Player Matchup

Thor
Thor
MegasMilks
Thor
Level 70
God Stats
34W - 21L
1,675 SR
Queue Stats
344W - 372L
1,460 Elo+
Party 2
Cerberus
Cerberus
ProfessorKay
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,610 Elo+
Party 3
Baron Samedi
Baron Samedi
ThaDomintor033
Baron Samedi
Level 47
God Stats
9W - 9L
1,575 SR
Queue Stats
114W - 146L
1,471 Elo+
Party 2
Horus
Horus
TheManOutOfTime
Horus
Level 58
God Stats
62W - 48L
1,590 SR
Queue Stats
299W - 346L
1,488 Elo+
Party 2
Izanami
Izanami
Vawne
Izanami
Level 46
God Stats
7W - 6L
1,558 SR
Queue Stats
55W - 53L
1,543 Elo+
Party 3
Team Averages
Level 49
1,580 SR
1,514 Elo+

VS

Team Averages
Level 41
1,500 SR
1,517 Elo+
Hercules
Hercules
 
Hercules
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DeathOnCall
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 123L
1,564 Elo+
Solo
Jormungandr
Jormungandr
TDOT1337
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tobiramą
Ah Muzen Cab
Level 46
God Stats
8W - 10L
1,498 SR
Queue Stats
149W - 170L
1,520 Elo+
Solo
Nemesis
Nemesis
thaBEAZT
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,539
657
3,260
7,597
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ProfessorKay
Cerberus
11
1 / 1 / 4
6,892
530
3,567
11,597
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ThaDomintor033
Baron Samedi
12
0 / 4 / 2
6,998
538
1,881
8,421
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 2
8,515
655
8,492
9,328
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Vawne
Izanami
13
3 / 3 / 2
7,485
576
9,655
10,286
4,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 2 / 0
5,768
444
2,762
5,790
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 3
7,047
542
8,556
9,622
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TDOT1337
Jormungandr
11
1 / 2 / 3
6,829
525
7,236
10,537
6,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Tobiramą
Ah Muzen Cab
15
5 / 1 / 0
8,628
664
7,341
6,076
2,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
thaBEAZT
Nemesis
10
0 / 3 / 0
5,921
455
4,635
11,278
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
9
9
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
L
2
4
3
0.88
W
5
0
2
6
W
Cerberus
ProfessorKay
Cerberus
1
1
4
3
L
Jormungandr
TDOT1337
Jormungandr
1
2
3
1.25
W
Baron Samedi
ThaDomintor033
Baron Samedi
0
4
2
0.25
W
3
1
2
4
L
Ah Muzen Cab
Tobiramą
Ah Muzen Cab
5
1
0
5
W
Izanami
Vawne
Izanami
3
3
2
1.33
L
Nemesis
thaBEAZT
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,855
Damage
30,530
47,229
Taken
43,303
26,717
Mitigated
18,146
17,109
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,762
1,346
0
2,767
5,790
2,765
0
0
5,480
0
23,046
L
8,556
2,332
0
1,994
9,622
2,548
0
1,170
8,412
61,004
0
W
3,260
1,138
0
4,768
7,597
3,118
0
397
7,126
0
63,795
W
Cerberus
ProfessorKay
Cerberus
3,567
219
0
3,355
11,597
9,125
284
7,318
3,869
23,274
0
L
Jormungandr
TDOT1337
Jormungandr
7,236
1,915
1,647
2,380
10,537
6,593
0
2,357
8,180
26,702
0
W
Baron Samedi
ThaDomintor033
Baron Samedi
1,881
164
0
1,196
8,421
3,940
0
292
8,087
45,254
0
W
8,492
3,901
208
4,174
9,328
6,438
1,257
565
8,689
0
57,140
L
Ah Muzen Cab
Tobiramą
Ah Muzen Cab
7,341
2,845
0
2,437
6,076
2,723
0
1,319
4,717
0
79,210
W
Izanami
Vawne
Izanami
9,655
7,019
0
3,408
10,286
4,096
1,517
6,336
3,666
0
74,365
L
Nemesis
thaBEAZT
Nemesis
4,635
2,358
0
974
11,278
3,517
0
602
10,507
0
47,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,429
Gold Earned
34,193
504
Minions Killed
409
0
Camps Cleared
0
1,284,894
Distance Traveled
1,156,073
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,768
444
43
3
0
122,921
1
L
Nu Wa
7,047
542
114
9
0
240,400
1
W
Thor
8,539
657
120
9
0
293,724
2
W
Cerberus
6,892
530
58
4
0
261,843
1
L
Jormungandr
6,829
525
36
3
0
264,247
0
W
Baron Samedi
6,998
538
92
7
0
197,629
3
W
Horus
8,515
655
104
8
0
302,951
2
L
Ah Muzen Cab
8,628
664
142
11
0
272,499
5
W
Izanami
7,485
576
130
10
0
228,747
3
L
Nemesis
5,921
455
74
6
0
256,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role