Player Matchup

Achilles
Achilles
Maagiio
Achilles
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,703 Elo+
Solo
Sol
Sol
MarieWallee
Sol
Level 46
God Stats
27W - 21L
1,481 SR
Queue Stats
199W - 231L
1,353 Elo+
Party 2
Thanatos
Thanatos
ScuffedBob
Thanatos
Level 25
God Stats
1W - 4L
1,428 SR
Queue Stats
14W - 27L
1,297 Elo+
Party 2
Bacchus
Bacchus
SplashyPlot8017
Bacchus
Level 120
God Stats
2W - 6L
1,268 SR
Queue Stats
419W - 445L
1,400 Elo+
Party 1
Hachiman
Hachiman
tothehillss
Hachiman
Level 23
God Stats
16W - 11L
1,882 SR
Queue Stats
96W - 94L
1,444 Elo+
Party 1
Team Averages
Level 49
1,512 SR
1,439 Elo+

VS

Team Averages
Level 87
1,464 SR
1,509 Elo+
Arachne
Arachne
AzoTe77
Arachne
Level 29
God Stats
2W - 1L
1,450 SR
Queue Stats
34W - 36L
1,407 Elo+
Party 3
Ymir
Ymir
DakevLP
Ymir
Level 49
God Stats
7W - 4L
1,579 SR
Queue Stats
105W - 81L
1,564 Elo+
Party 4
Cupid
Cupid
Dev0n1x
Cupid
Level 128
God Stats
1W - 3L
1,090 SR
Queue Stats
759W - 681L
1,589 Elo+
Party 4
Discordia
Discordia
IICazard
Discordia
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
38W - 35L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
SirShovel
Cthulhu
Level 158
God Stats
13W - 8L
1,699 SR
Queue Stats
589W - 542L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maagiio
Achilles
10
1 / 5 / 0
5,827
486
5,233
12,243
7,404
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 0
6,118
510
2,416
7,150
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ScuffedBob
Thanatos
10
1 / 1 / 0
5,999
500
4,144
10,254
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
5,655
471
4,049
10,846
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
tothehillss
Hachiman
11
0 / 1 / 0
5,634
470
3,462
6,697
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AzoTe77
Arachne
11
1 / 2 / 3
6,754
563
3,725
12,497
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
DakevLP
Ymir
10
1 / 0 / 2
6,580
548
4,010
7,146
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Dev0n1x
Cupid
12
0 / 0 / 0
6,597
550
6,327
5,241
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
IICazard
Discordia
12
1 / 0 / 1
6,849
571
5,660
3,481
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SirShovel
Cthulhu
13
7 / 1 / 0
8,288
691
9,173
9,165
6,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
AzoTe77
Arachne
1
2
3
1.25
W
Ymir
DakevLP
Ymir
1
0
2
2
W
Cupid
Dev0n1x
Cupid
0
0
0
0
W
Discordia
IICazard
Discordia
1
0
1
1.5
L
Achilles
Maagiio
Achilles
1
5
0
0.2
L
0
3
0
0
L
Thanatos
ScuffedBob
Thanatos
1
1
0
1
W
Cthulhu
SirShovel
Cthulhu
7
1
0
7
L
0
0
1
0.5
L
Hachiman
tothehillss
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
28,895
47,190
Taken
37,530
27,357
Mitigated
20,179
19,737
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AzoTe77
Arachne
3,725
3,000
0
3,380
12,497
4,569
0
652
11,845
0
49,170
W
Ymir
DakevLP
Ymir
4,010
1,106
274
2,406
7,146
5,564
332
2,471
4,675
26,430
0
W
Cupid
Dev0n1x
Cupid
6,327
3,778
436
3,296
5,241
2,149
351
1,575
3,666
0
46,522
W
Discordia
IICazard
Discordia
5,660
582
0
0
3,481
1,281
922
1,626
1,855
49,965
0
L
Achilles
Maagiio
Achilles
5,233
1,322
0
2,037
12,243
7,404
0
7,088
4,571
0
34,687
L
2,416
886
0
1,875
7,150
2,839
0
5,154
1,958
48,840
0
L
Thanatos
ScuffedBob
Thanatos
4,144
980
0
9,015
10,254
4,715
0
2,552
7,654
0
43,823
W
Cthulhu
SirShovel
Cthulhu
9,173
1,055
108
2,553
9,165
6,616
0
141
9,024
46,357
0
L
4,049
926
0
2,931
10,846
10,130
0
3,017
7,829
17,341
0
L
Hachiman
tothehillss
Hachiman
3,462
1,452
0
3,879
6,697
2,269
0
362
6,335
0
39,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
35,068
302
Minions Killed
387
0
Camps Cleared
0
1,078,024
Distance Traveled
1,208,037
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,754
563
78
7
0
253,741
4
W
Ymir
6,580
548
41
3
0
243,499
3
W
Cupid
6,597
550
86
7
0
230,153
2
W
Discordia
6,849
571
87
7
0
222,863
3
L
Achilles
5,827
486
47
4
0
207,259
3
L
Sol
6,118
510
82
7
0
212,990
0
L
Thanatos
5,999
500
79
7
0
225,230
1
W
Cthulhu
8,288
691
95
8
0
257,781
2
L
Bacchus
5,655
471
26
2
0
226,874
4
L
Hachiman
5,634
470
68
6
0
205,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role