Player Matchup

Neith
Neith
DaleeDoback
Neith
Level 104
God Stats
5W - 4L
1,563 SR
Queue Stats
177W - 125L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
DangDADDY
Nu Wa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 34L
1,540 Elo+
Solo
Izanami
Izanami
TeaTreé
Izanami
Level 128
God Stats
10W - 3L
1,698 SR
Queue Stats
353W - 279L
1,639 Elo+
Party 1
Achilles
Achilles
Zekopack
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,546 Elo+
Party 1
Charybdis
Charybdis
waynedemp
Charybdis
Level 132
God Stats
11W - 10L
1,539 SR
Queue Stats
417W - 348L
1,596 Elo+
Party 1
Team Averages
Level 81
1,560 SR
1,575 Elo+

VS

Team Averages
Level 54
1,615 SR
1,508 Elo+
Fafnir
Fafnir
Choffy
Fafnir
Level 29
God Stats
2W - 1L
1,788 SR
Queue Stats
60W - 68L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Elkibe
Kukulkan
Level 28
God Stats
1W - 2L
1,537 SR
Queue Stats
99W - 97L
1,600 Elo+
Solo
Apollo
Apollo
Indigo_Queen
Apollo
Level 106
God Stats
2W - 1L
1,792 SR
Queue Stats
282W - 287L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Mr T Baggums
Zhong Kui
Level 77
God Stats
2W - 4L
1,459 SR
Queue Stats
388W - 419L
1,344 Elo+
Solo
Hera
Hera
thouxanbansean
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 11
12,649
703
15,049
15,739
8,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
DangDADDY
Nu Wa
18
2 / 6 / 13
11,976
665
16,054
13,986
6,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TeaTreé
Izanami
20
7 / 7 / 11
13,301
739
26,913
18,513
9,425
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Zekopack
Achilles
20
4 / 4 / 15
12,471
693
13,445
25,025
29,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
waynedemp
Charybdis
20
3 / 7 / 13
12,531
696
12,094
21,057
10,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Choffy
Fafnir
20
2 / 5 / 16
12,558
698
10,102
27,987
45,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Elkibe
Kukulkan
20
8 / 6 / 10
13,487
749
22,078
19,970
10,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
3 / 4 / 18
12,871
715
16,797
21,366
12,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Mr T Baggums
Zhong Kui
13
3 / 3 / 3
10,436
580
7,460
13,034
10,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 2 / 10
13,668
759
23,562
15,180
8,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
82
20
Kills
25
27
Deaths
20
63
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Choffy
Fafnir
2
5
16
2
W
4
3
11
3.17
W
Nu Wa
DangDADDY
Nu Wa
2
6
13
1.42
L
Kukulkan
Elkibe
Kukulkan
8
6
10
2.17
L
Apollo
3
4
18
3
L
Zhong Kui
Mr T Baggums
Zhong Kui
3
3
3
1.5
W
Izanami
TeaTreé
Izanami
7
7
11
1.79
W
Achilles
Zekopack
Achilles
4
4
15
2.88
L
9
2
10
7
W
Charybdis
waynedemp
Charybdis
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,555
Damage
79,999
94,320
Taken
97,537
64,083
Mitigated
87,952
33,962
Healing
29,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Choffy
Fafnir
10,102
2,129
2,424
4,616
27,987
45,893
212
4,368
23,214
16,795
0
W
15,049
5,494
4,552
6,271
15,739
8,058
2,957
11,156
4,551
0
46,122
W
Nu Wa
DangDADDY
Nu Wa
16,054
2,724
1,321
395
13,986
6,171
1,806
9,762
4,162
33,956
0
L
Kukulkan
Elkibe
Kukulkan
22,078
1,309
989
2,688
19,970
10,722
211
3,726
16,039
51,561
0
L
Apollo
16,797
7,026
5,474
6,215
21,366
12,067
4,332
2,765
18,365
0
52,632
L
Zhong Kui
Mr T Baggums
Zhong Kui
7,460
123
1,411
2,392
13,034
10,916
690
2,141
10,730
19,178
0
W
Izanami
TeaTreé
Izanami
26,913
17,699
2,012
2,823
18,513
9,425
2,500
11,733
6,723
0
57,272
W
Achilles
Zekopack
Achilles
13,445
2,373
2,540
8,300
25,025
29,853
1,135
15,860
7,951
0
20,636
L
23,562
5,199
1,108
2,007
15,180
8,354
1,837
3,054
11,943
58,394
0
W
Charybdis
waynedemp
Charybdis
12,094
7,920
1,843
3,905
21,057
10,576
1,776
14,293
6,654
0
35,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,928
Gold Earned
63,020
203
Minions Killed
240
0
Camps Cleared
0
1,531,978
Distance Traveled
1,449,168
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,558
698
14
1
0
324,703
5
W
Neith
12,649
703
59
3
0
343,580
0
W
Nu Wa
11,976
665
31
2
0
275,888
2
L
Kukulkan
13,487
749
66
4
0
305,218
1
L
Apollo
12,871
715
77
4
0
316,211
0
L
Zhong Kui
10,436
580
31
2
0
182,039
1
W
Izanami
13,301
739
62
3
0
261,533
0
W
Achilles
12,471
693
15
1
0
357,016
1
L
Hera
13,668
759
52
3
0
320,997
2
W
Charybdis
12,531
696
36
2
0
293,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role