Player Matchup

Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HarleyHawk1
Kukulkan
Level 24
God Stats
5W - 1L
1,653 SR
Queue Stats
6W - 1L
1,723 Elo+
Party 2
Danzaburou
Danzaburou
Yudes
Danzaburou
Level 24
God Stats
1W - 1L
1,308 SR
Queue Stats
6W - 1L
1,723 Elo+
Party 2
Team Averages
Level 56
1,487 SR
1,649 Elo+

VS

Team Averages
Level 76
1,577 SR
1,182 Elo+
Danzaburou
Danzaburou
Gumi_68n
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
971 Elo+
Party 1
Loki
Loki
STraightdogin98
Loki
Level 155
God Stats
7W - 3L
1,732 SR
Queue Stats
85W - 73L
1,603 Elo+
Solo
Discordia
Discordia
aldrich_97
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
971 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 1 / 9
8,416
842
8,809
9,621
9,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
HarleyHawk1
Kukulkan
12
2 / 4 / 9
7,716
772
5,605
8,549
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Yudes
Danzaburou
14
8 / 1 / 7
9,040
904
11,082
7,402
3,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gumi_68n
Danzaburou
9
0 / 5 / 5
6,294
629
4,773
11,239
4,361
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 5 / 1
7,322
732
8,530
10,677
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
aldrich_97
Discordia
11
1 / 5 / 5
6,739
674
4,487
7,913
2,968
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
6
6
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
9
9.5
L
Danzaburou
Gumi_68n
Danzaburou
0
5
5
0.5
W
Kukulkan
HarleyHawk1
Kukulkan
2
4
9
1.63
L
5
5
1
1.1
W
Danzaburou
Yudes
Danzaburou
8
1
7
11.5
L
Discordia
aldrich_97
Discordia
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,496
Damage
17,790
25,572
Taken
29,829
16,340
Mitigated
11,253
5,842
Healing
1,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,809
1,894
0
1,611
9,621
9,667
444
1,909
7,712
0
20,069
L
Danzaburou
Gumi_68n
Danzaburou
4,773
1,663
0
965
11,239
4,361
0
2,629
8,610
0
14,963
W
Kukulkan
HarleyHawk1
Kukulkan
5,605
366
0
1,018
8,549
3,368
366
2,164
6,385
25,880
0
L
8,530
1,634
0
790
10,677
3,924
0
1,608
9,069
0
26,059
W
Danzaburou
Yudes
Danzaburou
11,082
5,773
0
3,213
7,402
3,305
1,772
1,405
5,997
0
28,233
L
Discordia
aldrich_97
Discordia
4,487
1,090
0
0
7,913
2,968
0
1,580
6,333
13,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
20,355
114
Minions Killed
81
5
Camps Cleared
4
540,652
Distance Traveled
486,440
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,416
842
18
2
0
210,310
7
L
Danzaburou
6,294
629
21
2
0
157,028
0
W
Kukulkan
7,716
772
46
5
3
178,252
5
L
Loki
7,322
732
38
4
4
188,722
2
W
Danzaburou
9,040
904
50
5
2
152,090
4
L
Discordia
6,739
674
22
2
0
140,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role