Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Heartless11
Thoth
Level 156
God Stats
10W - 8L
1,594 SR
Queue Stats
871W - 748L
1,585 Elo+
Party 1
Susano
Susano
Sleepwalker21
Susano
Level 160
God Stats
12W - 9L
1,798 SR
Queue Stats
101W - 93L
1,557 Elo+
Solo
Horus
Horus
acse141
Horus
Level 160
God Stats
3W - 3L
1,420 SR
Queue Stats
861W - 736L
1,551 Elo+
Party 1
Team Averages
Level 157
1,563 SR
1,539 Elo+

VS

Team Averages
Level 95
1,519 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KipfiletStrijder
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,570 Elo+
Party 2
Nox
Nox
Rutger41
Nox
Level 67
God Stats
1W - 4L
1,478 SR
Queue Stats
69W - 72L
1,484 Elo+
Party 2
Susano
Susano
SirBlume
Susano
Level 141
God Stats
10W - 14L
1,413 SR
Queue Stats
378W - 374L
1,506 Elo+
Solo
Odin
Odin
Wytsch
Odin
Level 100
God Stats
25W - 15L
1,706 SR
Queue Stats
117W - 121L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 4
6,420
1,284
4,142
1,122
504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
10
1 / 0 / 6
5,742
1,148
2,502
4,395
3,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,399
1,280
5,931
2,845
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 0 / 3
5,974
1,195
3,012
2,703
1,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
acse141
Horus
10
0 / 0 / 7
5,662
1,132
3,157
6,509
5,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

406

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 0
5,127
1,025
2,630
979
363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,713
1,143
3,690
7,677
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 0
5,215
1,043
2,402
3,855
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
SirBlume
Susano
10
0 / 2 / 0
5,258
1,052
5,183
5,856
2,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
Wytsch
Odin
10
0 / 1 / 0
5,270
1,054
1,883
4,588
2,071
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
8
Kills
0
0
Deaths
8
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
4
4
W
Ymir
 
Ymir
1
0
6
4
L
Sol
 
Sol
0
0
0
0
W
3
0
1
3.5
L
0
3
0
0
L
0
2
0
0
L
Susano
SirBlume
Susano
0
2
0
0
W
2
0
3
3.5
L
Odin
Wytsch
Odin
0
1
0
0
W
Horus
acse141
Horus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,744
Damage
15,788
17,574
Taken
22,955
11,333
Mitigated
11,296
4,597
Healing
1,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,142
620
1,068
480
1,122
504
0
546
576
22,686
0
W
Ymir
 
Ymir
2,502
430
75
0
4,395
3,477
0
1,931
2,464
3,936
0
L
Sol
 
Sol
2,630
1,011
0
403
979
363
0
281
698
10,476
1,377
W
5,931
218
0
0
2,845
1,145
0
1,675
1,170
19,557
0
L
3,690
299
0
399
7,677
4,874
0
4,506
3,171
6,230
0
L
2,402
230
0
0
3,855
1,608
0
2,415
1,440
11,588
0
L
Susano
SirBlume
Susano
5,183
454
0
426
5,856
2,380
0
2,511
3,345
0
14,724
W
3,012
422
0
0
2,703
1,095
0
1,085
1,618
0
8,322
L
Odin
Wytsch
Odin
1,883
210
0
40
4,588
2,071
0
2,862
1,726
0
7,735
W
Horus
acse141
Horus
3,157
1,619
1,200
1,774
6,509
5,112
0
3,198
3,311
0
3,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
26,583
93
Minions Killed
91
6
Camps Cleared
3
539,624
Distance Traveled
440,859
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,420
1,284
56
11
2
108,586
1
W
Ymir
5,742
1,148
4
1
2
112,638
2
L
Sol
5,127
1,025
27
5
2
47,712
1
W
Thoth
6,399
1,280
23
5
0
106,260
0
L
Ares
5,713
1,143
2
0
0
84,185
0
L
Nox
5,215
1,043
21
4
0
95,749
0
L
Susano
5,258
1,052
29
6
0
98,007
0
W
Susano
5,974
1,195
10
2
2
105,695
0
L
Odin
5,270
1,054
12
2
1
115,206
0
W
Horus
5,662
1,132
0
0
0
106,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role