Player Matchup

Charybdis
Charybdis
MR VigilanteE
Charybdis
Level 87
God Stats
10W - 21L
1,054 SR
Queue Stats
451W - 485L
1,481 Elo+
Solo
Horus
Horus
Sinners Requiem
Horus
Level 149
God Stats
0W - 2L
1,400 SR
Queue Stats
4W - 13L
1,430 Elo+
Party 1
Nox
Nox
T3nac1ous E
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,234 Elo+
Party 1
Team Averages
Level 112
1,318 SR
1,382 Elo+

VS

Team Averages
Level 97
1,686 SR
1,792 Elo+
Awilix
Awilix
BlazenWoods6196
Awilix
Level 21
God Stats
2W - 1L
1,780 SR
Queue Stats
88W - 21L
1,744 Elo+
Party 2
Jormungandr
Jormungandr
Dxddy Bean
Jormungandr
Level 109
God Stats
2W - 0L
1,543 SR
Queue Stats
116W - 33L
1,755 Elo+
Party 2
Vulcan
Vulcan
Sniper iGod
Vulcan
Level 160
God Stats
11W - 2L
1,734 SR
Queue Stats
1,185W - 243L
1,876 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MR VigilanteE
Charybdis
8
1 / 3 / 0
5,925
593
5,443
10,139
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
6,293
629
2,984
12,217
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 1
6,469
647
3,826
8,948
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,372
737
4,626
6,804
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Dxddy Bean
Jormungandr
12
1 / 2 / 7
8,054
805
6,833
11,412
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
13
4 / 0 / 4
7,803
780
14,993
4,174
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
8
8
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Jormungandr
Dxddy Bean
Jormungandr
1
2
7
2.25
L
Charybdis
MR VigilanteE
Charybdis
1
3
0
0.33
L
0
1
0
0
W
Vulcan
4
0
4
6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
26,452
31,304
Taken
22,390
15,662
Mitigated
14,651
6,519
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,626
1,755
0
773
6,804
3,064
928
1,933
4,871
0
22,769
W
Jormungandr
Dxddy Bean
Jormungandr
6,833
2,150
0
2,102
11,412
10,042
180
2,478
8,934
19,989
0
L
Charybdis
MR VigilanteE
Charybdis
5,443
3,442
0
610
10,139
3,560
0
7,855
2,030
0
12,136
L
2,984
1,589
1,735
3,854
12,217
8,471
0
5,991
6,056
0
13,820
W
Vulcan
14,993
3,136
0
1,621
4,174
1,545
813
167
4,007
36,521
0
L
3,826
262
0
320
8,948
3,631
0
7,247
1,392
16,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,687
Gold Earned
23,229
77
Minions Killed
126
0
Camps Cleared
10
494,843
Distance Traveled
585,786
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,372
737
37
4
8
194,847
3
W
Jormungandr
8,054
805
19
2
0
180,116
1
L
Charybdis
5,925
593
19
2
0
157,726
2
L
Horus
6,293
629
17
2
0
178,850
2
W
Vulcan
7,803
780
70
7
2
210,823
4
L
Nox
6,469
647
41
4
0
158,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role