Player Matchup

Tyr
Tyr
CatholicPipe
Tyr
Level 74
God Stats
3W - 2L
1,807 SR
Queue Stats
16W - 22L
1,316 Elo+
Party 1
Anhur
Anhur
FredP206
Anhur
Level 26
God Stats
0W - 3L
1,100 SR
Queue Stats
5W - 10L
951 Elo+
Party 1
Hades
Hades
Locksnesmonster
Hades
Level 109
God Stats
15W - 17L
1,621 SR
Queue Stats
120W - 158L
1,498 Elo+
Solo
Team Averages
Level 70
1,509 SR
1,255 Elo+

VS

Team Averages
Level 116
1,698 SR
1,473 Elo+
Medusa
Medusa
DannyDevitoWaifu
Medusa
Level 126
God Stats
18W - 18L
1,595 SR
Queue Stats
144W - 131L
1,495 Elo+
Solo
Nike
Nike
Shiftinguzi
Nike
Level 143
God Stats
5W - 5L
1,882 SR
Queue Stats
204W - 257L
1,489 Elo+
Solo
Poseidon
Poseidon
XsadisticsnipezX
Poseidon
Level 80
God Stats
13W - 10L
1,617 SR
Queue Stats
104W - 107L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
12,320
560
8,222
22,144
18,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
FredP206
Anhur
16
2 / 9 / 4
12,541
570
11,770
23,931
7,074
19
2 / 5 / 4
13,659
621
19,434
22,386
11,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 7
15,987
727
24,451
14,831
6,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 13
14,108
641
12,032
23,623
31,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 3 / 12
14,874
676
21,039
13,204
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
18
18
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
10
1
7
13.5
L
Anhur
FredP206
Anhur
2
9
4
0.44
L
2
5
4
0.8
W
3
2
13
4.75
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
57,522
68,461
Taken
51,658
37,781
Mitigated
43,857
9,675
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,222
757
0
1,287
22,144
18,911
0
5,919
16,225
0
19,726
W
24,451
11,394
0
5,244
14,831
6,862
2,119
8,021
6,810
0
93,114
L
Anhur
FredP206
Anhur
11,770
5,098
0
1,052
23,931
7,074
38
8,720
15,211
0
43,945
L
19,434
1,847
799
6,537
22,386
11,796
0
6,633
15,753
74,101
0
W
12,032
1,211
1,070
4,473
23,623
31,520
276
7,104
16,519
0
36,566
W
21,039
1,636
0
2,067
13,204
5,475
848
5,348
7,856
60,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,520
Gold Earned
44,969
189
Minions Killed
229
5
Camps Cleared
13
1,055,569
Distance Traveled
1,228,353
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,320
560
27
1
1
352,594
5
W
Medusa
15,987
727
117
5
9
420,403
2
L
Anhur
12,541
570
60
3
2
321,096
0
L
Hades
13,659
621
102
5
2
381,879
4
W
Nike
14,108
641
31
1
2
398,144
1
W
Poseidon
14,874
676
81
4
2
409,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role