Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BoneThugNHarmony
Thoth
Level 118
God Stats
1W - 0L
1,842 SR
Queue Stats
194W - 170L
1,511 Elo+
Party 1
Ganesha
Ganesha
Chris-G-408
Ganesha
Level 133
God Stats
9W - 4L
1,800 SR
Queue Stats
174W - 159L
1,516 Elo+
Party 1
Hercules
Hercules
DarthCharlieHD
Hercules
Level 129
God Stats
21W - 14L
1,558 SR
Queue Stats
638W - 635L
1,552 Elo+
Solo
Chiron
Chiron
Mandonut96
Chiron
Level 147
God Stats
2W - 2L
1,483 SR
Queue Stats
163W - 143L
1,518 Elo+
Party 1
Team Averages
Level 130
1,636 SR
1,520 Elo+

VS

Team Averages
Level 127
1,550 SR
1,509 Elo+
Janus
Janus
 
Janus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AeternitImperi
Nu Wa
Level 129
God Stats
1W - 3L
1,645 SR
Queue Stats
20W - 27L
1,466 Elo+
Solo
Jing Wei
Jing Wei
Bee21
Jing Wei
Level 115
God Stats
2W - 5L
1,278 SR
Queue Stats
89W - 149L
1,470 Elo+
Solo
Horus
Horus
GeIums
Horus
Level 155
God Stats
2W - 2L
1,825 SR
Queue Stats
35W - 32L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 0 / 3
4,953
826
5,323
4,552
1,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 0
5,306
884
4,177
3,184
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Chris-G-408
Ganesha
9
0 / 1 / 3
5,073
846
2,026
5,360
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
10
0 / 0 / 4
4,816
803
2,842
4,886
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Mandonut96
Chiron
11
1 / 1 / 0
5,113
852
1,103
4,567
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 1
5,282
880
8,202
4,905
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
10
0 / 0 / 0
4,677
780
3,279
3,334
1,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 0 / 0
4,153
692
0
0
0
Jing Wei
Bee21
Jing Wei
9
0 / 3 / 0
4,563
761
1,319
6,279
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Horus
GeIums
Horus
10
1 / 0 / 0
5,075
846
2,629
4,120
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
3
3
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
3
2.5
L
Janus
 
Janus
2
2
1
1.25
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
0
0
0
0
L
Jing Wei
Bee21
Jing Wei
0
3
0
0
W
3
1
0
3
W
Ganesha
Chris-G-408
Ganesha
0
1
3
1.5
W
Hercules
0
0
4
2
L
Horus
GeIums
Horus
1
0
0
1
W
Chiron
Mandonut96
Chiron
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,471
Damage
15,429
22,549
Taken
18,638
13,070
Mitigated
8,204
4,697
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,323
481
0
250
4,552
1,916
0
991
3,561
0
16,143
L
Janus
 
Janus
8,202
359
0
901
4,905
1,729
0
1,579
3,260
15,058
0
L
Sun Wukong
 
Sun Wukong
3,279
247
184
983
3,334
1,514
0
1,258
2,076
0
14,974
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Bee21
Jing Wei
1,319
1,077
0
719
6,279
1,980
0
2,068
4,121
0
8,355
W
4,177
183
0
500
3,184
1,229
718
1,569
1,615
17,475
0
W
Ganesha
Chris-G-408
Ganesha
2,026
35
0
844
5,360
4,275
0
2,176
3,184
6,461
0
W
Hercules
2,842
780
0
1,384
4,886
3,531
0
1,235
3,651
0
8,401
L
Horus
GeIums
Horus
2,629
1,140
920
2,626
4,120
2,981
0
1,298
2,790
0
4,860
W
Chiron
Mandonut96
Chiron
1,103
397
693
1,026
4,567
2,119
330
2,231
2,336
0
14,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
23,750
114
Minions Killed
69
0
Camps Cleared
0
634,409
Distance Traveled
490,816
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,953
826
24
4
0
142,032
1
L
Janus
5,282
880
16
3
0
114,230
1
L
Sun Wukong
4,677
780
31
5
0
141,278
2
L
Nu Wa
4,153
692
0
0
0
0
0
L
Jing Wei
4,563
761
19
3
0
101,738
2
W
Thoth
5,306
884
32
5
0
130,410
1
W
Ganesha
5,073
846
0
0
0
113,563
4
W
Hercules
4,816
803
13
2
0
133,470
0
L
Horus
5,075
846
3
1
0
133,570
3
W
Chiron
5,113
852
45
8
0
114,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role