Player Matchup

Lancelot
Lancelot
Applejuicerr
Lancelot
Level 95
God Stats
25W - 14L
1,590 SR
Queue Stats
939W - 835L
1,509 Elo+
Party 1
Artemis
Artemis
JeeniusJoe
Artemis
Level 147
God Stats
3W - 2L
1,506 SR
Queue Stats
349W - 295L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
MotherLand2360
Nu Wa
Level 106
God Stats
4W - 12L
1,141 SR
Queue Stats
431W - 374L
1,521 Elo+
Party 1
Bellona
Bellona
UHHHHHHHBURGER
Bellona
Level 89
God Stats
23W - 30L
1,522 SR
Queue Stats
1,078W - 1,015L
1,468 Elo+
Party 1
Bacchus
Bacchus
iTz_Samxi
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 157L
1,401 Elo+
Solo
Team Averages
Level 104
1,452 SR
1,487 Elo+

VS

Team Averages
Level 100
1,573 SR
1,492 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ElidaTdF
Sylvanus
Level 84
God Stats
307W - 255L
1,577 SR
Queue Stats
583W - 601L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
JehovasThiccknes
Cu Chulainn
Level 103
God Stats
3W - 6L
1,477 SR
Queue Stats
37W - 26L
1,556 Elo+
Solo
Chiron
Chiron
ODC Wa ge
Chiron
Level 89
God Stats
2W - 1L
1,812 SR
Queue Stats
98W - 117L
1,433 Elo+
Solo
He Bo
He Bo
WetFrenchFries84
He Bo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Applejuicerr
Lancelot
15
8 / 0 / 3
8,715
670
9,292
7,072
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
JeeniusJoe
Artemis
12
3 / 0 / 1
7,054
543
7,261
8,458
3,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 2 / 7
7,228
556
8,335
7,905
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 0
7,736
595
6,308
9,597
9,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
iTz_Samxi
Bacchus
11
1 / 0 / 7
6,844
526
4,818
7,182
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 1 / 1
6,547
504
1,999
11,254
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ElidaTdF
Sylvanus
11
0 / 2 / 1
6,186
476
4,522
11,256
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
JehovasThiccknes
Cu Chulainn
12
2 / 2 / 0
7,292
561
6,297
11,148
11,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
ODC Wa ge
Chiron
10
0 / 4 / 0
5,682
437
4,705
11,530
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 1
5,479
421
3,430
8,870
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
1
1.5
W
Lancelot
Applejuicerr
Lancelot
8
0
3
9.5
L
Sylvanus
ElidaTdF
Sylvanus
0
2
1
0.25
W
Artemis
JeeniusJoe
Artemis
3
0
1
3.5
L
Cu Chulainn
JehovasThiccknes
Cu Chulainn
2
2
0
1
W
2
2
7
2.75
L
Chiron
ODC Wa ge
Chiron
0
4
0
0
W
1
1
0
1
L
0
7
1
0.07
W
Bacchus
iTz_Samxi
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,014
Damage
20,953
40,214
Taken
54,058
24,945
Mitigated
29,085
18,175
Healing
20,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,999
844
1
6,011
11,254
4,238
0
2,344
8,910
0
35,050
W
Lancelot
Applejuicerr
Lancelot
9,292
1,747
0
5,603
7,072
3,325
864
1,643
5,429
0
69,132
L
Sylvanus
ElidaTdF
Sylvanus
4,522
1,050
2,237
6,202
11,256
6,421
352
3,376
7,880
37,894
11,568
W
Artemis
JeeniusJoe
Artemis
7,261
3,001
0
5,390
8,458
3,006
0
892
7,566
0
56,655
L
Cu Chulainn
JehovasThiccknes
Cu Chulainn
6,297
1,204
0
1,222
11,148
11,030
0
303
10,845
0
55,884
W
8,335
1,873
0
1,240
7,905
2,942
0
3,901
4,004
48,621
0
L
Chiron
ODC Wa ge
Chiron
4,705
1,347
312
3,294
11,530
4,187
0
2,751
8,779
0
40,795
W
6,308
2,632
0
4,413
9,597
9,703
0
0
9,597
0
60,582
L
3,430
249
0
1,155
8,870
3,209
322
4,379
4,491
27,906
0
W
Bacchus
iTz_Samxi
Bacchus
4,818
593
0
1,529
7,182
5,969
0
1,023
6,159
20,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
31,186
472
Minions Killed
378
0
Camps Cleared
0
1,364,002
Distance Traveled
1,216,597
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,547
504
74
6
0
300,802
2
W
Lancelot
8,715
670
137
11
0
326,761
0
L
Sylvanus
6,186
476
94
7
0
226,681
3
W
Artemis
7,054
543
106
8
0
240,178
4
L
Cu Chulainn
7,292
561
97
7
0
255,726
6
W
Nu Wa
7,228
556
72
6
0
248,446
2
L
Chiron
5,682
437
59
5
0
219,355
0
W
Bellona
7,736
595
130
10
0
260,965
2
L
He Bo
5,479
421
54
4
0
214,033
1
W
Bacchus
6,844
526
27
2
0
287,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role