Player Matchup

Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
CursedBeauty
Ganesha
Level 127
God Stats
0W - 1L
1,735 SR
Queue Stats
44W - 38L
1,584 Elo+
Party 2
Ullr
Ullr
DaShOrtBuS
Ullr
Level 108
God Stats
2W - 1L
1,718 SR
Queue Stats
272W - 262L
1,583 Elo+
Party 1
Merlin
Merlin
LinkzChaos
Merlin
Level 85
God Stats
2W - 4L
1,436 SR
Queue Stats
219W - 197L
1,531 Elo+
Solo
Da Ji
Da Ji
LuffyxPirateKing
Da Ji
Level 146
God Stats
0W - 1L
1,695 SR
Queue Stats
37W - 36L
1,562 Elo+
Party 2
Team Averages
Level 111
1,617 SR
1,552 Elo+

VS

Team Averages
Level 105
1,342 SR
1,507 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AssAss1naTioN63
Amaterasu
Level 128
God Stats
2W - 1L
1,294 SR
Queue Stats
333W - 378L
1,469 Elo+
Solo
Thor
Thor
MrSHIFUHU
Thor
Level 111
God Stats
1W - 8L
1,103 SR
Queue Stats
661W - 690L
1,546 Elo+
Solo
Chronos
Chronos
RatoGuerreiro
Chronos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 128L
1,477 Elo+
Solo
Ymir
Ymir
dtrrules211800
Ymir
Level 83
God Stats
1W - 3L
1,316 SR
Queue Stats
203W - 186L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 3 / 5
10,616
664
20,025
10,254
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
CursedBeauty
Ganesha
16
0 / 4 / 9
9,806
613
10,481
21,867
26,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 4 / 6
9,017
564
13,616
13,429
8,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
LinkzChaos
Merlin
18
4 / 2 / 7
10,280
643
19,569
11,012
6,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 8
9,245
578
10,819
13,959
7,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
2 / 2 / 10
10,773
673
16,877
13,218
7,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
AssAss1naTioN63
Amaterasu
19
2 / 1 / 15
11,918
745
12,234
28,678
28,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
18
6 / 5 / 10
11,578
724
12,316
16,908
8,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
16
2 / 5 / 10
10,288
643
11,724
16,168
8,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 1 / 12
11,001
688
11,312
24,398
25,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
75
13
Kills
18
18
Deaths
14
35
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
3
5
2.83
W
Hou Yi
 
Hou Yi
2
2
10
3.5
W
Amaterasu
AssAss1naTioN63
Amaterasu
2
1
15
9.5
L
Ganesha
CursedBeauty
Ganesha
0
4
9
1.13
L
0
4
6
0.75
L
Merlin
LinkzChaos
Merlin
4
2
7
3.75
L
3
5
8
1.4
W
Thor
6
5
10
2.2
W
Chronos
2
5
10
1.4
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,510
Damage
64,463
70,521
Taken
99,370
53,643
Mitigated
78,621
13,515
Healing
41,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
20,025
202
1,673
1,555
10,254
5,300
0
1,750
8,504
45,693
0
W
Hou Yi
 
Hou Yi
16,877
5,211
5,537
4,752
13,218
7,208
2,568
6,913
6,305
0
47,954
W
Amaterasu
AssAss1naTioN63
Amaterasu
12,234
2,920
5,501
12,328
28,678
28,772
529
13,402
15,276
0
21,217
L
Ganesha
CursedBeauty
Ganesha
10,481
492
1,200
2,681
21,867
26,181
0
10,861
11,006
17,724
0
L
13,616
2,640
1,850
858
13,429
8,008
530
3,159
10,270
0
22,000
L
Merlin
LinkzChaos
Merlin
19,569
787
314
896
11,012
6,245
261
1,998
9,014
42,946
0
L
10,819
2,035
1,419
1,069
13,959
7,909
0
4,362
9,597
0
11,864
W
Thor
12,316
930
1,627
2,351
16,908
8,587
462
9,502
7,406
0
24,203
W
Chronos
11,724
4,236
1,935
1,611
16,168
8,757
4,782
9,652
6,516
26,048
2,461
W
11,312
2,520
1,296
4,793
24,398
25,297
150
10,606
13,792
22,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,964
Gold Earned
55,558
148
Minions Killed
160
0
Camps Cleared
0
1,380,274
Distance Traveled
1,553,655
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,616
664
73
5
0
278,160
0
W
Hou Yi
10,773
673
70
4
0
298,782
3
W
Amaterasu
11,918
745
21
1
0
355,353
2
L
Ganesha
9,806
613
0
0
0
289,005
0
L
Ullr
9,017
564
23
1
0
262,973
1
L
Merlin
10,280
643
48
3
0
282,510
2
L
Da Ji
9,245
578
4
0
0
267,626
1
W
Thor
11,578
724
21
1
0
296,500
0
W
Chronos
10,288
643
30
2
0
283,573
1
W
Ymir
11,001
688
18
1
0
319,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role