Player Matchup

Aphrodite
Aphrodite
MoniNiflheim
Aphrodite
Level 87
God Stats
7W - 6L
1,541 SR
Queue Stats
310W - 313L
1,390 Elo+
Party 1
Pele
Pele
UshiSushi
Pele
Level 83
God Stats
1W - 2L
1,158 SR
Queue Stats
176W - 188L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
XxWAGNERxX
Sun Wukong
Level 35
God Stats
6W - 6L
1,529 SR
Queue Stats
223W - 260L
1,420 Elo+
Solo
Neith
Neith
giggadude12
Neith
Level 144
God Stats
45W - 45L
1,518 SR
Queue Stats
119W - 105L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
reaper4201
Baba Yaga
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 90L
1,367 Elo+
Solo
Team Averages
Level 79
1,449 SR
1,397 Elo+

VS

Team Averages
Level 81
1,542 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
Freakazoidq
Tsukuyomi
Level 68
God Stats
3W - 7L
1,429 SR
Queue Stats
115W - 121L
1,366 Elo+
Party 2
Bacchus
Bacchus
Hammablade
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,383 Elo+
Solo
Ra
Ra
LatinasMyFav
Ra
Level 40
God Stats
0W - 2L
1,459 SR
Queue Stats
12W - 17L
1,371 Elo+
Solo
Odin
Odin
homeroborguer
Odin
Level 123
God Stats
7W - 3L
1,732 SR
Queue Stats
250W - 249L
1,479 Elo+
Solo
Jing Wei
Jing Wei
xN3RDYN0VAx
Jing Wei
Level 88
God Stats
2W - 6L
1,592 SR
Queue Stats
101W - 107L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MoniNiflheim
Aphrodite
16
1 / 2 / 8
10,880
495
8,208
16,128
16,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
18
2 / 3 / 5
10,909
496
10,392
21,504
9,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
XxWAGNERxX
Sun Wukong
16
2 / 2 / 2
10,457
475
9,485
18,920
13,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
6 / 2 / 2
10,032
456
25,658
18,212
8,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
reaper4201
Baba Yaga
18
4 / 0 / 4
11,333
515
14,375
10,832
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Freakazoidq
Tsukuyomi
16
5 / 5 / 1
9,853
448
12,744
20,346
9,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Hammablade
Bacchus
13
1 / 3 / 1
8,496
386
5,022
18,746
18,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 3 / 3
9,440
429
7,848
17,162
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 5
10,457
475
15,101
14,242
15,953
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
xN3RDYN0VAx
Jing Wei
14
0 / 3 / 3
8,376
381
11,771
24,135
9,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
15
Kills
9
9
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Freakazoidq
Tsukuyomi
5
5
1
1.1
L
Bacchus
Hammablade
Bacchus
1
3
1
0.5
L
0
3
3
0.5
W
Aphrodite
MoniNiflheim
Aphrodite
1
2
8
2.5
W
Pele
2
3
5
1.5
W
Sun Wukong
XxWAGNERxX
Sun Wukong
2
2
2
1.5
W
6
2
2
3.5
L
3
1
5
5.5
W
Baba Yaga
reaper4201
Baba Yaga
4
0
4
6
L
Jing Wei
xN3RDYN0VAx
Jing Wei
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,118
Damage
52,486
85,596
Taken
94,631
53,447
Mitigated
61,630
38,720
Healing
35,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Freakazoidq
Tsukuyomi
12,744
3,997
0
7,640
20,346
9,510
38
3,590
16,756
0
76,601
L
Bacchus
Hammablade
Bacchus
5,022
456
0
6,437
18,746
18,690
0
5,017
13,729
24,565
0
L
7,848
694
325
7,853
17,162
7,957
119
8,734
8,428
77,780
0
W
Aphrodite
MoniNiflheim
Aphrodite
8,208
1,998
9,301
8,876
16,128
16,045
549
4,459
11,669
44,245
0
W
Pele
10,392
2,980
0
6,288
21,504
9,519
129
1,682
19,822
0
113,321
W
Sun Wukong
XxWAGNERxX
Sun Wukong
9,485
3,050
0
6,038
18,920
13,570
962
1,343
17,577
0
76,192
W
25,658
12,095
0
4,519
18,212
8,361
3,271
2,544
15,668
0
81,749
L
15,101
2,596
0
2,732
14,242
15,953
582
1,554
12,688
0
87,022
W
Baba Yaga
reaper4201
Baba Yaga
14,375
2,436
0
3,698
10,832
5,952
240
2,842
7,990
85,028
0
L
Jing Wei
xN3RDYN0VAx
Jing Wei
11,771
9,096
556
9,895
24,135
9,520
200
3,855
20,280
0
76,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,611
Gold Earned
46,622
590
Minions Killed
532
0
Camps Cleared
0
1,997,499
Distance Traveled
1,944,689
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,853
448
111
5
0
380,541
1
L
Bacchus
8,496
386
26
1
0
364,567
6
L
Ra
9,440
429
130
6
0
387,833
8
W
Aphrodite
10,880
495
68
3
0
378,294
4
W
Pele
10,909
496
150
7
0
454,457
3
W
Sun Wukong
10,457
475
121
6
0
407,851
5
W
Neith
10,032
456
109
5
0
366,902
3
L
Odin
10,457
475
153
7
0
416,698
7
W
Baba Yaga
11,333
515
142
6
0
389,995
0
L
Jing Wei
8,376
381
112
5
0
395,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role