Player Matchup

Amaterasu
Amaterasu
JayhawkerIL
Amaterasu
Level 130
God Stats
0W - 1L
1,516 SR
Queue Stats
14W - 11L
1,682 Elo+
Party 1
Aphrodite
Aphrodite
Jormindor
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 67L
1,413 Elo+
Solo
Heimdallr
Heimdallr
NA1SU
Heimdallr
Level 118
God Stats
0W - 1L
1,653 SR
Queue Stats
10W - 12L
1,633 Elo+
Party 1
Team Averages
Level 97
1,556 SR
1,576 Elo+

VS

Team Averages
Level 107
1,561 SR
1,546 Elo+
Freya
Freya
GalacticCrab18
Freya
Level 76
God Stats
23W - 17L
1,499 SR
Queue Stats
137W - 118L
1,519 Elo+
Party 2
Neith
Neith
Kratos19798
Neith
Level 158
God Stats
18W - 10L
1,632 SR
Queue Stats
144W - 119L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Marbio
Cthulhu
Level 87
God Stats
5W - 5L
1,553 SR
Queue Stats
118W - 87L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JayhawkerIL
Amaterasu
13
1 / 3 / 1
9,152
610
7,025
24,935
23,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Jormindor
Aphrodite
12
0 / 7 / 3
8,517
568
7,047
14,628
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
NA1SU
Heimdallr
13
3 / 4 / 1
9,403
627
12,440
16,175
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
10,372
691
13,634
13,190
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 1 / 4
12,160
811
21,696
13,634
7,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Marbio
Cthulhu
17
5 / 0 / 9
11,624
775
13,951
17,299
23,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
14
14
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Amaterasu
JayhawkerIL
Amaterasu
1
3
1
0.5
L
Aphrodite
Jormindor
Aphrodite
0
7
3
0.21
W
7
1
4
9
W
Cthulhu
Marbio
Cthulhu
5
0
9
9.5
L
Heimdallr
NA1SU
Heimdallr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
49,281
55,738
Taken
44,123
36,626
Mitigated
38,607
13,355
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,634
3,764
614
4,634
13,190
7,887
463
1,734
11,453
37,414
5,155
L
Amaterasu
JayhawkerIL
Amaterasu
7,025
1,737
309
2,910
24,935
23,804
0
10,639
13,695
0
27,828
L
Aphrodite
Jormindor
Aphrodite
7,047
1,712
4,970
4,628
14,628
5,665
0
5,839
8,514
22,906
0
W
21,696
10,478
0
3,310
13,634
7,658
2,328
1,676
11,958
0
61,881
W
Cthulhu
Marbio
Cthulhu
13,951
910
1,361
5,169
17,299
23,062
775
4,174
13,125
41,444
0
L
Heimdallr
NA1SU
Heimdallr
12,440
6,660
0
538
16,175
7,157
0
8,655
7,275
0
42,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,072
Gold Earned
34,156
128
Minions Killed
196
0
Camps Cleared
13
806,301
Distance Traveled
953,350
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,372
691
46
3
7
344,684
5
L
Amaterasu
9,152
610
37
2
0
317,014
1
L
Aphrodite
8,517
568
22
1
0
241,698
4
W
Neith
12,160
811
80
5
2
281,030
2
W
Cthulhu
11,624
775
70
5
4
327,636
4
L
Heimdallr
9,403
627
69
5
0
247,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role