Player Matchup

Ymir
Ymir
EL-CRIME_-
Ymir
Level 68
God Stats
1W - 6L
1,247 SR
Queue Stats
197W - 223L
1,388 Elo+
Party 3
Heimdallr
Heimdallr
Elmalibu1
Heimdallr
Level 73
God Stats
20W - 17L
1,388 SR
Queue Stats
178W - 205L
1,388 Elo+
Party 1
Bellona
Bellona
KSZ_PQDTASSIS
Bellona
Level 26
God Stats
1W - 6L
1,354 SR
Queue Stats
47W - 82L
1,346 Elo+
Party 3
Horus
Horus
TheKobiOneKenobi
Horus
Level 70
God Stats
11W - 7L
1,535 SR
Queue Stats
184W - 218L
1,375 Elo+
Party 1
Vulcan
Vulcan
pablobais
Vulcan
Level 68
God Stats
3W - 3L
1,498 SR
Queue Stats
504W - 568L
1,402 Elo+
Party 3
Team Averages
Level 61
1,404 SR
1,380 Elo+

VS

Team Averages
Level 69
1,473 SR
1,398 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ItsMishMish
Hera
Level 127
God Stats
28W - 34L
1,487 SR
Queue Stats
346W - 414L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
NoBuu4u
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
ThrdDon
Danzaburou
Level 15
God Stats
1W - 2L
1,379 SR
Queue Stats
2W - 7L
1,103 Elo+
Party 2
Ravana
Ravana
YoThotAzzGrandma
Ravana
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,384
524
7,968
14,639
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Elmalibu1
Heimdallr
13
1 / 4 / 1
7,547
472
9,458
12,043
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
14
3 / 2 / 2
8,283
518
1,961
10,764
10,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 1
6,738
421
4,269
11,114
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
pablobais
Vulcan
12
0 / 3 / 0
7,078
442
5,248
10,446
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 1 / 5
9,404
588
11,245
16,027
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 1
8,530
533
11,751
9,062
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
NoBuu4u
Kumbhakarna
15
5 / 1 / 4
9,578
599
8,979
14,038
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ThrdDon
Danzaburou
14
2 / 3 / 2
8,421
526
5,585
6,616
2,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
6,688
418
928
7,691
4,768
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
16
16
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
5
6.5
L
2
4
4
1
L
Heimdallr
Elmalibu1
Heimdallr
1
4
1
0.38
W
4
2
1
2.25
L
Bellona
3
2
2
2
W
Kumbhakarna
NoBuu4u
Kumbhakarna
5
1
4
7
L
1
3
1
0.5
W
Danzaburou
ThrdDon
Danzaburou
2
3
2
1
W
1
1
0
1
L
Vulcan
pablobais
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,904
Damage
38,488
59,006
Taken
53,434
37,314
Mitigated
25,494
16,454
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,245
6,677
0
6,551
16,027
7,615
725
2,958
13,069
0
80,954
L
7,968
2,379
0
4,798
14,639
7,577
737
5,306
9,333
63,058
0
L
Heimdallr
Elmalibu1
Heimdallr
9,458
4,253
0
3,346
12,043
5,275
634
8,308
3,735
0
67,365
W
11,751
3,045
0
1,120
9,062
3,275
1,306
1,248
7,814
68,076
0
L
Bellona
1,961
959
0
3,113
10,764
10,747
710
210
10,554
0
33,089
W
Kumbhakarna
NoBuu4u
Kumbhakarna
8,979
779
0
0
14,038
7,122
1,276
6,948
7,090
67,214
0
L
4,269
2,541
508
2,819
11,114
8,983
146
3,573
7,541
0
20,238
W
Danzaburou
ThrdDon
Danzaburou
5,585
2,518
0
1,522
6,616
2,714
813
2,062
4,554
0
42,929
W
928
91
0
1,276
7,691
4,768
62
0
7,691
0
6,439
L
Vulcan
pablobais
Vulcan
5,248
2,196
0
1,870
10,446
4,732
0
3,333
7,113
49,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
42,621
352
Minions Killed
429
0
Camps Cleared
0
1,307,427
Distance Traveled
1,459,888
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,404
588
130
8
0
333,061
0
L
Ymir
8,384
524
103
6
0
306,184
0
L
Heimdallr
7,547
472
89
6
0
251,000
0
W
Hera
8,530
533
99
6
0
329,449
2
L
Bellona
8,283
518
52
3
0
260,597
1
W
Kumbhakarna
9,578
599
115
7
0
317,985
1
L
Horus
6,738
421
24
2
0
194,271
3
W
Danzaburou
8,421
526
76
5
0
298,742
0
W
Ravana
6,688
418
9
1
0
180,651
0
L
Vulcan
7,078
442
84
5
0
295,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role