Player Matchup

Sobek
Sobek
DjDraa
Sobek
Level 154
God Stats
8W - 8L
1,526 SR
Queue Stats
445W - 350L
1,652 Elo+
Party 1
Scylla
Scylla
HyDRAAchRoniC
Scylla
Level 160
God Stats
18W - 18L
1,499 SR
Queue Stats
385W - 277L
1,647 Elo+
Party 1
Apollo
Apollo
lRift
Apollo
Level 101
God Stats
1W - 2L
1,501 SR
Queue Stats
82W - 88L
1,479 Elo+
Solo
Team Averages
Level 138
1,509 SR
1,593 Elo+

VS

Team Averages
Level 74
1,340 SR
1,576 Elo+
Zhong Kui
Zhong Kui
Jorey32
Zhong Kui
Level 102
God Stats
1W - 1L
1,600 SR
Queue Stats
6W - 5L
1,756 Elo+
Party 2
Charybdis
Charybdis
MR VigilanteE
Charybdis
Level 87
God Stats
10W - 21L
1,071 SR
Queue Stats
451W - 485L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
llWiLlIaMII
Gilgamesh
Level 33
God Stats
0W - 2L
1,350 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DjDraa
Sobek
17
5 / 3 / 14
11,938
796
15,493
21,667
30,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
13 / 5 / 7
12,746
850
18,965
12,779
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
lRift
Apollo
16
6 / 2 / 12
11,835
789
13,404
14,823
6,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jorey32
Zhong Kui
16
5 / 8 / 4
12,323
822
20,579
20,810
14,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
MR VigilanteE
Charybdis
15
3 / 7 / 4
11,218
748
9,754
17,134
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
llWiLlIaMII
Gilgamesh
15
2 / 9 / 4
9,964
664
7,694
20,659
15,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
24
Kills
10
10
Deaths
24
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
DjDraa
Sobek
5
3
14
4
W
13
5
7
3.3
L
Zhong Kui
Jorey32
Zhong Kui
5
8
4
0.88
L
Charybdis
MR VigilanteE
Charybdis
3
7
4
0.71
W
Apollo
lRift
Apollo
6
2
12
6
L
Gilgamesh
llWiLlIaMII
Gilgamesh
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,862
Damage
38,027
49,269
Taken
58,603
42,644
Mitigated
37,668
10,663
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DjDraa
Sobek
15,493
1,478
0
7,021
21,667
30,865
360
7,929
13,180
42,960
0
W
18,965
1,526
0
628
12,779
5,524
1,216
5,979
6,526
45,161
0
L
Zhong Kui
Jorey32
Zhong Kui
20,579
2,257
0
5,854
20,810
14,163
0
11,602
8,874
39,289
0
L
Charybdis
MR VigilanteE
Charybdis
9,754
4,984
0
3,598
17,134
8,154
676
9,190
7,760
0
40,624
W
Apollo
lRift
Apollo
13,404
10,017
0
3,014
14,823
6,255
1,374
6,035
8,514
0
44,474
L
Gilgamesh
llWiLlIaMII
Gilgamesh
7,694
1,581
0
3,142
20,659
15,351
20
13,109
6,935
0
30,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,519
Gold Earned
33,505
156
Minions Killed
155
10
Camps Cleared
4
827,043
Distance Traveled
779,024
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,938
796
41
3
4
295,657
0
W
Scylla
12,746
850
73
5
5
243,492
1
L
Zhong Kui
12,323
822
62
4
0
263,995
2
L
Charybdis
11,218
748
51
3
0
231,224
3
W
Apollo
11,835
789
42
3
1
287,894
2
L
Gilgamesh
9,964
664
42
3
4
283,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role