Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Flshkr
Sun Wukong
Level 28
God Stats
26W - 14L
1,597 SR
Queue Stats
107W - 59L
1,522 Elo+
Party 1
Olorun
Olorun
Nate D Law
Olorun
Level 144
God Stats
4W - 2L
1,568 SR
Queue Stats
383W - 243L
1,611 Elo+
Party 1
Team Averages
Level 105
1,555 SR
1,544 Elo+

VS

Team Averages
Level 91
1,468 SR
1,468 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Lost Core
Poseidon
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,268 Elo+
Party 2
King Arthur
King Arthur
navyboimatt
King Arthur
Level 125
God Stats
2W - 3L
1,404 SR
Queue Stats
123W - 118L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
10 / 0 / 5
11,588
773
19,911
14,505
10,971
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Flshkr
Sun Wukong
16
5 / 1 / 10
10,919
728
10,165
16,509
13,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Nate D Law
Olorun
14
1 / 3 / 11
9,952
663
11,126
14,317
6,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 5 / 1
8,946
596
9,811
17,652
14,112
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Lost Core
Poseidon
14
2 / 4 / 2
9,380
625
15,156
10,837
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
navyboimatt
King Arthur
12
1 / 7 / 3
8,565
571
10,727
20,184
14,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
0
5
12.5
L
Xing Tian
 
Xing Tian
1
5
1
0.3
W
Sun Wukong
Flshkr
Sun Wukong
5
1
10
10
L
Poseidon
Lost Core
Poseidon
2
4
2
0.75
W
Olorun
Nate D Law
Olorun
1
3
11
2.17
L
King Arthur
navyboimatt
King Arthur
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,202
Damage
35,694
45,331
Taken
48,673
30,328
Mitigated
32,559
18,127
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
19,911
11,057
0
4,287
14,505
10,971
0
7,541
6,964
0
47,765
L
Xing Tian
 
Xing Tian
9,811
526
0
1,253
17,652
14,112
117
3,706
13,596
27,079
0
W
Sun Wukong
Flshkr
Sun Wukong
10,165
1,908
0
5,141
16,509
13,015
1,000
9,620
6,889
0
30,514
L
Poseidon
Lost Core
Poseidon
15,156
1,167
0
204
10,837
4,170
0
2,845
7,819
49,819
0
W
Olorun
Nate D Law
Olorun
11,126
6,116
1,831
6,868
14,317
6,342
1,445
8,153
6,164
42,667
0
L
King Arthur
navyboimatt
King Arthur
10,727
1,367
0
2,735
20,184
14,277
11
5,041
14,473
0
24,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
26,891
164
Minions Killed
143
8
Camps Cleared
5
891,761
Distance Traveled
811,725
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,588
773
50
3
5
324,434
2
L
Xing Tian
8,946
596
34
2
1
244,756
4
W
Sun Wukong
10,919
728
47
3
0
317,030
0
L
Poseidon
9,380
625
82
5
3
285,991
3
W
Olorun
9,952
663
67
4
3
250,297
3
L
King Arthur
8,565
571
27
2
1
280,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role