Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BahtiyarAnestezi
Anhur
Level 160
God Stats
6W - 10L
1,397 SR
Queue Stats
600W - 568L
1,543 Elo+
Solo
Poseidon
Poseidon
Magî
Poseidon
Level 159
God Stats
1W - 1L
1,407 SR
Queue Stats
41W - 44L
1,632 Elo+
Party 1
Geb
Geb
Reesje
Geb
Level 159
God Stats
1W - 1L
2,002 SR
Queue Stats
105W - 81L
1,635 Elo+
Party 1
Cupid
Cupid
iMMortalRaM
Cupid
Level 160
God Stats
1W - 1L
1,501 SR
Queue Stats
66W - 45L
1,620 Elo+
Party 1
Team Averages
Level 159
1,562 SR
1,586 Elo+

VS

Team Averages
Level 139
1,627 SR
1,595 Elo+
Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Anthomelan
Anhur
Level 158
God Stats
3W - 4L
1,342 SR
Queue Stats
198W - 188L
1,634 Elo+
Solo
Geb
Geb
Arisha68
Geb
Level 159
God Stats
2W - 2L
1,687 SR
Queue Stats
240W - 235L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
Azealiuxan
Cu Chulainn
Level 109
God Stats
0W - 1L
1,722 SR
Queue Stats
39W - 27L
1,643 Elo+
Party 2
Kukulkan
Kukulkan
Nossso
Kukulkan
Level 148
God Stats
2W - 1L
1,885 SR
Queue Stats
110W - 100L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 2 / 13
10,486
749
4,295
16,444
19,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 4 / 10
10,480
749
10,996
11,493
5,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Magî
Poseidon
19
4 / 2 / 13
11,289
806
19,864
15,811
7,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
Reesje
Geb
17
1 / 1 / 16
10,418
744
6,035
16,065
17,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 1 / 10
11,004
786
18,815
14,513
9,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 3 / 5
9,652
689
18,958
16,907
18,909
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
15
1 / 5 / 6
9,021
644
7,604
12,921
6,338
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 6 / 7
8,504
607
8,176
15,473
16,590
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Azealiuxan
Cu Chulainn
15
2 / 4 / 6
9,442
674
12,795
16,277
15,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Nossso
Kukulkan
18
3 / 2 / 3
10,279
734
17,040
6,785
3,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
19
Kills
9
10
Deaths
20
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
13
4.25
L
Shiva
 
Shiva
3
3
5
1.83
L
Anhur
1
5
6
0.8
L
0
6
7
0.58
L
Cu Chulainn
Azealiuxan
Cu Chulainn
2
4
6
1.25
W
5
4
10
2.5
W
Poseidon
Magî
Poseidon
4
2
13
5.25
L
Kukulkan
Nossso
Kukulkan
3
2
3
2.25
W
Geb
Reesje
Geb
1
1
16
9
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,005
Damage
64,573
74,326
Taken
68,363
59,483
Mitigated
61,321
28,189
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,295
553
1,723
2,716
16,444
19,442
283
5,681
10,763
5,774
0
L
Shiva
 
Shiva
18,958
1,842
3,014
4,310
16,907
18,909
386
6,587
10,320
0
27,747
L
Anhur
7,604
3,999
1,962
2,403
12,921
6,338
91
6,940
5,981
0
18,243
L
8,176
377
1,369
798
15,473
16,590
0
5,771
9,702
13,882
0
L
Cu Chulainn
Azealiuxan
Cu Chulainn
12,795
1,275
1,666
1,687
16,277
15,791
126
7,226
9,051
0
20,535
W
10,996
5,340
859
1,135
11,493
5,875
1,897
3,578
7,915
0
22,846
W
Poseidon
Magî
Poseidon
19,864
4,103
2,689
1,383
15,811
7,842
2,059
5,785
10,026
56,009
0
L
Kukulkan
Nossso
Kukulkan
17,040
544
0
0
6,785
3,693
1,074
3,670
3,115
45,433
0
W
Geb
Reesje
Geb
6,035
546
2,098
1,183
16,065
17,209
1,127
5,846
10,219
12,426
0
W
18,815
8,253
8,718
5,685
14,513
9,115
2,192
4,326
10,187
0
42,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,677
Gold Earned
46,898
162
Minions Killed
148
0
Camps Cleared
0
1,234,043
Distance Traveled
1,289,410
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,486
749
6
0
0
223,950
4
L
Shiva
9,652
689
21
2
0
287,582
1
L
Anhur
9,021
644
23
2
0
263,071
6
L
Geb
8,504
607
12
1
0
222,928
5
L
Cu Chulainn
9,442
674
13
1
0
246,589
0
W
Anhur
10,480
749
20
1
0
224,264
2
W
Poseidon
11,289
806
75
5
0
293,232
0
L
Kukulkan
10,279
734
79
6
0
269,240
4
W
Geb
10,418
744
12
1
0
263,233
0
W
Cupid
11,004
786
49
4
0
229,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role