Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BelatedStorm972
Tsukuyomi
Level 69
God Stats
3W - 1L
1,723 SR
Queue Stats
131W - 134L
1,312 Elo+
Solo
Izanami
Izanami
FreakyMushyPeas
Izanami
Level 15
God Stats
2W - 2L
1,831 SR
Queue Stats
127W - 141L
1,275 Elo+
Party 2
Merlin
Merlin
Grim_nomad
Merlin
Level 47
God Stats
2W - 3L
1,535 SR
Queue Stats
31W - 59L
1,278 Elo+
Solo
Xing Tian
Xing Tian
NinJaPleB
Xing Tian
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 302L
1,298 Elo+
Party 2
Team Averages
Level 81
1,618 SR
1,332 Elo+

VS

Team Averages
Level 86
1,435 SR
1,320 Elo+
Nox
Nox
G3n3r41Z0D
Nox
Level 105
God Stats
2W - 1L
1,440 SR
Queue Stats
5W - 8L
1,145 Elo+
Party 1
Hachiman
Hachiman
GRico1525
Hachiman
Level 50
God Stats
1W - 1L
1,258 SR
Queue Stats
53W - 76L
1,303 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Negaosensei6728
Ah Muzen Cab
Level 125
God Stats
34W - 23L
1,477 SR
Queue Stats
334W - 318L
1,354 Elo+
Solo
Arachne
Arachne
Orbit Rezhy
Arachne
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 139L
1,298 Elo+
Solo
Ares
Ares
ijstr8pdu
Ares
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 3 / 0
6,645
475
2,503
12,704
7,592
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
BelatedStorm972
Tsukuyomi
10
1 / 4 / 0
5,997
428
6,252
11,031
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 3 / 0
6,366
455
4,958
8,029
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Grim_nomad
Merlin
10
0 / 4 / 0
5,844
417
2,901
9,255
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
NinJaPleB
Xing Tian
10
1 / 0 / 0
6,840
489
4,287
12,749
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,510
536
9,572
3,864
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
GRico1525
Hachiman
11
1 / 3 / 1
6,390
456
6,875
10,347
3,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Negaosensei6728
Ah Muzen Cab
11
2 / 0 / 2
6,919
494
3,921
4,669
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Orbit Rezhy
Arachne
13
8 / 1 / 3
8,067
576
9,645
13,659
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
1 / 0 / 0
6,300
450
4,292
8,841
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Tsukuyomi
BelatedStorm972
Tsukuyomi
1
4
0
0.25
L
1
3
0
0.33
W
2
0
4
4
W
Hachiman
GRico1525
Hachiman
1
3
1
0.5
L
Merlin
Grim_nomad
Merlin
0
4
0
0
W
Ah Muzen Cab
Negaosensei6728
Ah Muzen Cab
2
0
2
3
L
Xing Tian
NinJaPleB
Xing Tian
1
0
0
1
W
Arachne
Orbit Rezhy
Arachne
8
1
3
9.5
W
Ares
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
34,305
53,768
Taken
41,380
28,896
Mitigated
18,421
9,678
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,503
269
0
2,720
12,704
7,592
0
5,889
6,815
0
31,952
L
Tsukuyomi
BelatedStorm972
Tsukuyomi
6,252
2,034
0
2,812
11,031
4,014
267
1,636
9,395
0
36,593
L
4,958
3,278
0
388
8,029
3,609
1,042
1,210
6,819
0
47,570
W
9,572
1,598
0
874
3,864
1,843
1,212
825
3,039
41,909
0
W
Hachiman
GRico1525
Hachiman
6,875
4,107
0
4,516
10,347
3,421
622
1,180
9,167
0
44,169
L
Merlin
Grim_nomad
Merlin
2,901
368
88
2,029
9,255
3,201
771
1,577
7,678
34,632
0
W
Ah Muzen Cab
Negaosensei6728
Ah Muzen Cab
3,921
1,028
0
1,380
4,669
1,857
862
967
3,702
0
44,326
L
Xing Tian
NinJaPleB
Xing Tian
4,287
542
105
1,536
12,749
10,480
0
3,552
9,197
30,910
0
W
Arachne
Orbit Rezhy
Arachne
9,645
7,409
0
2,597
13,659
5,809
0
3,225
10,434
0
48,430
W
Ares
4,292
268
0
795
8,841
5,491
25
991
7,850
21,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
35,186
330
Minions Killed
274
0
Camps Cleared
0
1,262,826
Distance Traveled
1,299,790
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,645
475
67
5
0
272,484
2
L
Tsukuyomi
5,997
428
75
5
0
281,739
2
L
Izanami
6,366
455
67
5
0
222,791
3
W
Nox
7,510
536
67
5
0
256,532
0
W
Hachiman
6,390
456
58
4
0
229,277
4
L
Merlin
5,844
417
76
5
0
221,240
0
W
Ah Muzen Cab
6,919
494
60
4
0
224,475
1
L
Xing Tian
6,840
489
45
3
0
264,572
7
W
Arachne
8,067
576
64
5
0
321,091
0
W
Ares
6,300
450
25
2
0
268,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role