Player Matchup

Horus
Horus
Deathshade5611
Horus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 44L
1,343 Elo+
Party 1
Yemoja
Yemoja
RealKuzenbo
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 104L
1,448 Elo+
Solo
Bastet
Bastet
TonyZeroman999
Bastet
Level 14
God Stats
8W - 9L
1,528 SR
Queue Stats
24W - 31L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
grizzyDAbear
Baron Samedi
Level 127
God Stats
3W - 3L
1,651 SR
Queue Stats
17W - 31L
1,300 Elo+
Party 1
Anubis
Anubis
valicither
Anubis
Level 123
God Stats
2W - 0L
1,720 SR
Queue Stats
34W - 47L
1,374 Elo+
Party 1
Team Averages
Level 71
1,580 SR
1,366 Elo+

VS

Team Averages
Level 75
1,429 SR
1,419 Elo+
Ra
Ra
Camdenave100
Ra
Level 41
God Stats
0W - 5L
1,179 SR
Queue Stats
230W - 255L
1,370 Elo+
Solo
Achilles
Achilles
GABESTER2763
Achilles
Level 110
God Stats
11W - 8L
1,617 SR
Queue Stats
390W - 430L
1,451 Elo+
Party 2
Hercules
Hercules
Tg59061
Hercules
Level 69
God Stats
0W - 3L
1,348 SR
Queue Stats
175W - 232L
1,391 Elo+
Party 2
Zeus
Zeus
jimcivil1
Zeus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 173L
1,444 Elo+
Solo
Neith
Neith
zMurat
Neith
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 13
13,610
972
9,552
19,754
25,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
20
5 / 1 / 14
15,373
1,098
10,867
10,816
12,215
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 0 / 12
13,837
988
20,434
11,533
6,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
grizzyDAbear
Baron Samedi
20
6 / 0 / 14
14,185
1,013
29,259
15,030
9,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
valicither
Anubis
20
10 / 1 / 15
15,296
1,093
31,760
16,529
12,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 1
11,900
850
11,402
21,051
7,252
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
GABESTER2763
Achilles
18
1 / 4 / 1
12,921
923
14,633
32,783
20,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Tg59061
Hercules
18
1 / 6 / 1
12,756
911
12,003
29,048
13,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
17
0 / 6 / 1
12,259
876
16,630
16,432
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
zMurat
Neith
18
0 / 1 / 2
12,208
872
7,962
7,452
3,112
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
8
26
Kills
2
2
Deaths
26
68
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
1
0
13
7.5
L
Achilles
GABESTER2763
Achilles
1
4
1
0.38
W
Yemoja
5
1
14
12
L
Hercules
Tg59061
Hercules
1
6
1
0.25
W
4
0
12
10
W
Baron Samedi
grizzyDAbear
Baron Samedi
6
0
14
13
L
Zeus
0
6
1
0.08
W
Anubis
valicither
Anubis
10
1
15
17.5
L
Neith
zMurat
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,872
Damage
62,630
73,662
Taken
106,766
65,855
Mitigated
49,054
43,629
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,402
1,552
582
2,005
21,051
7,252
0
14,167
6,884
20,659
0
W
9,552
3,007
4,131
5,139
19,754
25,829
0
7,902
11,852
0
17,922
L
Achilles
GABESTER2763
Achilles
14,633
4,743
73
2,188
32,783
20,130
0
21,444
11,339
0
46,932
W
Yemoja
10,867
5,335
6,392
2,518
10,816
12,215
0
3,946
4,657
21,537
0
L
Hercules
Tg59061
Hercules
12,003
3,718
0
3,394
29,048
13,326
0
17,065
11,983
0
22,842
W
20,434
4,519
0
4,438
11,533
6,113
0
4,718
6,207
0
57,156
W
Baron Samedi
grizzyDAbear
Baron Samedi
29,259
1,908
5,593
6,757
15,030
9,206
0
5,740
9,290
50,379
0
L
Zeus
16,630
2,058
0
307
16,432
5,234
0
13,308
3,124
42,989
0
W
Anubis
valicither
Anubis
31,760
611
0
8,661
16,529
12,492
0
5,726
10,803
62,612
0
L
Neith
zMurat
Neith
7,962
4,675
0
1,912
7,452
3,112
0
5,902
1,550
0
28,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,301
Gold Earned
62,044
281
Minions Killed
262
5
Camps Cleared
6
1,373,329
Distance Traveled
997,246
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,900
850
30
2
2
144,230
0
W
Horus
13,610
972
15
1
0
302,459
0
L
Achilles
12,921
923
78
6
2
261,885
4
W
Yemoja
15,373
1,098
11
1
2
231,808
0
L
Hercules
12,756
911
29
2
1
261,989
2
W
Bastet
13,837
988
112
8
1
320,894
0
W
Baron Samedi
14,185
1,013
56
4
1
239,269
0
L
Zeus
12,259
876
77
6
0
189,788
0
W
Anubis
15,296
1,093
87
6
1
278,899
0
L
Neith
12,208
872
48
3
1
139,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role