Player Matchup

Artemis
Artemis
Babs2312
Artemis
Level 42
God Stats
14W - 21L
1,389 SR
Queue Stats
105W - 119L
1,421 Elo+
Party 1
Shiva
Shiva
BigCrow23
Shiva
Level 85
God Stats
4W - 4L
1,295 SR
Queue Stats
31W - 32L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
CrAnKy_mOuSe
Nu Wa
Level 85
God Stats
1W - 1L
1,242 SR
Queue Stats
7W - 8L
1,363 Elo+
Party 3
Lancelot
Lancelot
OpenBlade
Lancelot
Level 29
God Stats
3W - 3L
1,354 SR
Queue Stats
7W - 8L
1,363 Elo+
Party 3
Atlas
Atlas
TheGremlin13
Atlas
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,211 Elo+
Party 1
Team Averages
Level 65
1,356 SR
1,357 Elo+

VS

Team Averages
Level 38
1,457 SR
1,311 Elo+
Fenrir
Fenrir
GhostBussy
Fenrir
Level 47
God Stats
1W - 3L
1,659 SR
Queue Stats
103W - 115L
1,513 Elo+
Solo
Freya
Freya
Miss_Murder6606
Freya
Level 37
God Stats
1W - 5L
1,189 SR
Queue Stats
74W - 141L
1,193 Elo+
Party 2
Ao Kuang
Ao Kuang
TheFlyingNorsman
Ao Kuang
Level 14
God Stats
22W - 48L
1,500 SR
Queue Stats
37W - 70L
1,193 Elo+
Party 2
Kukulkan
Kukulkan
XIX-Unscarred
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 79L
1,193 Elo+
Party 2
Lancelot
Lancelot
samdam3000351
Lancelot
Level 78
God Stats
1W - 7L
1,439 SR
Queue Stats
188W - 219L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Babs2312
Artemis
18
6 / 0 / 19
11,195
1,120
18,310
8,241
3,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
BigCrow23
Shiva
18
7 / 0 / 27
11,844
1,184
10,661
9,209
13,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 0 / 24
10,565
1,057
17,858
2,028
818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
OpenBlade
Lancelot
18
16 / 1 / 15
12,058
1,206
20,806
10,451
5,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 0 / 23
11,560
1,156
13,554
8,970
10,875
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

321

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GhostBussy
Fenrir
15
1 / 9 / 0
9,562
956
6,465
19,383
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 10 / 1
9,592
959
6,968
21,999
9,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 11 / 0
8,867
887
7,137
23,452
11,896
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
XIX-Unscarred
Kukulkan
14
0 / 3 / 0
9,044
904
6,925
11,093
5,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
samdam3000351
Lancelot
14
0 / 9 / 0
8,783
878
5,761
18,170
6,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
2
39
Kills
1
1
Deaths
42
108
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Babs2312
Artemis
6
0
19
15.5
W
Shiva
BigCrow23
Shiva
7
0
27
20.5
W
3
0
24
15
L
Fenrir
GhostBussy
Fenrir
1
9
0
0.11
L
0
10
1
0.05
W
Lancelot
OpenBlade
Lancelot
16
1
15
23.5
L
0
11
0
0
W
7
0
23
18.5
L
Kukulkan
XIX-Unscarred
Kukulkan
0
3
0
0
L
Lancelot
samdam3000351
Lancelot
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,189
Damage
33,256
38,899
Taken
94,097
34,309
Mitigated
43,013
8,358
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Babs2312
Artemis
18,310
10,475
653
1,357
8,241
3,986
0
5,384
2,823
0
42,378
W
Shiva
BigCrow23
Shiva
10,661
338
1,319
1,351
9,209
13,240
0
4,888
4,241
148
19,971
W
17,858
5,277
586
367
2,028
818
0
1,121
907
34,310
0
L
Fenrir
GhostBussy
Fenrir
6,465
1,232
0
1,238
19,383
10,343
0
8,287
11,096
0
14,903
L
6,968
3,109
0
2,766
21,999
9,172
0
6,429
15,570
35,475
0
W
Lancelot
OpenBlade
Lancelot
20,806
7,111
324
2,127
10,451
5,390
0
4,789
5,461
0
33,576
L
7,137
2,512
0
3,252
23,452
11,896
0
8,125
15,327
17,730
1,965
W
13,554
5,103
41
233
8,970
10,875
0
4,121
4,622
27,405
0
L
Kukulkan
XIX-Unscarred
Kukulkan
6,925
970
0
1,064
11,093
5,146
0
3,964
7,129
27,195
0
L
Lancelot
samdam3000351
Lancelot
5,761
617
0
1,495
18,170
6,456
0
4,755
10,262
0
20,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,222
Gold Earned
45,848
174
Minions Killed
175
9
Camps Cleared
5
968,257
Distance Traveled
820,329
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,195
1,120
55
6
4
191,178
0
W
Shiva
11,844
1,184
17
2
2
194,101
0
W
Nu Wa
10,565
1,057
44
4
1
184,369
2
L
Fenrir
9,562
956
14
1
1
159,603
0
L
Freya
9,592
959
56
6
1
161,196
0
W
Lancelot
12,058
1,206
24
2
2
204,468
0
L
Ao Kuang
8,867
887
23
2
2
156,432
0
W
Atlas
11,560
1,156
34
3
0
194,141
0
L
Kukulkan
9,044
904
62
6
0
156,321
0
L
Lancelot
8,783
878
20
2
1
186,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role