Player Matchup

Cthulhu
Cthulhu
Atoferatofe
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Frozide
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 67L
1,500 Elo+
Party 1
Izanami
Izanami
KummKummFruit
Izanami
Level 19
God Stats
10W - 7L
1,724 SR
Queue Stats
85W - 80L
1,655 Elo+
Party 1
Merlin
Merlin
VENMFREEZE
Merlin
Level 32
God Stats
4W - 4L
1,500 SR
Queue Stats
142W - 122L
1,655 Elo+
Party 1
Da Ji
Da Ji
joshy043
Da Ji
Level 28
God Stats
14W - 6L
1,724 SR
Queue Stats
83W - 52L
1,655 Elo+
Party 1
Team Averages
Level 19
1,590 SR
1,593 Elo+

VS

Team Averages
Level 64
1,514 SR
1,490 Elo+
Baron Samedi
Baron Samedi
ArrowMantis
Baron Samedi
Level 66
God Stats
1W - 2L
1,140 SR
Queue Stats
161W - 157L
1,449 Elo+
Party 2
Apollo
Apollo
Ordjan
Apollo
Level 28
God Stats
7W - 0L
1,798 SR
Queue Stats
93W - 65L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
PatMachoink
Cthulhu
Level 49
God Stats
50W - 30L
1,563 SR
Queue Stats
102W - 90L
1,508 Elo+
Party 2
Mercury
Mercury
dimesniffer
Mercury
Level 107
God Stats
62W - 38L
1,602 SR
Queue Stats
181W - 162L
1,518 Elo+
Party 2
Achilles
Achilles
laryb
Achilles
Level 69
God Stats
6W - 4L
1,467 SR
Queue Stats
229W - 210L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atoferatofe
Cthulhu
13
0 / 4 / 1
9,873
353
4,241
25,144
36,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Frozide
Sun Wukong
16
3 / 6 / 3
11,543
412
14,144
31,338
28,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
1 / 8 / 2
10,572
378
7,297
24,509
10,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
VENMFREEZE
Merlin
20
12 / 8 / 1
14,335
512
37,404
23,812
13,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
joshy043
Da Ji
18
2 / 9 / 5
12,275
438
13,365
25,753
12,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArrowMantis
Baron Samedi
19
3 / 8 / 5
13,201
471
9,188
18,507
9,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Ordjan
Apollo
20
9 / 4 / 6
14,911
533
24,404
21,010
9,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
PatMachoink
Cthulhu
19
6 / 2 / 17
13,558
484
14,747
23,580
22,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
dimesniffer
Mercury
20
11 / 4 / 11
15,392
550
25,609
25,855
11,885
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
laryb
Achilles
20
6 / 1 / 8
15,086
539
22,503
29,790
38,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
18
Kills
35
35
Deaths
19
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArrowMantis
Baron Samedi
3
8
5
0.69
L
Cthulhu
Atoferatofe
Cthulhu
0
4
1
0.13
L
Sun Wukong
Frozide
Sun Wukong
3
6
3
0.75
L
Izanami
1
8
2
0.25
W
Apollo
Ordjan
Apollo
9
4
6
3
W
Cthulhu
PatMachoink
Cthulhu
6
2
17
7.25
L
Merlin
VENMFREEZE
Merlin
12
8
1
1.56
W
Mercury
dimesniffer
Mercury
11
4
11
4.13
L
Da Ji
joshy043
Da Ji
2
9
5
0.5
W
Achilles
laryb
Achilles
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,451
Damage
96,451
130,556
Taken
118,742
102,113
Mitigated
91,278
22,516
Healing
30,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArrowMantis
Baron Samedi
9,188
711
685
4,199
18,507
9,283
3,078
8,961
9,546
65,444
0
L
Cthulhu
Atoferatofe
Cthulhu
4,241
615
0
792
25,144
36,119
150
4,092
20,651
39,780
0
L
Sun Wukong
Frozide
Sun Wukong
14,144
1,620
0
7,376
31,338
28,809
0
3,594
27,456
0
77,142
L
Izanami
7,297
5,689
0
5,118
24,509
10,904
574
5,786
18,369
0
82,689
W
Apollo
Ordjan
Apollo
24,404
18,232
0
9,567
21,010
9,890
8,702
6,085
14,925
0
143,763
W
Cthulhu
PatMachoink
Cthulhu
14,747
607
521
1,273
23,580
22,139
1,500
7,470
16,110
52,308
0
L
Merlin
VENMFREEZE
Merlin
37,404
961
0
2,360
23,812
13,493
1,154
6,673
16,929
122,099
0
W
Mercury
dimesniffer
Mercury
25,609
18,757
0
3,694
25,855
11,885
5,187
8,353
17,502
0
161,929
L
Da Ji
joshy043
Da Ji
13,365
2,625
0
6,870
25,753
12,788
0
2,570
23,052
0
100,698
W
Achilles
laryb
Achilles
22,503
4,173
0
10,300
29,790
38,081
1,604
11,001
18,789
0
108,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,598
Gold Earned
72,148
604
Minions Killed
706
0
Camps Cleared
0
2,480,362
Distance Traveled
2,702,900
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,201
471
94
3
0
435,840
0
L
Cthulhu
9,873
353
47
2
0
486,104
0
L
Sun Wukong
11,543
412
123
4
0
543,007
0
L
Izanami
10,572
378
143
5
0
478,597
0
W
Apollo
14,911
533
176
6
0
511,411
0
W
Cthulhu
13,558
484
92
3
0
583,587
1
L
Merlin
14,335
512
169
6
0
461,767
4
W
Mercury
15,392
550
184
7
0
601,181
0
L
Da Ji
12,275
438
122
4
0
510,887
8
W
Achilles
15,086
539
160
6
0
570,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role