Player Matchup

Mercury
Mercury
M16soul
Mercury
Level 39
God Stats
3W - 2L
1,613 SR
Queue Stats
63W - 75L
1,381 Elo+
Party 3
Bacchus
Bacchus
NBN Toxic
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,403 Elo+
Party 3
Yu Huang
Yu Huang
ReaL Prey
Yu Huang
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 37L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Slade_457
Ah Muzen Cab
Level 47
God Stats
13W - 14L
1,540 SR
Queue Stats
117W - 133L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
iThor23
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Team Averages
Level 52
1,531 SR
1,436 Elo+

VS

Team Averages
Level 63
1,539 SR
1,430 Elo+
Cabrakan
Cabrakan
Jorey32
Cabrakan
Level 102
God Stats
6W - 6L
1,653 SR
Queue Stats
249W - 236L
1,482 Elo+
Party 1
Skadi
Skadi
PickledUgly
Skadi
Level 66
God Stats
26W - 26L
1,470 SR
Queue Stats
640W - 709L
1,403 Elo+
Solo
He Bo
He Bo
Viper851
He Bo
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
364W - 346L
1,413 Elo+
Solo
Cupid
Cupid
halemarcus
Cupid
Level 33
God Stats
17W - 25L
1,239 SR
Queue Stats
35W - 45L
1,358 Elo+
Solo
Osiris
Osiris
llWiLlIaMII
Osiris
Level 33
God Stats
3W - 1L
1,834 SR
Queue Stats
55W - 54L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
M16soul
Mercury
13
3 / 0 / 3
7,861
491
3,793
10,370
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
NBN Toxic
Bacchus
11
2 / 0 / 10
8,390
524
6,923
12,172
13,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
ReaL Prey
Yu Huang
13
4 / 3 / 6
8,145
509
8,480
8,204
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Slade_457
Ah Muzen Cab
14
8 / 1 / 4
8,779
549
15,618
10,166
4,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
iThor23
Sun Wukong
11
1 / 1 / 0
7,027
439
2,809
8,695
5,280
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jorey32
Cabrakan
10
1 / 4 / 1
6,956
435
6,025
17,837
16,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 3 / 1
8,595
537
9,691
8,528
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Viper851
He Bo
9
0 / 3 / 3
6,195
387
6,261
8,788
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
5
0 / 2 / 0
5,106
319
1,387
3,753
1,031
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
11
1 / 6 / 3
7,156
447
5,931
13,787
9,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
5
5
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Jorey32
Cabrakan
1
4
1
0.38
W
Mercury
M16soul
Mercury
3
0
3
4.5
W
Bacchus
NBN Toxic
Bacchus
2
0
10
7
L
3
3
1
1.17
W
Yu Huang
ReaL Prey
Yu Huang
4
3
6
2.33
W
Ah Muzen Cab
Slade_457
Ah Muzen Cab
8
1
4
10
L
He Bo
Viper851
He Bo
0
3
3
0.5
L
Cupid
0
2
0
0
W
Sun Wukong
iThor23
Sun Wukong
1
1
0
1
L
Osiris
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,623
Damage
29,295
49,607
Taken
52,693
30,559
Mitigated
34,479
11,146
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Jorey32
Cabrakan
6,025
1,099
1,796
5,197
17,837
16,360
0
5,387
12,234
24,655
0
W
Mercury
M16soul
Mercury
3,793
1,826
0
120
10,370
4,214
0
1,339
9,031
0
62,985
W
Bacchus
NBN Toxic
Bacchus
6,923
1,419
3,074
3,215
12,172
13,165
235
3,396
8,776
23,005
0
L
9,691
5,324
80
1,517
8,528
4,186
702
2,472
5,939
0
57,492
W
Yu Huang
ReaL Prey
Yu Huang
8,480
780
0
855
8,204
3,847
198
2,236
5,968
43,026
0
W
Ah Muzen Cab
Slade_457
Ah Muzen Cab
15,618
7,137
0
2,047
10,166
4,053
3,601
3,215
6,951
0
59,132
L
He Bo
Viper851
He Bo
6,261
475
0
2,237
8,788
2,933
0
2,598
5,987
25,480
0
L
Cupid
1,387
1,005
31
882
3,753
1,031
0
1,048
2,705
0
10,701
W
Sun Wukong
iThor23
Sun Wukong
2,809
497
0
1,835
8,695
5,280
588
2,100
6,595
0
32,406
L
Osiris
5,931
1,838
0
1,911
13,787
9,969
0
3,792
9,733
0
49,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
34,008
356
Minions Killed
270
0
Camps Cleared
0
1,506,359
Distance Traveled
1,230,506
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,956
435
46
3
0
254,129
2
W
Mercury
7,861
491
94
6
0
394,979
0
W
Bacchus
8,390
524
29
2
0
281,816
5
L
Skadi
8,595
537
87
5
0
257,071
0
W
Yu Huang
8,145
509
92
6
0
280,046
9
W
Ah Muzen Cab
8,779
549
84
5
0
273,522
0
L
He Bo
6,195
387
31
2
0
296,072
0
L
Cupid
5,106
319
25
2
0
95,051
0
W
Sun Wukong
7,027
439
57
4
0
275,996
4
L
Osiris
7,156
447
81
5
0
328,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role