Player Matchup

Bellona
Bellona
BIG_D-i-ckBandit
Bellona
Level 45
God Stats
2W - 2L
1,895 SR
Queue Stats
81W - 86L
1,480 Elo+
Party 2
Chang'e
Chang'e
FinnyMermaid60
Chang'e
Level 43
God Stats
0W - 4L
1,230 SR
Queue Stats
25W - 40L
1,435 Elo+
Solo
Fenrir
Fenrir
GokusWill
Fenrir
Level 23
God Stats
1W - 5L
1,290 SR
Queue Stats
74W - 111L
1,448 Elo+
Party 2
Athena
Athena
LordChocoChip
Athena
Level 26
God Stats
2W - 3L
1,856 SR
Queue Stats
64W - 71L
1,349 Elo+
Party 4
Izanami
Izanami
Nezuko-
Izanami
Level 62
God Stats
0W - 2L
1,318 SR
Queue Stats
111W - 134L
1,410 Elo+
Party 4
Team Averages
Level 40
1,518 SR
1,425 Elo+

VS

Team Averages
Level 40
1,568 SR
1,431 Elo+
Ymir
Ymir
Banme9777
Ymir
Level 35
God Stats
11W - 6L
1,685 SR
Queue Stats
305W - 313L
1,466 Elo+
Party 1
Neith
Neith
II DK ll
Neith
Level 26
God Stats
14W - 14L
1,761 SR
Queue Stats
229W - 251L
1,307 Elo+
Party 1
Arachne
Arachne
Intensity IKS
Arachne
Level 47
God Stats
1W - 3L
1,255 SR
Queue Stats
73W - 87L
1,529 Elo+
Party 3
Persephone
Persephone
MnK Roscow
Persephone
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 74L
1,385 Elo+
Party 3
Lancelot
Lancelot
samuelsman2010
Lancelot
Level 46
God Stats
22W - 11L
1,638 SR
Queue Stats
34W - 28L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 0
6,068
506
7,238
10,384
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 0
6,702
559
3,218
4,123
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
GokusWill
Fenrir
10
1 / 2 / 1
6,149
512
3,586
7,658
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

10
2 / 3 / 2
6,207
517
4,893
12,786
8,654
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Nezuko-
Izanami
9
0 / 4 / 0
5,659
472
4,830
8,582
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 2 / 4
6,084
507
6,688
9,691
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
II DK ll
Neith
9
4 / 3 / 2
6,134
511
5,526
9,330
3,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
10
2 / 3 / 1
6,130
511
2,918
11,485
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
MnK Roscow
Persephone
10
1 / 1 / 1
6,311
526
2,478
4,605
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
11
2 / 1 / 1
6,702
559
5,337
8,102
2,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
9
Kills
11
11
Deaths
10
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Ymir
2
2
4
2
L
2
0
0
2
L
Fenrir
GokusWill
Fenrir
1
2
1
0.75
W
Neith
II DK ll
Neith
4
3
2
1.67
W
Arachne
2
3
1
0.83
L
2
3
2
1
W
Persephone
MnK Roscow
Persephone
1
1
1
1.5
L
Izanami
Nezuko-
Izanami
0
4
0
0
W
Lancelot
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
22,947
43,533
Taken
43,213
22,571
Mitigated
17,598
11,178
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,238
2,420
0
996
10,384
5,190
0
446
9,852
0
37,632
W
Ymir
6,688
1,336
276
2,660
9,691
4,514
0
3,982
5,709
29,662
0
L
3,218
211
680
2,152
4,123
1,605
0
1,737
2,386
43,414
0
L
Fenrir
GokusWill
Fenrir
3,586
981
0
3,012
7,658
4,405
0
237
7,421
0
25,568
W
Neith
II DK ll
Neith
5,526
3,317
0
2,090
9,330
3,128
67
1,942
7,388
0
22,209
W
Arachne
2,918
2,102
0
4,799
11,485
5,315
0
494
10,889
0
38,912
L
4,893
1,268
0
2,417
12,786
8,654
0
4,925
7,491
16,876
0
W
Persephone
MnK Roscow
Persephone
2,478
215
0
632
4,605
1,657
0
1,692
2,912
30,370
0
L
Izanami
Nezuko-
Izanami
4,830
2,353
0
1,921
8,582
2,717
384
1,201
7,217
0
44,948
W
Lancelot
5,337
1,186
0
1,769
8,102
2,984
0
0
7,853
0
38,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
31,361
333
Minions Killed
261
0
Camps Cleared
0
1,151,672
Distance Traveled
1,171,089
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,068
506
74
6
0
265,866
2
W
Ymir
6,084
507
51
4
0
226,169
1
L
Chang'e
6,702
559
98
8
0
247,155
7
L
Fenrir
6,149
512
55
5
0
206,740
2
W
Neith
6,134
511
35
3
0
201,017
0
W
Arachne
6,130
511
58
5
0
256,199
0
L
Athena
6,207
517
25
2
0
235,873
2
W
Persephone
6,311
526
37
3
0
232,505
0
L
Izanami
5,659
472
81
7
0
196,038
2
W
Lancelot
6,702
559
80
7
0
255,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role