Player Matchup

Kuzenbo
Kuzenbo
Cmplexity
Kuzenbo
Level 157
God Stats
6W - 9L
1,509 SR
Queue Stats
205W - 203L
1,501 Elo+
Party 2
Anhur
Anhur
Cruuuuunch
Anhur
Level 103
God Stats
0W - 2L
1,787 SR
Queue Stats
58W - 52L
1,532 Elo+
Solo
Thanatos
Thanatos
NoGgScrub
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 130L
1,506 Elo+
Solo
Janus
Janus
THEJAMONH
Janus
Level 120
God Stats
0W - 2L
1,267 SR
Queue Stats
187W - 185L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
TotalBaconation
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 164L
1,533 Elo+
Party 2
Team Averages
Level 119
1,512 SR
1,510 Elo+

VS

Team Averages
Level 80
1,636 SR
1,665 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AC_339
Neith
Level 96
God Stats
251W - 279L
1,466 SR
Queue Stats
481W - 506L
1,496 Elo+
Solo
Ra
Ra
Darksky910
Ra
Level 26
God Stats
41W - 30L
1,519 SR
Queue Stats
48W - 37L
1,412 Elo+
Solo
Freya
Freya
HeartOfCrimson
Freya
Level 145
God Stats
209W - 46L
1,906 SR
Queue Stats
1,257W - 295L
1,970 Elo+
Party 1
King Arthur
King Arthur
ManedWolfGF
King Arthur
Level 25
God Stats
46W - 6L
1,790 SR
Queue Stats
287W - 39L
1,945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cmplexity
Kuzenbo
15
2 / 1 / 4
8,140
740
5,462
11,725
16,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anhur
13
1 / 4 / 3
7,782
707
4,492
8,150
3,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
NoGgScrub
Thanatos
14
3 / 6 / 0
7,954
723
7,309
12,493
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
THEJAMONH
Janus
15
1 / 5 / 5
8,625
784
9,648
12,068
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TotalBaconation
Sun Wukong
15
3 / 5 / 5
8,596
781
7,519
13,796
16,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
5 / 3 / 2
9,362
851
12,719
13,840
13,966
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Neith
AC_339
Neith
15
1 / 2 / 8
8,659
787
6,444
8,418
3,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 7
8,579
780
6,039
8,172
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 2 / 7
9,850
895
11,778
10,395
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ManedWolfGF
King Arthur
16
5 / 1 / 12
9,470
861
13,678
12,291
12,879
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
10
Kills
21
21
Deaths
10
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
3
2
2
W
Neith
AC_339
Neith
1
2
8
2.5
L
Kuzenbo
Cmplexity
Kuzenbo
2
1
4
4
L
Anhur
1
4
3
0.63
W
1
2
7
2.25
W
9
2
7
6.25
W
King Arthur
ManedWolfGF
King Arthur
5
1
12
11
L
Thanatos
NoGgScrub
Thanatos
3
6
0
0.5
L
Janus
THEJAMONH
Janus
1
5
5
0.7
L
Sun Wukong
TotalBaconation
Sun Wukong
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
50,658
58,232
Taken
53,116
49,293
Mitigated
40,051
9,157
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
12,719
1,788
0
2,228
13,840
13,966
362
4,626
8,914
333
27,156
W
Neith
AC_339
Neith
6,444
1,461
0
3,117
8,418
3,830
1,575
2,253
6,099
0
31,030
L
Kuzenbo
Cmplexity
Kuzenbo
5,462
1,758
0
921
11,725
16,791
51
2,570
8,939
19,166
0
L
Anhur
4,492
2,180
0
724
8,150
3,625
0
3,976
4,042
0
19,022
W
6,039
334
685
2,491
8,172
4,108
691
1,694
6,434
34,360
0
W
11,778
3,814
0
2,027
10,395
5,268
0
3,005
7,292
30,747
0
W
King Arthur
ManedWolfGF
King Arthur
13,678
1,970
0
738
12,291
12,879
0
2,849
9,267
0
26,633
L
Thanatos
NoGgScrub
Thanatos
7,309
1,401
0
4,232
12,493
7,186
0
3,163
9,234
0
16,894
L
Janus
THEJAMONH
Janus
9,648
1,134
0
500
12,068
5,125
0
3,296
8,678
28,738
0
L
Sun Wukong
TotalBaconation
Sun Wukong
7,519
1,339
0
2,780
13,796
16,566
76
4,267
9,189
0
18,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
45,920
183
Minions Killed
235
0
Camps Cleared
0
1,056,918
Distance Traveled
1,302,819
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,362
851
26
2
0
285,368
0
W
Neith
8,659
787
59
5
0
225,605
1
L
Kuzenbo
8,140
740
28
3
0
233,916
0
L
Anhur
7,782
707
36
3
0
177,556
1
W
Ra
8,579
780
69
6
0
254,604
5
W
Freya
9,850
895
40
4
0
265,394
0
W
King Arthur
9,470
861
41
4
0
271,848
0
L
Thanatos
7,954
723
30
3
0
203,950
1
L
Janus
8,625
784
61
6
0
236,343
4
L
Sun Wukong
8,596
781
28
3
0
205,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role