Player Matchup

Arachne
Arachne
AZG_smoke
Arachne
Level 40
God Stats
45W - 32L
1,437 SR
Queue Stats
86W - 97L
1,292 Elo+
Solo
Guan Yu
Guan Yu
BPPAsizn
Guan Yu
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 104L
1,346 Elo+
Party 1
Tiamat
Tiamat
J_Pi33le
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,291 Elo+
Solo
Cerberus
Cerberus
VetrymOJ
Cerberus
Level 59
God Stats
2W - 0L
1,726 SR
Queue Stats
128W - 114L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
by_alex_05
Heimdallr
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 61L
1,422 Elo+
Solo
Team Averages
Level 58
1,533 SR
1,366 Elo+

VS

Team Averages
Level 78
1,439 SR
1,345 Elo+
Skadi
Skadi
DOMAIN ERR0R
Skadi
Level 47
God Stats
0W - 2L
1,253 SR
Queue Stats
31W - 34L
1,334 Elo+
Solo
Set
Set
MackDaddySteve
Set
Level 107
God Stats
18W - 33L
1,373 SR
Queue Stats
681W - 720L
1,358 Elo+
Solo
Ymir
Ymir
SaintBangBro
Ymir
Level 25
God Stats
4W - 10L
1,750 SR
Queue Stats
81W - 107L
1,317 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Soggypeach02
Cu Chulainn
Level 80
God Stats
7W - 9L
1,412 SR
Queue Stats
210W - 242L
1,362 Elo+
Party 2
Merlin
Merlin
Stickygreenbudz
Merlin
Level 133
God Stats
27W - 41L
1,408 SR
Queue Stats
833W - 933L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AZG_smoke
Arachne
10
4 / 1 / 4
6,317
574
8,189
7,763
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
BPPAsizn
Guan Yu
12
3 / 0 / 3
6,071
552
5,076
7,848
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
J_Pi33le
Tiamat
11
2 / 0 / 1
6,309
574
1,618
3,325
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
VetrymOJ
Cerberus
9
2 / 1 / 4
5,544
504
4,471
7,065
5,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
by_alex_05
Heimdallr
9
3 / 1 / 3
5,641
513
5,397
5,409
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,989
454
4,001
7,334
1,614
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 3 / 0
5,373
488
4,414
9,385
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,648
513
2,032
9,134
6,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Soggypeach02
Cu Chulainn
10
0 / 4 / 0
5,883
535
6,367
9,844
7,030
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,753
523
1,586
3,344
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
AZG_smoke
Arachne
4
1
4
6
W
Guan Yu
BPPAsizn
Guan Yu
3
0
3
4.5
L
1
3
1
0.5
W
Tiamat
J_Pi33le
Tiamat
2
0
1
2.5
L
2
3
0
0.67
L
0
2
1
0.25
L
Cu Chulainn
Soggypeach02
Cu Chulainn
0
4
0
0
L
0
2
0
0
W
Cerberus
VetrymOJ
Cerberus
2
1
4
4
W
Heimdallr
by_alex_05
Heimdallr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,751
Damage
18,400
31,410
Taken
39,041
22,263
Mitigated
18,863
12,932
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AZG_smoke
Arachne
8,189
6,013
0
3,588
7,763
2,860
0
422
7,341
0
28,370
W
Guan Yu
BPPAsizn
Guan Yu
5,076
1,210
201
3,365
7,848
9,768
0
0
7,848
0
33,123
L
4,001
1,699
0
758
7,334
1,614
0
1,703
5,631
0
24,690
W
Tiamat
J_Pi33le
Tiamat
1,618
347
0
1,192
3,325
1,896
0
1,164
2,161
26,217
0
L
4,414
2,203
0
855
9,385
2,925
0
1,470
7,845
0
23,338
L
2,032
381
0
647
9,134
6,240
27
2,200
6,934
16,265
0
L
Cu Chulainn
Soggypeach02
Cu Chulainn
6,367
1,759
0
1,011
9,844
7,030
0
0
9,323
0
43,276
L
1,586
48
26
485
3,344
1,054
0
716
2,628
42,187
0
W
Cerberus
VetrymOJ
Cerberus
4,471
678
0
2,729
7,065
5,595
265
1,319
5,746
20,785
0
W
Heimdallr
by_alex_05
Heimdallr
5,397
2,352
278
1,579
5,409
2,144
594
713
4,696
0
39,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
27,646
265
Minions Killed
245
0
Camps Cleared
0
1,097,779
Distance Traveled
1,093,396
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,317
574
58
5
0
260,468
0
W
Guan Yu
6,071
552
53
5
0
215,576
3
L
Skadi
4,989
454
38
3
0
198,337
2
W
Tiamat
6,309
574
56
5
0
208,852
2
L
Set
5,373
488
39
4
0
249,151
0
L
Ymir
5,648
513
24
2
0
226,376
0
L
Cu Chulainn
5,883
535
78
7
0
208,714
5
L
Merlin
5,753
523
66
6
0
210,818
3
W
Cerberus
5,544
504
35
3
0
211,172
0
W
Heimdallr
5,641
513
63
6
0
201,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role