Player Matchup

Anubis
Anubis
Mymylicious
Anubis
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 12L
1,202 Elo+
Party 1
Artemis
Artemis
TommySharK
Artemis
Level 48
God Stats
1W - 5L
1,250 SR
Queue Stats
10W - 18L
1,202 Elo+
Party 1
Ymir
Ymir
spazoid
Ymir
Level 61
God Stats
2W - 4L
1,250 SR
Queue Stats
2W - 7L
1,202 Elo+
Party 1
Team Averages
Level 51
1,333 SR
1,202 Elo+

VS

Team Averages
Level 89
1,673 SR
1,420 Elo+
Kuzenbo
Kuzenbo
DeoIsTheGod
Kuzenbo
Level 56
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 48L
1,336 Elo+
Solo
Hachiman
Hachiman
Kamatata
Hachiman
Level 86
God Stats
3W - 1L
1,452 SR
Queue Stats
72W - 91L
1,478 Elo+
Solo
Yu Huang
Yu Huang
Vold87
Yu Huang
Level 126
God Stats
53W - 46L
1,851 SR
Queue Stats
191W - 226L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 5 / 1
8,560
611
5,868
13,368
6,995
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
TommySharK
Artemis
13
2 / 3 / 2
8,732
624
10,952
14,211
6,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
spazoid
Ymir
12
0 / 3 / 4
8,922
637
4,982
17,951
21,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeoIsTheGod
Kuzenbo
14
2 / 1 / 9
10,616
758
9,419
16,344
21,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Kamatata
Hachiman
14
4 / 2 / 6
9,773
698
13,040
7,403
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Vold87
Yu Huang
16
5 / 1 / 5
10,661
762
19,013
6,879
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
11
11
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DeoIsTheGod
Kuzenbo
2
1
9
6.5
W
Hachiman
Kamatata
Hachiman
4
2
6
3.5
L
Anubis
2
5
1
0.5
L
Artemis
TommySharK
Artemis
2
3
2
1
W
Yu Huang
Vold87
Yu Huang
5
1
5
7.5
L
Ymir
spazoid
Ymir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,802
Damage
41,472
45,530
Taken
30,626
34,967
Mitigated
27,568
7,261
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DeoIsTheGod
Kuzenbo
9,419
4,190
0
2,498
16,344
21,000
75
5,869
10,475
21,561
0
W
Hachiman
Kamatata
Hachiman
13,040
5,281
0
1,257
7,403
3,439
1,220
2,716
4,687
0
34,561
L
Anubis
5,868
713
0
2,655
13,368
6,995
0
8,758
4,610
28,168
0
L
Artemis
TommySharK
Artemis
10,952
5,971
0
1,394
14,211
6,128
0
8,164
6,047
0
39,074
W
Yu Huang
Vold87
Yu Huang
19,013
1,588
0
250
6,879
3,129
756
2,756
4,123
55,597
0
L
Ymir
spazoid
Ymir
4,982
987
0
3,212
17,951
21,844
0
11,661
6,290
17,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,214
Gold Earned
31,050
135
Minions Killed
143
7
Camps Cleared
6
681,902
Distance Traveled
772,145
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,616
758
15
1
1
272,747
3
W
Hachiman
9,773
698
47
3
2
237,348
2
L
Anubis
8,560
611
46
3
1
213,270
0
L
Artemis
8,732
624
64
5
6
232,908
2
W
Yu Huang
10,661
762
81
6
3
262,050
5
L
Ymir
8,922
637
25
2
0
235,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role