Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
G141985
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hoarah
Ah Muzen Cab
Level 156
God Stats
3W - 0L
1,559 SR
Queue Stats
575W - 239L
1,680 Elo+
Party 1
Tyr
Tyr
LordOfThePonies
Tyr
Level 159
God Stats
11W - 2L
1,774 SR
Queue Stats
680W - 690L
1,587 Elo+
Solo
Merlin
Merlin
joaress
Merlin
Level 27
God Stats
7W - 4L
1,483 SR
Queue Stats
27W - 26L
1,505 Elo+
Solo
Team Averages
Level 101
1,563 SR
1,554 Elo+

VS

Team Averages
Level 77
1,537 SR
1,463 Elo+
Ares
Ares
Alex9ms
Ares
Level 64
God Stats
0W - 2L
1,862 SR
Queue Stats
17W - 12L
1,516 Elo+
Party 2
Poseidon
Poseidon
Arudab
Poseidon
Level 138
God Stats
5W - 10L
1,563 SR
Queue Stats
229W - 209L
1,597 Elo+
Solo
Rama
Rama
Mangdon04
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,401 Elo+
Party 2
Nox
Nox
Manuj04
Nox
Level 23
God Stats
2W - 4L
1,334 SR
Queue Stats
7W - 9L
1,401 Elo+
Party 2
Da Ji
Da Ji
MrGuan03
Da Ji
Level 96
God Stats
2W - 4L
1,424 SR
Queue Stats
7W - 9L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 6
7,384
738
7,350
11,850
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
G141985
Ao Kuang
15
5 / 1 / 2
8,677
868
4,841
9,274
5,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Hoarah
Ah Muzen Cab
16
5 / 0 / 6
8,364
836
9,579
7,713
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 7
6,767
677
7,274
10,195
9,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
joaress
Merlin
14
3 / 2 / 3
7,385
739
6,692
5,738
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alex9ms
Ares
13
2 / 2 / 4
7,382
738
5,367
9,031
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Arudab
Poseidon
14
1 / 3 / 3
7,312
731
7,270
6,841
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
14
2 / 2 / 4
7,326
733
5,654
7,513
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
11
1 / 6 / 5
6,430
643
2,458
8,077
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
MrGuan03
Da Ji
13
3 / 3 / 3
7,250
725
10,481
10,762
6,937
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
16
Kills
9
9
Deaths
16
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
4
6
1.25
L
Ares
Alex9ms
Ares
2
2
4
2
L
Poseidon
Arudab
Poseidon
1
3
3
0.83
W
Ao Kuang
G141985
Ao Kuang
5
1
2
6
W
Ah Muzen Cab
Hoarah
Ah Muzen Cab
5
0
6
8
W
1
2
7
2.25
L
Rama
2
2
4
2
L
Nox
1
6
5
0.58
L
Da Ji
MrGuan03
Da Ji
3
3
3
1.5
W
Merlin
joaress
Merlin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,736
Damage
31,230
44,770
Taken
42,224
27,980
Mitigated
25,857
11,207
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,350
1,477
0
875
11,850
7,470
0
3,858
7,714
0
20,278
L
Ares
Alex9ms
Ares
5,367
368
0
756
9,031
8,730
190
2,283
5,789
14,486
0
L
Poseidon
Arudab
Poseidon
7,270
1,605
0
874
6,841
3,418
0
2,469
4,372
29,536
0
W
Ao Kuang
G141985
Ao Kuang
4,841
634
1,330
2,458
9,274
5,622
555
2,489
6,633
24,291
0
W
Ah Muzen Cab
Hoarah
Ah Muzen Cab
9,579
4,468
0
4,899
7,713
3,502
280
3,214
4,375
0
34,577
W
7,274
742
0
1,216
10,195
9,209
0
3,766
6,369
0
11,549
L
Rama
5,654
4,945
107
1,394
7,513
3,174
280
1,945
5,568
0
19,097
L
Nox
2,458
154
0
0
8,077
3,598
0
1,502
6,575
5,355
0
L
Da Ji
MrGuan03
Da Ji
10,481
2,441
0
500
10,762
6,937
0
3,334
7,428
0
26,681
W
Merlin
joaress
Merlin
6,692
366
0
429
5,738
2,177
384
1,080
4,584
27,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
35,700
189
Minions Killed
189
0
Camps Cleared
0
1,065,483
Distance Traveled
994,046
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,384
738
29
3
0
221,760
5
L
Ares
7,382
738
32
3
0
221,112
0
L
Poseidon
7,312
731
66
7
0
191,877
0
W
Ao Kuang
8,677
868
33
3
0
212,783
2
W
Ah Muzen Cab
8,364
836
61
6
0
222,047
0
W
Tyr
6,767
677
9
1
0
214,393
1
L
Rama
7,326
733
42
4
0
187,773
2
L
Nox
6,430
643
9
1
0
189,400
0
L
Da Ji
7,250
725
40
4
0
203,884
4
W
Merlin
7,385
739
57
6
0
194,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role