Player Matchup

Horus
Horus
Gold I
Zx sS n A K E
Horus
Gold I
Level 160
God Stats
5W - 5L
1,538 SR
Queue Stats
76W - 66L
1,649 MMR
Party 1
Neith
Neith
Silver II
iRoniiin
Neith
Silver II
Level 121
God Stats
7W - 1L
1,598 SR
Queue Stats
8W - 8L
1,644 MMR
Solo
Zeus
Zeus
Platinum V
oOrMuZz
Zeus
Platinum V
Level 149
God Stats
3W - 5L
1,417 SR
Queue Stats
72W - 62L
1,650 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,518 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,611 SR
1,658 MMR
Tiamat
Tiamat
Gold II
EnterTxt
Tiamat
Gold II
Level 105
God Stats
0W - 1L
1,587 SR
Queue Stats
106W - 118L
1,713 MMR
Solo
Odin
Odin
Platinum IV
Im Alucard1345
Odin
Platinum IV
Level 128
God Stats
54W - 51L
1,660 SR
Queue Stats
625W - 713L
1,700 MMR
Solo
Cabrakan
Cabrakan
Gold II
Majestick2000
Cabrakan
Gold II
Level 109
God Stats
12W - 14L
1,588 SR
Queue Stats
179W - 192L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
11,722
651
12,253
22,064
22,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
iRoniiin
Neith
18
3 / 0 / 10
12,601
700
21,272
16,432
8,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
oOrMuZz
Zeus
18
6 / 3 / 7
12,727
707
22,019
11,605
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAchillesHeraLancelotAh Muzen Cab

VS

Bans
PoseidonAnhurChaacGaneshaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EnterTxt
Tiamat
16
2 / 5 / 2
11,674
649
17,494
18,163
12,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 5 / 3
9,656
536
7,628
20,199
21,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Majestick2000
Cabrakan
15
2 / 3 / 2
12,113
673
7,382
25,653
45,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EnterTxt
Tiamat
2
5
2
0.6
L
0
5
3
0.3
L
Cabrakan
Majestick2000
Cabrakan
2
3
2
1
W
4
1
8
8
W
Neith
iRoniiin
Neith
3
0
10
8
W
Zeus
oOrMuZz
Zeus
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,544
Damage
32,504
50,101
Taken
64,015
37,043
Mitigated
79,760
22,287
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EnterTxt
Tiamat
17,494
996
404
4,655
18,163
12,087
429
5,010
12,961
56,237
0
L
7,628
1,004
1,184
1,934
20,199
21,833
456
8,688
11,188
0
19,360
L
Cabrakan
Majestick2000
Cabrakan
7,382
991
0
2,569
25,653
45,840
84
8,699
16,395
22,393
0
W
12,253
5,497
6,377
10,844
22,064
22,932
203
10,025
11,232
0
31,582
W
Neith
iRoniiin
Neith
21,272
8,396
0
4,445
16,432
8,401
1,850
7,792
7,925
0
77,547
W
Zeus
oOrMuZz
Zeus
22,019
890
0
621
11,605
5,710
523
6,010
5,229
61,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
33,443
259
Minions Killed
153
12
Camps Cleared
3
1,011,157
Distance Traveled
947,448
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,674
649
102
6
3
316,958
1
L
Odin
9,656
536
31
2
0
307,914
4
L
Cabrakan
12,113
673
20
1
0
322,576
3
W
Horus
11,722
651
41
2
2
353,888
1
W
Neith
12,601
700
121
7
5
354,001
1
W
Zeus
12,727
707
97
5
5
303,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role