Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
ObitoKizuke
Cerberus
Level 25
God Stats
6W - 1L
1,738 SR
Queue Stats
162W - 140L
1,506 Elo+
Party 3
Hachiman
Hachiman
Polmalome
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
SPG MEGA C
Shiva
Level 114
God Stats
23W - 21L
1,664 SR
Queue Stats
952W - 852L
1,496 Elo+
Party 4
Fenrir
Fenrir
rtspiolin
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Team Averages
Level 47
1,580 SR
1,501 Elo+

VS

Team Averages
Level 86
1,503 SR
1,503 Elo+
Shiva
Shiva
Blurrymemes
Shiva
Level 48
God Stats
17W - 14L
1,554 SR
Queue Stats
253W - 251L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Oueerhunter9000
Kukulkan
Level 6
God Stats
1W - 2L
1,315 SR
Queue Stats
9W - 12L
1,398 Elo+
Party 1
Charybdis
Charybdis
UnchainedDeath33
Charybdis
Level 133
God Stats
5W - 5L
1,609 SR
Queue Stats
103W - 101L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
iSuk_TuPaPa
Xing Tian
Level 101
God Stats
7W - 8L
1,500 SR
Queue Stats
225W - 215L
1,507 Elo+
Party 2
Ganesha
Ganesha
wusu_7
Ganesha
Level 140
God Stats
10W - 6L
1,537 SR
Queue Stats
329W - 301L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
3 / 4 / 1
5,902
590
5,360
9,380
3,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
ObitoKizuke
Cerberus
7
0 / 2 / 1
4,714
471
2,570
9,500
4,309
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Polmalome
Hachiman
6
0 / 3 / 0
4,266
427
1,223
4,998
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
10
1 / 3 / 2
5,870
587
9,386
11,719
4,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
rtspiolin
Fenrir
9
3 / 2 / 1
5,649
565
2,776
8,302
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
6,488
649
6,893
6,383
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
10
1 / 2 / 4
6,060
606
4,807
4,674
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
11
6 / 1 / 2
6,880
688
6,393
6,350
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
iSuk_TuPaPa
Xing Tian
9
2 / 2 / 1
5,817
582
6,564
8,685
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
wusu_7
Ganesha
10
2 / 2 / 3
5,869
587
4,447
9,671
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
14
14
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
1
0.88
W
3
0
3
4.5
L
Cerberus
ObitoKizuke
Cerberus
0
2
1
0.25
W
Kukulkan
1
2
4
1.5
L
Hachiman
Polmalome
Hachiman
0
3
0
0
L
Shiva
1
3
2
0.67
W
Charybdis
6
1
2
7
W
Xing Tian
iSuk_TuPaPa
Xing Tian
2
2
1
1.25
L
Fenrir
rtspiolin
Fenrir
3
2
1
1.75
W
Ganesha
wusu_7
Ganesha
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
29,104
43,899
Taken
35,763
16,731
Mitigated
19,213
13,435
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,360
692
0
3,323
9,380
3,559
0
3,728
5,652
31,049
0
W
6,893
1,698
250
2,191
6,383
4,436
0
2,930
3,453
0
21,877
L
Cerberus
ObitoKizuke
Cerberus
2,570
659
0
1,842
9,500
4,309
0
584
8,916
21,723
0
W
Kukulkan
4,807
217
0
1,000
4,674
1,856
54
2,472
2,202
38,199
0
L
Hachiman
Polmalome
Hachiman
1,223
1,223
0
469
4,998
820
0
631
4,367
0
11,151
L
Shiva
9,386
2,220
0
4,946
11,719
4,899
0
6,905
4,384
0
45,620
W
Charybdis
6,393
3,739
0
3,608
6,350
2,182
1,958
1,671
4,679
0
53,793
W
Xing Tian
iSuk_TuPaPa
Xing Tian
6,564
984
0
2,034
8,685
5,442
0
0
8,685
27,905
0
L
Fenrir
rtspiolin
Fenrir
2,776
1,215
0
2,855
8,302
3,144
0
3,031
5,143
0
24,565
W
Ganesha
wusu_7
Ganesha
4,447
855
0
3,203
9,671
5,297
0
857
8,814
24,485
8,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
31,114
257
Minions Killed
304
0
Camps Cleared
0
955,072
Distance Traveled
988,331
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,902
590
56
6
0
186,505
2
W
Shiva
6,488
649
28
3
0
209,875
2
L
Cerberus
4,714
471
58
6
0
202,779
1
W
Kukulkan
6,060
606
93
9
0
193,742
1
L
Hachiman
4,266
427
17
2
0
145,668
0
L
Shiva
5,870
587
77
8
0
206,830
1
W
Charybdis
6,880
688
91
9
0
182,649
2
W
Xing Tian
5,817
582
48
5
0
191,265
2
L
Fenrir
5,649
565
49
5
0
213,290
4
W
Ganesha
5,869
587
44
4
0
210,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role