Player Matchup

Anubis
Anubis
Bmw-mafiaa
Anubis
Level 43
God Stats
0W - 3L
1,282 SR
Queue Stats
38W - 54L
1,348 Elo+
Solo
Vamana
Vamana
TxzG-K4YN
Vamana
Level 149
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
Tyno_6z
Shiva
Level 59
God Stats
14W - 13L
1,218 SR
Queue Stats
335W - 405L
1,433 Elo+
Solo
Hercules
Hercules
landersdu14
Hercules
Level 128
God Stats
3W - 4L
1,538 SR
Queue Stats
255W - 268L
1,483 Elo+
Party 2
Yu Huang
Yu Huang
pawldu14
Yu Huang
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,588 Elo+
Party 2
Team Averages
Level 95
1,447 SR
1,470 Elo+

VS

Team Averages
Level 84
1,537 SR
1,371 Elo+
Pele
Pele
KING_ENGEL19
Pele
Level 143
God Stats
2W - 1L
1,469 SR
Queue Stats
76W - 71L
1,478 Elo+
Solo
Olorun
Olorun
SkimpyBAST
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,265 Elo+
Party 1
Cliodhna
Cliodhna
WalrusSpymaster
Cliodhna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
XxDordysluGxX
Guan Yu
Level 84
God Stats
2W - 0L
1,818 SR
Queue Stats
5W - 14L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
hellopooface
Cthulhu
Level 111
God Stats
1W - 0L
1,400 SR
Queue Stats
4W - 2L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bmw-mafiaa
Anubis
16
1 / 13 / 4
10,323
938
14,579
20,817
10,192
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
TxzG-K4YN
Vamana
16
2 / 7 / 4
11,307
1,028
13,029
27,913
12,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Tyno_6z
Shiva
16
1 / 10 / 7
11,304
1,028
18,125
28,512
28,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
landersdu14
Hercules
16
4 / 2 / 2
12,047
1,095
14,682
22,581
23,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
pawldu14
Yu Huang
16
0 / 8 / 6
10,657
969
14,514
15,832
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

47

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 16
13,333
1,212
27,933
15,809
7,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
SkimpyBAST
Olorun
18
4 / 1 / 16
11,155
1,014
10,495
11,062
7,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
18
9 / 5 / 18
12,578
1,143
27,102
21,347
11,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
19
13 / 0 / 21
13,247
1,204
23,670
17,657
26,275
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
hellopooface
Cthulhu
18
2 / 0 / 24
12,104
1,100
20,138
17,120
22,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
135
8
Kills
40
40
Deaths
8
23
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bmw-mafiaa
Anubis
1
13
4
0.23
W
12
2
16
10
W
Olorun
SkimpyBAST
Olorun
4
1
16
12
L
Vamana
TxzG-K4YN
Vamana
2
7
4
0.57
L
Shiva
Tyno_6z
Shiva
1
10
7
0.45
W
Cliodhna
9
5
18
3.6
W
Guan Yu
13
0
21
23.5
W
Cthulhu
hellopooface
Cthulhu
2
0
24
14
L
Hercules
landersdu14
Hercules
4
2
2
2.5
L
Yu Huang
pawldu14
Yu Huang
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,929
Damage
109,338
115,655
Taken
82,995
82,083
Mitigated
74,656
15,959
Healing
30,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bmw-mafiaa
Anubis
14,579
689
0
52
20,817
10,192
0
6,310
14,507
29,691
0
W
27,933
6,582
0
4,986
15,809
7,340
0
5,302
10,507
0
59,922
W
Olorun
SkimpyBAST
Olorun
10,495
4,705
1,032
3,573
11,062
7,357
0
3,046
8,016
14,405
0
L
Vamana
TxzG-K4YN
Vamana
13,029
6,373
1,372
4,451
27,913
12,961
0
8,535
19,378
0
22,036
L
Shiva
Tyno_6z
Shiva
18,125
2,989
1,533
2,213
28,512
28,493
0
7,689
20,823
6,111
30,502
W
Cliodhna
27,102
7,632
0
5,231
21,347
11,165
0
8,277
13,070
0
41,362
W
Guan Yu
23,670
3,721
6,344
6,508
17,657
26,275
0
8,134
9,523
0
32,818
W
Cthulhu
hellopooface
Cthulhu
20,138
2,432
997
2,235
17,120
22,519
0
7,126
9,994
38,807
0
L
Hercules
landersdu14
Hercules
14,682
4,555
171
6,063
22,581
23,489
0
5,614
16,967
0
31,371
L
Yu Huang
pawldu14
Yu Huang
14,514
1,199
0
104
15,832
6,948
0
2,485
13,347
40,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,638
Gold Earned
62,417
184
Minions Killed
174
3
Camps Cleared
10
1,011,162
Distance Traveled
1,081,512
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,323
938
39
4
0
167,567
0
W
Pele
13,333
1,212
67
6
8
207,286
0
W
Olorun
11,155
1,014
10
1
1
196,894
3
L
Vamana
11,307
1,028
18
2
0
218,749
0
L
Shiva
11,304
1,028
39
4
2
189,958
0
W
Cliodhna
12,578
1,143
35
3
0
200,963
0
W
Guan Yu
13,247
1,204
22
2
1
245,215
0
W
Cthulhu
12,104
1,100
40
4
0
231,154
0
L
Hercules
12,047
1,095
28
3
0
240,781
1
L
Yu Huang
10,657
969
60
5
1
194,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role