721
16
1
0
361,658
1
L
Poseidon
12,615
742
40
2
0
317,144
5
W
Hel
12,112
712
21
1
0
324,722
4
L
Hel
10,636
626
30
2
0
317,204
0
L
Lancelot
9,567
563
10
1
0
326,394
2
L
Jing Wei
11,388
670
60
4
0
319,002
1
W
Chiron
13,684
805
71
4
0
296,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role