Player Matchup

Gilgamesh
Gilgamesh
Amer--02
Gilgamesh
Level 80
God Stats
8W - 19L
1,398 SR
Queue Stats
12W - 27L
1,369 Elo+
Solo
Olorun
Olorun
Skilledz-Lemon
Olorun
Level 65
God Stats
7W - 14L
1,327 SR
Queue Stats
232W - 320L
1,415 Elo+
Party 1
Horus
Horus
gagagleizes
Horus
Level 148
God Stats
13W - 11L
1,555 SR
Queue Stats
647W - 861L
1,449 Elo+
Party 1
Team Averages
Level 98
1,427 SR
1,411 Elo+

VS

Team Averages
Level 115
1,603 SR
1,446 Elo+
Bacchus
Bacchus
HazeBlazer97-_-
Bacchus
Level 140
God Stats
6W - 10L
1,450 SR
Queue Stats
172W - 280L
1,325 Elo+
Solo
Thor
Thor
TitouLmr_
Thor
Level 160
God Stats
72W - 39L
1,673 SR
Queue Stats
640W - 461L
1,677 Elo+
Solo
Kukulkan
Kukulkan
Xpletus
Kukulkan
Level 44
God Stats
5W - 4L
1,687 SR
Queue Stats
106W - 186L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amer--02
Gilgamesh
10
0 / 2 / 3
6,677
607
3,815
11,480
5,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 3 / 0
7,626
693
4,076
7,386
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 3
6,611
601
8,271
12,705
9,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
6,917
629
6,901
8,173
6,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
14
7 / 1 / 0
8,374
761
13,064
9,928
4,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Xpletus
Kukulkan
13
1 / 1 / 7
7,613
692
5,666
3,778
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
8
8
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Amer--02
Gilgamesh
0
2
3
0.75
W
0
1
6
3
L
3
3
0
1
W
Thor
7
1
0
7
W
Kukulkan
Xpletus
Kukulkan
1
1
7
4.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,162
Damage
25,631
31,571
Taken
21,879
18,360
Mitigated
11,991
7,865
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Amer--02
Gilgamesh
3,815
853
103
2,086
11,480
5,862
0
4,227
6,997
0
15,125
W
6,901
885
185
1,355
8,173
6,264
0
1,731
6,442
16,504
0
L
4,076
1,515
996
952
7,386
3,481
0
2,772
4,494
21,810
1,395
W
Thor
13,064
3,367
0
1,550
9,928
4,323
255
1,806
8,122
0
34,773
W
Kukulkan
Xpletus
Kukulkan
5,666
356
0
1,834
3,778
1,404
200
804
2,974
24,459
0
L
8,271
3,362
503
3,225
12,705
9,017
0
5,029
7,444
0
17,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,914
Gold Earned
22,904
96
Minions Killed
124
3
Camps Cleared
7
586,858
Distance Traveled
600,710
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,677
607
22
2
0
205,913
0
W
Bacchus
6,917
629
20
2
3
209,763
1
L
Olorun
7,626
693
49
4
2
185,549
3
W
Thor
8,374
761
39
4
3
198,902
5
W
Kukulkan
7,613
692
65
6
1
192,045
1
L
Horus
6,611
601
25
2
1
195,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role