Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CHUBBYLAMAR
Tiamat
Level 38
God Stats
5W - 3L
1,625 SR
Queue Stats
532W - 599L
1,288 Elo+
Solo
Sylvanus
Sylvanus
ExpressFly
Sylvanus
Level 159
God Stats
7W - 2L
1,439 SR
Queue Stats
196W - 211L
1,400 Elo+
Solo
Agni
Agni
VEKTA-MT
Agni
Level 94
God Stats
1W - 2L
1,261 SR
Queue Stats
194W - 247L
1,261 Elo+
Solo
Team Averages
Level 121
1,465 SR
1,390 Elo+

VS

Team Averages
Level 125
1,418 SR
1,364 Elo+
Vulcan
Vulcan
Alassandre
Vulcan
Level 109
God Stats
0W - 6L
1,089 SR
Queue Stats
167W - 174L
1,355 Elo+
Party 1
Guan Yu
Guan Yu
GodivaDoIraja
Guan Yu
Level 123
God Stats
4W - 7L
1,500 SR
Queue Stats
380W - 388L
1,429 Elo+
Party 1
The Morrigan
The Morrigan
Hello_Navi_
The Morrigan
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 117L
1,358 Elo+
Solo
Jormungandr
Jormungandr
LadyAladar
Jormungandr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 301L
1,408 Elo+
Party 1
Nike
Nike
crabdog8787
Nike
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 85L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
5 / 2 / 3
10,147
725
23,069
8,822
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
 
Khepri
15
2 / 2 / 4
9,735
695
6,108
17,403
16,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
17
0 / 2 / 7
9,371
669
12,079
15,635
13,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
ExpressFly
Sylvanus
15
2 / 3 / 5
8,620
616
8,747
16,229
15,517
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Agni
16
1 / 1 / 5
9,570
684
8,993
6,163
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alassandre
Vulcan
16
3 / 1 / 3
9,038
646
16,264
8,465
3,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
16
1 / 1 / 1
8,970
641
5,815
14,484
19,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Hello_Navi_
The Morrigan
17
2 / 1 / 6
9,408
672
12,188
9,160
3,982
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Jormungandr
LadyAladar
Jormungandr
17
0 / 2 / 3
9,646
689
7,582
15,122
17,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 4
8,846
632
13,338
19,816
9,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
10
Kills
9
10
Deaths
10
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
3
3.25
W
Khepri
 
Khepri
2
2
4
2
L
Vulcan
Alassandre
Vulcan
3
1
3
4.5
W
Tiamat
0
2
7
1.75
W
Sylvanus
ExpressFly
Sylvanus
2
3
5
1.5
L
Guan Yu
1
1
1
1.5
L
The Morrigan
Hello_Navi_
The Morrigan
2
1
6
5
L
Jormungandr
LadyAladar
Jormungandr
0
2
3
0.75
W
Agni
1
1
5
3.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,996
Damage
55,187
64,252
Taken
67,047
55,141
Mitigated
54,929
36,329
Healing
34,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,069
14,116
344
241
8,822
5,807
290
4,891
3,931
54,005
0
W
Khepri
 
Khepri
6,108
649
4,229
5,500
17,403
16,572
61
9,832
7,571
11,213
0
L
Vulcan
Alassandre
Vulcan
16,264
4,419
2,027
1,843
8,465
3,940
0
8,124
341
28,154
0
W
Tiamat
12,079
1,293
1,525
5,082
15,635
13,524
50
7,045
8,590
35,026
0
W
Sylvanus
ExpressFly
Sylvanus
8,747
1,488
9,085
6,493
16,229
15,517
0
11,139
5,090
12,043
0
L
Guan Yu
5,815
424
6,795
6,588
14,484
19,614
0
12,222
2,262
22
13,423
L
The Morrigan
Hello_Navi_
The Morrigan
12,188
1,636
2,401
1,743
9,160
3,982
0
7,849
1,311
31,798
0
L
Jormungandr
LadyAladar
Jormungandr
7,582
972
2,222
3,765
15,122
17,630
0
13,844
1,278
34,093
0
W
Agni
8,993
907
2,373
1,457
6,163
3,721
0
3,362
2,801
21,457
0
L
13,338
899
2,645
4,833
19,816
9,763
0
16,957
2,859
0
23,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,443
Gold Earned
45,908
180
Minions Killed
194
0
Camps Cleared
0
1,372,960
Distance Traveled
1,392,841
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,147
725
81
6
0
279,301
1
W
Khepri
9,735
695
8
1
0
314,561
6
L
Vulcan
9,038
646
51
4
0
285,625
0
W
Tiamat
9,371
669
59
4
0
296,563
0
W
Sylvanus
8,620
616
12
1
0
246,061
1
L
Guan Yu
8,970
641
20
1
0
315,072
0
L
The Morrigan
9,408
672
49
4
0
240,795
0
L
Jormungandr
9,646
689
52
4
0
284,992
1
W
Agni
9,570
684
20
1
0
236,474
0
L
Nike
8,846
632
22
2
0
266,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role