Player Matchup

Thanatos
Thanatos
SerendipitySin
Thanatos
Level 106
God Stats
2W - 3L
1,453 SR
Queue Stats
30W - 48L
1,324 Elo+
Solo
Tiamat
Tiamat
TalTail065
Tiamat
Level 66
God Stats
10W - 4L
1,682 SR
Queue Stats
24W - 34L
1,324 Elo+
Solo
Ymir
Ymir
Yarik-Kratos
Ymir
Level 158
God Stats
2W - 1L
1,345 SR
Queue Stats
134W - 138L
1,426 Elo+
Solo
Izanami
Izanami
vlmitchell
Izanami
Level 126
God Stats
141W - 116L
1,519 SR
Queue Stats
222W - 227L
1,368 Elo+
Solo
Nox
Nox
wes90p
Nox
Level 105
God Stats
22W - 25L
1,429 SR
Queue Stats
597W - 605L
1,240 Elo+
Solo
Team Averages
Level 112
1,486 SR
1,336 Elo+

VS

Team Averages
Level 64
1,568 SR
1,271 Elo+
Hun Batz
Hun Batz
AustiXnx
Hun Batz
Level 64
God Stats
2W - 0L
1,723 SR
Queue Stats
93W - 105L
1,113 Elo+
Party 1
Charybdis
Charybdis
Razor223
Charybdis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,331 Elo+
Solo
Poseidon
Poseidon
Tassinrj_
Poseidon
Level 79
God Stats
64W - 62L
1,370 SR
Queue Stats
525W - 613L
1,305 Elo+
Solo
Cerberus
Cerberus
rokop19
Cerberus
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 79L
1,220 Elo+
Party 1
Mulan
Mulan
zRossetti7
Mulan
Level 59
God Stats
5W - 4L
1,749 SR
Queue Stats
95W - 90L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
6 / 7 / 1
11,526
524
15,841
23,324
12,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
TalTail065
Tiamat
16
2 / 3 / 4
10,756
489
11,463
17,018
17,503
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 10 / 3
9,048
411
9,641
27,414
32,282
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Izanami
vlmitchell
Izanami
15
0 / 10 / 3
9,958
453
14,509
21,277
7,796
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
wes90p
Nox
14
2 / 9 / 2
9,884
449
8,084
19,462
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AustiXnx
Hun Batz
19
10 / 5 / 6
11,901
541
16,825
21,165
9,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Razor223
Charybdis
17
10 / 3 / 7
11,542
525
20,466
20,049
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Poseidon
Tassinrj_
Poseidon
19
9 / 2 / 8
12,329
560
20,369
16,078
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
rokop19
Cerberus
16
4 / 2 / 18
11,294
513
12,551
20,725
26,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
17
6 / 1 / 9
11,044
502
15,589
22,655
20,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
12
Kills
39
39
Deaths
13
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AustiXnx
Hun Batz
10
5
6
2.6
W
Charybdis
Razor223
Charybdis
10
3
7
4.5
L
Thanatos
6
7
1
0.93
L
Tiamat
TalTail065
Tiamat
2
3
4
1.33
W
Poseidon
Tassinrj_
Poseidon
9
2
8
6.5
L
2
10
3
0.35
W
Cerberus
rokop19
Cerberus
4
2
18
6.5
L
Izanami
vlmitchell
Izanami
0
10
3
0.15
L
Nox
wes90p
Nox
2
9
2
0.33
W
Mulan
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,538
Damage
85,800
108,495
Taken
100,672
79,308
Mitigated
71,190
29,916
Healing
36,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AustiXnx
Hun Batz
16,825
5,222
0
7,840
21,165
9,355
0
5,467
15,698
0
88,574
W
Charybdis
Razor223
Charybdis
20,466
12,314
0
7,097
20,049
8,479
3,704
4,730
15,319
0
98,450
L
Thanatos
15,841
5,281
0
16,700
23,324
12,701
0
5,423
17,901
0
96,932
L
Tiamat
TalTail065
Tiamat
11,463
684
0
3,778
17,018
17,503
1,068
5,477
11,541
56,862
0
W
Poseidon
Tassinrj_
Poseidon
20,369
3,068
0
7,122
16,078
6,811
498
5,319
10,759
112,470
0
L
9,641
1,638
336
3,768
27,414
32,282
130
8,736
18,678
36,948
0
W
Cerberus
rokop19
Cerberus
12,551
694
0
4,927
20,725
26,128
240
5,177
15,548
45,213
0
L
Izanami
vlmitchell
Izanami
14,509
10,894
891
3,673
21,277
7,796
1,286
4,450
16,827
0
88,097
L
Nox
wes90p
Nox
8,084
1,310
0
770
19,462
9,026
1,056
8,834
10,628
57,643
0
W
Mulan
15,589
2,866
0
9,467
22,655
20,417
310
8,495
14,160
0
76,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,172
Gold Earned
58,110
483
Minions Killed
570
0
Camps Cleared
0
1,887,453
Distance Traveled
2,156,292
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,901
541
107
5
0
501,759
0
W
Charybdis
11,542
525
127
6
0
370,304
3
L
Thanatos
11,526
524
120
5
0
430,294
3
L
Tiamat
10,756
489
78
4
0
402,623
3
W
Poseidon
12,329
560
157
7
0
430,724
0
L
Ymir
9,048
411
37
2
0
348,287
0
W
Cerberus
11,294
513
76
3
0
405,720
0
L
Izanami
9,958
453
144
7
0
367,690
4
L
Nox
9,884
449
104
5
0
338,559
0
W
Mulan
11,044
502
103
5
0
447,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role