Player Matchup

Achilles
Achilles
JointedPack2652
Achilles
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 200L
1,382 Elo+
Party 1
Eset
Eset
Sullyyy133
Eset
Level 106
God Stats
9W - 10L
1,479 SR
Queue Stats
73W - 90L
1,404 Elo+
Party 1
Bastet
Bastet
TrippyPanda42000
Bastet
Level 124
God Stats
30W - 15L
1,554 SR
Queue Stats
115W - 143L
1,363 Elo+
Party 1
Team Averages
Level 117
1,511 SR
1,383 Elo+

VS

Team Averages
Level 109
1,464 SR
1,310 Elo+
Merlin
Merlin
Shadow690
Merlin
Level 67
God Stats
47W - 55L
1,331 SR
Queue Stats
526W - 819L
1,313 Elo+
Solo
Ymir
Ymir
VaderDesecrator
Ymir
Level 147
God Stats
11W - 7L
1,562 SR
Queue Stats
110W - 152L
1,335 Elo+
Solo
Awilix
Awilix
lLLEST_Legacy_
Awilix
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 0 / 3
6,564
938
3,342
8,656
4,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 3
6,865
981
5,456
3,220
1,233
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 6
5,716
817
5,003
7,706
3,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Shadow690
Merlin
1
0 / 0 / 0
2,826
404
0
0
0
10
1 / 3 / 2
5,561
794
3,225
8,657
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 4 / 1
5,927
847
10,191
8,685
3,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
4
4
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
0
3
4.5
L
Merlin
Shadow690
Merlin
0
0
0
0
W
4
1
3
5.5
W
0
3
6
1
L
1
3
2
0.67
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,801
Damage
13,416
19,582
Taken
17,342
8,669
Mitigated
11,122
4,826
Healing
1,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,342
922
0
2,462
8,656
4,380
92
1,849
6,807
0
12,446
L
Merlin
Shadow690
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
5,456
318
294
152
3,220
1,233
795
724
2,496
22,364
0
W
5,003
1,229
0
1,918
7,706
3,056
0
1,301
6,405
0
15,693
L
3,225
320
115
597
8,657
7,388
0
2,659
5,998
12,835
0
L
10,191
3,807
0
490
8,685
3,734
0
2,997
5,688
0
18,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,145
Gold Earned
14,314
84
Minions Killed
50
6
Camps Cleared
2
447,441
Distance Traveled
271,584
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,564
938
18
3
1
154,659
2
L
Merlin
2,826
404
0
0
0
0
0
W
Eset
6,865
981
42
6
1
137,747
2
W
Bastet
5,716
817
24
3
4
155,035
1
L
Ymir
5,561
794
20
3
1
132,268
3
L
Awilix
5,927
847
30
4
1
139,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role