Player Matchup

Neith
Neith
Gold IV
Aprillis
Neith
Gold IV
Level 147
God Stats
2W - 1L
1,555 SR
Queue Stats
161W - 161L
1,441 MMR
Party 1
Khepri
Khepri
Platinum V
ProcrasteNate
Khepri
Platinum V
Level 157
God Stats
6W - 6L
1,678 SR
Queue Stats
90W - 91L
1,718 MMR
Party 1
Poseidon
Poseidon
Gold I
SirKm3
Poseidon
Gold I
Level 145
God Stats
6W - 4L
1,817 SR
Queue Stats
145W - 129L
1,606 MMR
Solo
Bellona
Bellona
Gold V
Soulcubee
Bellona
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,595 MMR
Solo
Mercury
Mercury
Silver I
TCareero121T
Mercury
Silver I
Level 84
God Stats
1W - 4L
1,386 SR
Queue Stats
9W - 10L
1,571 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,587 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,607 SR
1,586 MMR
Chiron
Chiron
Gold II
ConsistentChaos
Chiron
Gold II
Level 140
God Stats
10W - 4L
1,585 SR
Queue Stats
40W - 36L
1,574 MMR
Solo
King Arthur
King Arthur
Gold I
M1tchFTW
King Arthur
Gold I
Level 56
God Stats
7W - 9L
1,466 SR
Queue Stats
92W - 86L
1,597 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
SackSmacker
Erlang Shen
Gold III
Level 144
God Stats
6W - 1L
1,664 SR
Queue Stats
87W - 71L
1,619 MMR
Solo
Aphrodite
Aphrodite
Gold IV
TheUndefined0
Aphrodite
Gold IV
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 98L
1,545 MMR
Solo
Ares
Ares
Gold V
asgsah
Ares
Gold V
Level 50
God Stats
2W - 0L
1,817 SR
Queue Stats
14W - 20L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aprillis
Neith
17
2 / 2 / 1
10,586
504
7,891
12,469
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 0
8,455
403
4,997
13,265
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SirKm3
Poseidon
17
1 / 3 / 0
10,222
487
10,315
11,844
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Soulcubee
Bellona
15
2 / 3 / 0
9,656
460
10,516
20,921
27,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
TCareero121T
Mercury
15
0 / 5 / 1
8,939
426
5,686
15,214
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AgniYemojaYu HuangAtlas

VS

Bans
KaliFreyaUllrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,249
440
3,250
7,543
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
M1tchFTW
King Arthur
19
6 / 2 / 4
12,375
589
17,134
19,700
24,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
SackSmacker
Erlang Shen
18
6 / 1 / 6
11,743
559
12,673
20,785
16,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
TheUndefined0
Aphrodite
17
3 / 0 / 5
11,295
538
12,318
10,583
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
asgsah
Ares
15
0 / 1 / 6
10,116
482
7,233
18,199
21,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
15
15
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Aprillis
Neith
2
2
1
1.25
W
0
1
0
0
W
King Arthur
M1tchFTW
King Arthur
6
2
4
4
L
0
2
0
0
W
Erlang Shen
SackSmacker
Erlang Shen
6
1
6
9
L
Poseidon
SirKm3
Poseidon
1
3
0
0.33
L
Bellona
Soulcubee
Bellona
2
3
0
0.67
L
Mercury
TCareero121T
Mercury
0
5
1
0.1
W
Aphrodite
TheUndefined0
Aphrodite
3
0
5
5.5
W
Ares
asgsah
Ares
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
52,608
73,713
Taken
76,810
62,983
Mitigated
71,070
15,034
Healing
30,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aprillis
Neith
7,891
3,417
0
3,516
12,469
7,878
0
3,033
9,392
0
101,173
W
3,250
1,282
668
2,527
7,543
2,888
0
676
6,867
0
65,665
W
King Arthur
M1tchFTW
King Arthur
17,134
1,921
0
1,660
19,700
24,520
41
2,780
16,920
0
112,985
L
4,997
915
0
2,092
13,265
15,047
0
5,659
7,350
29,306
0
W
Erlang Shen
SackSmacker
Erlang Shen
12,673
6,701
0
8,524
20,785
16,824
418
3,849
16,936
0
126,646
L
Poseidon
SirKm3
Poseidon
10,315
1,336
0
750
11,844
5,594
0
4,988
6,572
107,232
0
L
Bellona
Soulcubee
Bellona
10,516
4,650
0
8,220
20,921
27,432
0
2,628
18,087
0
78,654
L
Mercury
TCareero121T
Mercury
5,686
2,478
0
456
15,214
7,032
0
2,886
12,170
0
91,614
W
Aphrodite
TheUndefined0
Aphrodite
12,318
562
5,903
8,604
10,583
5,629
296
3,703
6,880
84,660
0
W
Ares
asgsah
Ares
7,233
226
0
2,282
18,199
21,209
0
5,172
13,027
42,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,858
Gold Earned
54,778
653
Minions Killed
649
0
Camps Cleared
0
1,925,917
Distance Traveled
1,992,239
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,586
504
183
9
0
338,693
5
W
Chiron
9,249
440
107
5
0
242,751
2
W
King Arthur
12,375
589
169
8
0
417,181
0
L
Khepri
8,455
403
31
1
0
370,632
7
W
Erlang Shen
11,743
559
159
8
0
491,162
6
L
Poseidon
10,222
487
191
9
0
435,629
2
L
Bellona
9,656
460
135
6
0
298,802
2
L
Mercury
8,939
426
113
5
0
482,161
6
W
Aphrodite
11,295
538
166
8
0
423,588
10
W
Ares
10,116
482
48
2
0
417,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role