Player Matchup

Gilgamesh
Gilgamesh
Antagonist7o7
Gilgamesh
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 197L
1,368 Elo+
Party 1
Khepri
Khepri
DOPPLEGANGER333
Khepri
Level 87
God Stats
4W - 3L
1,580 SR
Queue Stats
166W - 192L
1,447 Elo+
Party 1
Chang'e
Chang'e
Junc1e
Chang'e
Level 55
God Stats
2W - 2L
1,626 SR
Queue Stats
153W - 181L
1,430 Elo+
Party 1
Ratatoskr
Ratatoskr
Livekill
Ratatoskr
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 68L
1,507 Elo+
Party 2
Sol
Sol
ricoswave
Sol
Level 123
God Stats
3W - 1L
1,838 SR
Queue Stats
92W - 103L
1,449 Elo+
Party 2
Team Averages
Level 101
1,609 SR
1,440 Elo+

VS

Team Averages
Level 109
1,568 SR
1,522 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ChaosAndDemons
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ares
Ares
NimbleMountain
Ares
Level 152
God Stats
1W - 0L
1,868 SR
Queue Stats
19W - 10L
1,650 Elo+
Party 3
Horus
Horus
Not French Fry
Horus
Level 104
God Stats
1W - 0L
1,473 SR
Queue Stats
7W - 3L
1,590 Elo+
Party 3
Skadi
Skadi
Quit Hating Bro
Skadi
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
202W - 215L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antagonist7o7
Gilgamesh
20
7 / 4 / 11
12,651
703
17,541
38,024
30,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 4 / 13
11,742
652
11,539
33,800
35,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Junc1e
Chang'e
20
4 / 2 / 13
12,062
670
18,950
18,831
9,748
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
Livekill
Ratatoskr
18
6 / 10 / 10
12,222
679
22,485
26,049
26,079
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 8
12,032
668
24,134
15,422
7,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 2 / 15
13,424
746
19,393
14,606
9,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 14
10,887
605
9,663
13,428
9,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
7 / 5 / 14
13,508
750
31,699
42,067
69,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 4 / 20
11,520
640
17,157
32,807
44,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
10 / 5 / 11
13,869
771
33,721
21,151
14,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
97
23
Kills
23
23
Deaths
23
55
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
15
6.25
L
Gilgamesh
Antagonist7o7
Gilgamesh
7
4
11
3.13
W
1
7
14
1.14
L
1
4
13
1.88
L
Chang'e
Junc1e
Chang'e
4
2
13
5.25
L
Ratatoskr
Livekill
Ratatoskr
6
10
10
1.1
W
7
5
14
2.8
W
0
4
20
2.5
W
10
5
11
3.1
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,649
Damage
111,633
132,126
Taken
124,059
108,847
Mitigated
147,761
59,128
Healing
50,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,393
12,961
1,879
2,688
14,606
9,959
4,046
6,362
8,244
0
62,211
L
Gilgamesh
Antagonist7o7
Gilgamesh
17,541
3,230
391
11,589
38,024
30,005
512
12,449
25,575
0
26,689
W
9,663
3,359
1,427
338
13,428
9,289
1,247
6,477
6,951
18,177
0
L
11,539
1,273
2,320
12,300
33,800
35,996
231
11,505
22,295
25,169
0
L
Chang'e
Junc1e
Chang'e
18,950
2,774
16,796
7,973
18,831
9,748
228
6,342
12,489
38,459
0
L
Ratatoskr
Livekill
Ratatoskr
22,485
5,125
721
1,228
26,049
26,079
354
6,379
19,670
10,166
24,166
W
31,699
3,004
966
10,730
42,067
69,464
451
18,608
23,459
38,905
0
W
17,157
7,206
11,431
12,177
32,807
44,932
517
19,117
13,690
448
27,973
W
33,721
15,723
3,896
5,071
21,151
14,117
2,058
9,692
11,459
0
69,351
L
24,134
4,976
1,631
4,179
15,422
7,019
1,003
5,046
10,376
57,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,709
Gold Earned
63,208
167
Minions Killed
185
0
Camps Cleared
0
1,561,292
Distance Traveled
1,553,925
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,424
746
82
5
0
300,262
4
L
Gilgamesh
12,651
703
11
1
0
326,028
0
W
Raijin
10,887
605
19
1
0
263,414
0
L
Khepri
11,742
652
17
1
0
330,834
1
L
Chang'e
12,062
670
43
2
0
342,006
1
L
Ratatoskr
12,222
679
20
1
0
271,044
0
W
Ares
13,508
750
8
0
0
337,649
0
W
Horus
11,520
640
14
1
0
341,914
0
W
Skadi
13,869
771
62
3
0
310,686
0
L
Sol
12,032
668
76
4
0
291,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role