Player Matchup

Vulcan
Vulcan
Azesal89
Vulcan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 259L
1,355 Elo+
Party 2
Jormungandr
Jormungandr
Blomsterfinn2
Jormungandr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 193L
1,343 Elo+
Party 2
Janus
Janus
Nightshade_St1
Janus
Level 148
God Stats
1W - 3L
1,532 SR
Queue Stats
205W - 242L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
fqbubble
Jing Wei
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
mmlo1233
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 1
Team Averages
Level 88
1,506 SR
1,429 Elo+

VS

Team Averages
Level 90
1,487 SR
1,434 Elo+
Ah Muzen Cab
Ah Muzen Cab
DjRoundOne
Ah Muzen Cab
Level 126
God Stats
7W - 3L
1,619 SR
Queue Stats
436W - 495L
1,370 Elo+
Solo
Janus
Janus
LupinHunter
Janus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,438 Elo+
Solo
King Arthur
King Arthur
PBcolonelFR
King Arthur
Level 69
God Stats
3W - 5L
1,314 SR
Queue Stats
244W - 217L
1,427 Elo+
Solo
Hun Batz
Hun Batz
PrimyFritzellz
Hun Batz
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 85L
1,460 Elo+
Solo
Neith
Neith
davidylz
Neith
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Azesal89
Vulcan
20
7 / 6 / 8
11,687
730
14,808
16,561
10,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Blomsterfinn2
Jormungandr
20
3 / 3 / 12
12,145
759
14,588
20,679
33,563
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 7 / 7
10,774
673
14,794
17,989
9,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
fqbubble
Jing Wei
12
1 / 11 / 8
8,627
539
10,371
20,280
9,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
mmlo1233
Hun Batz
16
4 / 9 / 5
9,958
622
11,079
17,408
9,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DjRoundOne
Ah Muzen Cab
20
10 / 1 / 19
13,809
863
25,482
14,351
7,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 15
12,060
754
14,123
11,190
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
PBcolonelFR
King Arthur
19
5 / 7 / 15
12,141
759
14,113
25,303
22,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
16
5 / 7 / 14
11,028
689
15,092
17,737
10,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
davidylz
Neith
19
10 / 2 / 14
11,944
747
15,895
12,546
6,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
18
Kills
36
36
Deaths
20
40
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Azesal89
Vulcan
7
6
8
1.83
L
Jormungandr
Blomsterfinn2
Jormungandr
3
3
12
3
W
Ah Muzen Cab
DjRoundOne
Ah Muzen Cab
10
1
19
19.5
W
6
3
15
4.5
L
3
7
7
0.93
W
King Arthur
PBcolonelFR
King Arthur
5
7
15
1.79
W
Hun Batz
5
7
14
1.71
W
Neith
davidylz
Neith
10
2
14
8.5
L
Jing Wei
fqbubble
Jing Wei
1
11
8
0.45
L
Hun Batz
mmlo1233
Hun Batz
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,640
Damage
84,705
92,917
Taken
81,127
72,182
Mitigated
51,341
12,094
Healing
30,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Azesal89
Vulcan
14,808
7,070
933
1,176
16,561
10,808
53
2,653
13,908
31,114
0
L
Jormungandr
Blomsterfinn2
Jormungandr
14,588
2,710
666
1,871
20,679
33,563
98
869
19,810
32,680
0
W
Ah Muzen Cab
DjRoundOne
Ah Muzen Cab
25,482
7,341
2,151
5,772
14,351
7,828
4,594
6,935
7,416
0
60,363
W
14,123
202
722
2,158
11,190
4,671
833
5,446
5,744
32,292
0
L
14,794
637
1,278
2,818
17,989
9,135
100
4,053
13,936
45,590
0
W
King Arthur
PBcolonelFR
King Arthur
14,113
1,483
1,025
6,521
25,303
22,278
0
12,047
13,256
0
27,637
W
Hun Batz
15,092
4,934
1,288
2,126
17,737
10,146
1,085
12,237
5,500
0
25,774
W
Neith
davidylz
Neith
15,895
5,973
2,990
5,992
12,546
6,418
484
7,525
5,021
0
29,837
L
Jing Wei
fqbubble
Jing Wei
10,371
6,511
605
1,894
20,280
9,426
0
3,012
17,268
0
12,900
L
Hun Batz
mmlo1233
Hun Batz
11,079
2,199
216
637
17,408
9,250
582
3,536
13,872
0
16,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,191
Gold Earned
60,982
177
Minions Killed
193
0
Camps Cleared
0
1,231,614
Distance Traveled
1,504,835
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,687
730
45
3
0
269,848
0
L
Jormungandr
12,145
759
55
3
0
283,263
2
W
Ah Muzen Cab
13,809
863
69
4
0
323,665
0
W
Janus
12,060
754
54
3
0
332,977
1
L
Janus
10,774
673
47
3
0
205,734
0
W
King Arthur
12,141
759
23
1
0
298,593
1
W
Hun Batz
11,028
689
22
1
0
280,515
0
W
Neith
11,944
747
25
2
0
269,085
0
L
Jing Wei
8,627
539
13
1
0
243,917
0
L
Hun Batz
9,958
622
17
1
0
228,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role