Player Matchup

Kuzenbo
Kuzenbo
Chickensworth
Kuzenbo
Level 64
God Stats
2W - 6L
1,405 SR
Queue Stats
293W - 382L
1,353 Elo+
Party 1
Mercury
Mercury
KizzaRed
Mercury
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 257L
1,312 Elo+
Party 1
Janus
Janus
Kunoromiku
Janus
Level 31
God Stats
3W - 3L
1,645 SR
Queue Stats
24W - 24L
1,370 Elo+
Solo
Team Averages
Level 41
1,517 SR
1,345 Elo+

VS

Team Averages
Level 78
1,474 SR
1,438 Elo+
Vulcan
Vulcan
Nosferatu6
Vulcan
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 36L
1,436 Elo+
Party 2
Bastet
Bastet
Nosferatu607
Bastet
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,442 Elo+
Party 2
Neith
Neith
Zoey900
Neith
Level 89
God Stats
2W - 3L
1,423 SR
Queue Stats
35W - 39L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
0 / 4 / 2
6,564
656
5,393
12,977
14,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
KizzaRed
Mercury
11
1 / 3 / 1
6,188
619
3,843
8,885
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
10
1 / 5 / 0
6,091
609
3,325
7,606
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nosferatu6
Vulcan
12
5 / 0 / 5
7,977
798
9,394
3,947
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
12
3 / 2 / 8
7,486
749
6,031
7,937
3,321
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Zoey900
Neith
12
4 / 0 / 6
7,757
776
9,878
6,578
2,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
4
2
0.25
L
Mercury
KizzaRed
Mercury
1
3
1
0.5
L
Janus
1
5
0
0.2
W
Vulcan
Nosferatu6
Vulcan
5
0
5
7.5
W
Bastet
3
2
8
3.5
W
Neith
Zoey900
Neith
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,561
Damage
25,303
29,468
Taken
18,462
21,891
Mitigated
8,037
4,368
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
5,393
1,791
0
3,016
12,977
14,919
0
4,221
8,756
12,023
0
L
Mercury
KizzaRed
Mercury
3,843
562
0
1,212
8,885
4,255
0
2,706
6,179
0
15,873
L
Janus
3,325
198
0
140
7,606
2,717
0
2,736
4,870
19,276
0
W
Vulcan
Nosferatu6
Vulcan
9,394
1,673
0
1,248
3,947
1,812
0
2,586
1,245
27,022
0
W
Bastet
6,031
1,435
0
2,409
7,937
3,321
85
2,923
4,916
0
18,428
W
Neith
Zoey900
Neith
9,878
4,750
0
2,482
6,578
2,904
1,108
3,235
3,169
0
25,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,843
Gold Earned
23,220
97
Minions Killed
125
3
Camps Cleared
6
497,367
Distance Traveled
597,804
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,564
656
26
3
0
166,964
1
L
Mercury
6,188
619
35
4
3
191,398
0
L
Janus
6,091
609
36
4
0
139,005
1
W
Vulcan
7,977
798
54
5
2
208,547
3
W
Bastet
7,486
749
28
3
3
210,873
4
W
Neith
7,757
776
43
4
1
178,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role