Player Matchup

Hel
Hel
DyonathGamer
Hel
Level 36
God Stats
3W - 9L
1,165 SR
Queue Stats
53W - 100L
1,249 Elo+
Party 2
Fafnir
Fafnir
Siqueira1762
Fafnir
Level 48
God Stats
0W - 7L
1,219 SR
Queue Stats
281W - 399L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
ZX_KANEKY_XZ
Danzaburou
Level 88
God Stats
2W - 11L
1,215 SR
Queue Stats
184W - 309L
1,292 Elo+
Party 2
Thanatos
Thanatos
brunoyjuanchi
Thanatos
Level 93
God Stats
8W - 12L
1,474 SR
Queue Stats
65W - 87L
1,369 Elo+
Solo
King Arthur
King Arthur
senhor_14K
King Arthur
Level 88
God Stats
1W - 7L
1,100 SR
Queue Stats
272W - 442L
1,316 Elo+
Party 2
Team Averages
Level 71
1,234 SR
1,307 Elo+

VS

Team Averages
Level 67
1,325 SR
1,394 Elo+
Awilix
Awilix
CFC-Xinguzin
Awilix
Level 63
God Stats
3W - 5L
1,326 SR
Queue Stats
62W - 43L
1,513 Elo+
Solo
Jing Wei
Jing Wei
Mordrakgod
Jing Wei
Level 126
God Stats
2W - 4L
1,397 SR
Queue Stats
134W - 145L
1,361 Elo+
Solo
Janus
Janus
MrWrathman
Janus
Level 27
God Stats
2W - 2L
1,383 SR
Queue Stats
7W - 9L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
magogenlorion
Sun Wukong
Level 55
God Stats
7W - 8L
1,158 SR
Queue Stats
130W - 133L
1,370 Elo+
Solo
Susano
Susano
yHakashi_
Susano
Level 66
God Stats
33W - 34L
1,361 SR
Queue Stats
611W - 636L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,447
472
9,871
16,649
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
14
0 / 2 / 10
9,281
464
4,574
18,087
22,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ZX_KANEKY_XZ
Danzaburou
14
4 / 7 / 3
9,867
493
12,229
17,497
7,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
brunoyjuanchi
Thanatos
16
5 / 6 / 5
10,153
508
8,431
18,160
9,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
senhor_14K
King Arthur
16
3 / 3 / 2
10,351
518
13,635
14,444
15,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
3 / 3 / 8
9,615
481
10,087
14,543
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
Mordrakgod
Jing Wei
16
7 / 4 / 4
10,288
514
11,240
15,322
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
15
2 / 5 / 9
9,642
482
12,071
12,815
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
magogenlorion
Sun Wukong
15
5 / 2 / 6
9,578
479
10,302
12,431
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
yHakashi_
Susano
18
5 / 1 / 2
11,672
584
10,711
16,182
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
15
Kills
22
23
Deaths
15
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
3
8
2.33
L
3
5
2
0.8
W
Jing Wei
Mordrakgod
Jing Wei
7
4
4
2.25
W
Janus
2
5
9
1.3
L
Fafnir
0
2
10
2.5
L
Danzaburou
ZX_KANEKY_XZ
Danzaburou
4
7
3
0.79
L
Thanatos
brunoyjuanchi
Thanatos
5
6
5
1.25
W
Sun Wukong
magogenlorion
Sun Wukong
5
2
6
4
L
King Arthur
senhor_14K
King Arthur
3
3
2
1.33
W
Susano
yHakashi_
Susano
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,740
Damage
54,411
84,837
Taken
71,293
61,926
Mitigated
31,873
33,136
Healing
22,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
10,087
3,836
0
6,596
14,543
6,220
0
2,098
12,445
0
72,815
L
9,871
1,091
1,417
6,473
16,649
7,509
721
1,829
14,482
73,764
0
W
Jing Wei
Mordrakgod
Jing Wei
11,240
8,591
0
1,701
15,322
5,644
469
4,507
10,815
0
70,744
W
Janus
12,071
1,280
0
2,435
12,815
4,492
656
3,791
9,024
53,050
0
L
Fafnir
4,574
1,497
365
5,009
18,087
22,096
324
2,809
14,625
18,916
0
L
Danzaburou
ZX_KANEKY_XZ
Danzaburou
12,229
6,303
0
4,423
17,497
7,499
1,205
1,776
15,410
0
65,426
L
Thanatos
brunoyjuanchi
Thanatos
8,431
2,786
0
14,451
18,160
9,562
82
2,553
15,332
0
71,941
W
Sun Wukong
magogenlorion
Sun Wukong
10,302
2,445
0
2,703
12,431
7,410
35
3,192
9,239
0
41,996
L
King Arthur
senhor_14K
King Arthur
13,635
1,505
167
831
14,444
15,260
195
2,101
12,111
0
80,738
W
Susano
yHakashi_
Susano
10,711
3,469
0
8,678
16,182
8,107
667
857
15,325
0
81,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,099
Gold Earned
50,795
466
Minions Killed
545
0
Camps Cleared
0
1,760,790
Distance Traveled
2,032,944
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,615
481
113
6
0
427,135
4
L
Hel
9,447
472
114
6
0
359,041
13
W
Jing Wei
10,288
514
95
5
0
372,932
3
W
Janus
9,642
482
91
5
0
407,134
1
L
Fafnir
9,281
464
34
2
0
330,855
5
L
Danzaburou
9,867
493
77
4
0
311,530
0
L
Thanatos
10,153
508
98
5
0
399,439
4
W
Sun Wukong
9,578
479
77
4
0
414,643
0
L
King Arthur
10,351
518
143
7
0
359,925
4
W
Susano
11,672
584
169
8
0
411,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role