Player Matchup

Ne Zha
Ne Zha
Im-Neko7
Ne Zha
Level 68
God Stats
0W - 2L
1,296 SR
Queue Stats
27W - 32L
1,171 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tom_Lucitor14
Cu Chulainn
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 17L
1,263 Elo+
Party 2
Danzaburou
Danzaburou
XienXienn
Danzaburou
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 42L
1,230 Elo+
Party 2
Yemoja
Yemoja
aschoen33
Yemoja
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 32L
1,115 Elo+
Solo
Poseidon
Poseidon
fadingaway549
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 38
1,459 SR
1,256 Elo+

VS

Team Averages
Level 106
1,509 SR
1,367 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cocaconhielos92
Sol
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 72L
1,233 Elo+
Party 1
Tyr
Tyr
Emiya VI
Tyr
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 88L
1,386 Elo+
Solo
Osiris
Osiris
FourLokoGOLD69
Osiris
Level 98
God Stats
7W - 6L
1,448 SR
Queue Stats
131W - 180L
1,346 Elo+
Party 1
Erlang Shen
Erlang Shen
l DracoSlayer l
Erlang Shen
Level 125
God Stats
6W - 14L
1,596 SR
Queue Stats
139W - 115L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Im-Neko7
Ne Zha
11
4 / 8 / 1
7,505
469
10,915
18,550
7,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Tom_Lucitor14
Cu Chulainn
11
0 / 8 / 2
6,689
418
7,156
16,230
14,471
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
XienXienn
Danzaburou
8
0 / 10 / 1
5,856
366
5,315
17,209
6,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
aschoen33
Yemoja
9
0 / 3 / 0
6,358
397
2,624
12,366
10,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
fadingaway549
Poseidon
8
1 / 4 / 1
5,841
365
908
5,112
1,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 3 / 7
8,670
542
7,031
9,303
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 0 / 10
9,123
570
13,900
8,009
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 0 / 7
9,063
566
8,671
13,846
12,420
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
13 / 0 / 4
10,930
683
14,470
13,610
11,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
l DracoSlayer l
Erlang Shen
15
5 / 3 / 2
9,720
608
11,516
20,943
13,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
5
Kills
33
33
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
3
7
1.83
W
4
0
10
9
W
9
0
7
12.5
W
13
0
4
15
L
Ne Zha
Im-Neko7
Ne Zha
4
8
1
0.56
L
Cu Chulainn
Tom_Lucitor14
Cu Chulainn
0
8
2
0.13
L
Danzaburou
XienXienn
Danzaburou
0
10
1
0.05
L
Yemoja
aschoen33
Yemoja
0
3
0
0
L
Poseidon
fadingaway549
Poseidon
1
4
1
0.38
W
Erlang Shen
l DracoSlayer l
Erlang Shen
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
55,588
69,467
Taken
65,711
40,085
Mitigated
43,475
11,231
Healing
29,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,031
1,254
442
1,128
9,303
3,814
2,175
527
8,741
50,325
0
W
13,900
6,268
0
4,368
8,009
2,871
5,727
993
7,016
51,966
0
W
8,671
1,763
0
5,326
13,846
12,420
306
1,437
12,339
0
49,983
W
14,470
6,213
0
4,554
13,610
11,014
924
525
12,969
0
92,851
L
Ne Zha
Im-Neko7
Ne Zha
10,915
6,920
0
4,693
18,550
7,188
0
2,722
15,828
0
47,994
L
Cu Chulainn
Tom_Lucitor14
Cu Chulainn
7,156
3,074
0
453
16,230
14,471
76
1,746
14,484
0
38,008
L
Danzaburou
XienXienn
Danzaburou
5,315
1,569
1
1,798
17,209
6,647
0
8,386
8,823
0
30,077
L
Yemoja
aschoen33
Yemoja
2,624
465
2,793
1,285
12,366
10,302
0
6,034
6,332
16,950
0
L
Poseidon
fadingaway549
Poseidon
908
386
0
208
5,112
1,477
268
2,043
3,069
16,139
0
W
Erlang Shen
l DracoSlayer l
Erlang Shen
11,516
7,811
22
13,263
20,943
13,356
2,019
50
20,503
0
61,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
47,506
222
Minions Killed
477
0
Camps Cleared
0
1,137,631
Distance Traveled
1,467,693
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,670
542
90
6
0
292,338
1
W
Sol
9,123
570
82
5
0
262,721
0
W
Tyr
9,063
566
62
4
0
298,303
2
W
Osiris
10,930
683
143
9
0
386,625
0
L
Ne Zha
7,505
469
76
5
0
249,632
0
L
Cu Chulainn
6,689
418
62
4
0
232,230
0
L
Danzaburou
5,856
366
43
3
0
235,357
0
L
Yemoja
6,358
397
17
1
0
256,330
0
L
Poseidon
5,841
365
24
2
0
164,082
0
W
Erlang Shen
9,720
608
100
6
0
227,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role