Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
FaintCalf762765
Skadi
Level 152
God Stats
18W - 15L
1,534 SR
Queue Stats
101W - 118L
1,469 Elo+
Party 1
Zeus
Zeus
JD_9095
Zeus
Level 119
God Stats
0W - 2L
1,744 SR
Queue Stats
21W - 32L
1,380 Elo+
Party 2
Team Averages
Level 129
1,556 SR
1,470 Elo+

VS

Team Averages
Level 73
1,589 SR
1,436 Elo+
Vulcan
Vulcan
Blackkingcat
Vulcan
Level 158
God Stats
4W - 3L
1,713 SR
Queue Stats
279W - 289L
1,472 Elo+
Solo
Skadi
Skadi
BunsByGucci
Skadi
Level 39
God Stats
13W - 3L
1,730 SR
Queue Stats
54W - 63L
1,458 Elo+
Party 3
Nu Wa
Nu Wa
HanChoBai
Nu Wa
Level 25
God Stats
10W - 4L
1,500 SR
Queue Stats
25W - 25L
1,375 Elo+
Solo
Da Ji
Da Ji
Razorwhippin
Da Ji
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,375 Elo+
Party 3
Chaac
Chaac
StankMan2922
Chaac
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 3 / 8
9,101
758
5,404
15,980
15,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
 
Chang'e
16
2 / 3 / 9
8,780
732
7,938
13,761
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
 
Achilles
14
2 / 2 / 8
8,128
677
5,573
14,647
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 2 / 7
10,091
841
10,051
11,356
5,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zeus
JD_9095
Zeus
16
5 / 3 / 3
8,799
733
8,304
9,295
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
4 / 0 / 3
9,870
823
9,779
5,498
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 2
9,182
765
8,486
11,039
4,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
HanChoBai
Nu Wa
14
1 / 3 / 8
8,384
699
9,622
8,030
3,028
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 4
8,969
747
10,006
13,678
6,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 9
8,766
731
13,381
12,250
9,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
15
Kills
12
13
Deaths
16
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
8
2
L
Chang'e
 
Chang'e
2
3
9
2.17
L
Achilles
 
Achilles
2
2
8
3
W
Vulcan
4
0
3
5.5
W
2
5
2
0.6
L
4
2
7
3.75
W
Nu Wa
HanChoBai
Nu Wa
1
3
8
1.67
L
Zeus
JD_9095
Zeus
5
3
3
2.17
W
4
6
4
1
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,270
Damage
51,274
65,039
Taken
50,495
43,983
Mitigated
24,972
14,189
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,404
2,094
1,881
3,619
15,980
15,541
34
4,125
11,719
21,782
0
L
Chang'e
 
Chang'e
7,938
1,078
2,905
3,401
13,761
5,887
816
2,801
10,920
28,521
0
L
Achilles
 
Achilles
5,573
1,439
390
1,353
14,647
13,555
0
5,121
9,328
0
11,738
W
Vulcan
9,779
5,497
258
367
5,498
2,357
1,090
2,079
3,126
42,930
0
W
8,486
3,546
0
952
11,039
4,481
0
3,243
7,583
0
37,248
L
10,051
5,178
0
640
11,356
5,226
4,059
2,458
8,894
0
51,456
W
Nu Wa
HanChoBai
Nu Wa
9,622
2,305
0
0
8,030
3,028
0
3,872
3,905
26,775
0
L
Zeus
JD_9095
Zeus
8,304
987
0
0
9,295
3,774
0
4,480
4,777
25,934
0
W
10,006
2,695
0
250
13,678
6,100
3,654
6,621
6,574
0
20,584
W
13,381
2,371
0
3,541
12,250
9,006
1,161
4,686
7,225
0
33,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
45,171
240
Minions Killed
218
0
Camps Cleared
0
1,035,152
Distance Traveled
1,174,939
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,101
758
21
2
0
227,252
5
L
Chang'e
8,780
732
49
4
0
207,797
2
L
Achilles
8,128
677
17
1
0
199,204
1
W
Vulcan
9,870
823
71
6
0
233,466
0
W
Skadi
9,182
765
55
5
0
228,643
3
L
Skadi
10,091
841
96
8
0
231,325
1
W
Nu Wa
8,384
699
26
2
0
203,139
4
L
Zeus
8,799
733
57
5
0
169,574
1
W
Da Ji
8,969
747
27
2
0
239,007
2
W
Chaac
8,766
731
39
3
0
270,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role