Player Matchup

Gilgamesh
Gilgamesh
Bbf234
Gilgamesh
Level 64
God Stats
2W - 8L
1,215 SR
Queue Stats
266W - 333L
1,321 Elo+
Solo
He Bo
He Bo
BlakeZ96
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 132L
1,370 Elo+
Solo
Scylla
Scylla
KGB28Rouskov
Scylla
Level 57
God Stats
0W - 2L
1,249 SR
Queue Stats
93W - 129L
1,414 Elo+
Solo
Discordia
Discordia
Kuroraa
Discordia
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,453 Elo+
Solo
Pele
Pele
luislys
Pele
Level 128
God Stats
5W - 6L
1,461 SR
Queue Stats
879W - 954L
1,402 Elo+
Solo
Team Averages
Level 67
1,385 SR
1,392 Elo+

VS

Team Averages
Level 53
1,456 SR
1,451 Elo+
Awilix
Awilix
GanG-Jahman
Awilix
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 246L
1,382 Elo+
Solo
Hades
Hades
Givikx
Hades
Level 69
God Stats
5W - 2L
1,586 SR
Queue Stats
132W - 148L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
Mirek2012
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,766 Elo+
Solo
Discordia
Discordia
Myppkoma
Discordia
Level 66
God Stats
3W - 2L
1,528 SR
Queue Stats
121W - 141L
1,359 Elo+
Party 1
Kumbhakarna
Kumbhakarna
oOKarpik
Kumbhakarna
Level 28
God Stats
2W - 4L
1,164 SR
Queue Stats
124W - 147L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bbf234
Gilgamesh
20
3 / 7 / 11
12,561
628
11,828
29,662
28,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
BlakeZ96
He Bo
19
6 / 10 / 6
12,138
607
19,250
20,247
10,210
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
5 / 8 / 5
12,640
632
11,304
17,154
7,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
Kuroraa
Discordia
20
3 / 5 / 12
13,612
681
32,311
19,103
10,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
luislys
Pele
7
0 / 2 / 3
8,551
428
0
2,497
1,073

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
11 / 5 / 16
14,318
716
10,555
19,538
10,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Givikx
Hades
20
10 / 7 / 15
14,115
706
30,627
28,368
21,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Mirek2012
Cthulhu
20
5 / 4 / 18
14,095
705
18,287
23,821
35,533
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Myppkoma
Discordia
20
2 / 2 / 18
13,429
671
14,830
8,783
4,655
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
oOKarpik
Kumbhakarna
20
4 / 1 / 22
14,339
717
6,480
30,370
31,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
121
17
Kills
32
32
Deaths
19
37
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bbf234
Gilgamesh
3
7
11
1.21
L
He Bo
BlakeZ96
He Bo
6
10
6
0.9
W
Awilix
11
5
16
3.8
W
Hades
Givikx
Hades
10
7
15
2.5
L
Scylla
5
8
5
0.94
L
Discordia
Kuroraa
Discordia
3
5
12
1.8
W
Cthulhu
Mirek2012
Cthulhu
5
4
18
3.5
W
Discordia
Myppkoma
Discordia
2
2
18
5.5
L
Pele
luislys
Pele
0
2
3
0.75
W
Kumbhakarna
oOKarpik
Kumbhakarna
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,693
Damage
80,779
88,663
Taken
110,880
57,995
Mitigated
103,966
24,996
Healing
39,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bbf234
Gilgamesh
11,828
2,483
3,409
8,075
29,662
28,731
0
22,110
7,552
0
17,653
L
He Bo
BlakeZ96
He Bo
19,250
1,753
934
3,048
20,247
10,210
0
16,731
3,516
30,741
0
W
Awilix
10,555
5,945
2,642
2,257
19,538
10,624
1,446
10,646
8,892
0
21,107
W
Hades
Givikx
Hades
30,627
2,838
2,531
8,762
28,368
21,550
1,413
14,351
14,017
50,131
0
L
Scylla
11,304
709
1,039
2,203
17,154
7,873
0
12,935
4,219
31,559
0
L
Discordia
Kuroraa
Discordia
32,311
3,376
1,522
4,766
19,103
10,108
9
15,951
3,152
74,891
0
W
Cthulhu
Mirek2012
Cthulhu
18,287
1,074
4,467
3,681
23,821
35,533
1,231
13,636
10,185
52,865
0
W
Discordia
Myppkoma
Discordia
14,830
966
3,238
1,306
8,783
4,655
3,766
6,218
2,565
38,050
0
L
Pele
luislys
Pele
0
0
0
0
2,497
1,073
0
2,497
0
0
0
W
Kumbhakarna
oOKarpik
Kumbhakarna
6,480
782
1,846
8,688
30,370
31,604
475
18,014
8,671
16,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,502
Gold Earned
70,296
160
Minions Killed
187
0
Camps Cleared
0
1,649,725
Distance Traveled
1,848,936
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,561
628
10
1
0
316,174
0
L
He Bo
12,138
607
25
1
0
311,440
0
W
Awilix
14,318
716
8
0
0
415,691
0
W
Hades
14,115
706
45
2
0
318,909
3
L
Scylla
12,640
632
37
2
0
257,732
2
L
Discordia
13,612
681
88
4
0
344,800
0
W
Cthulhu
14,095
705
65
3
0
393,545
0
W
Discordia
13,429
671
52
3
0
346,126
0
L
Pele
8,551
428
0
0
0
419,579
0
W
Kumbhakarna
14,339
717
17
1
0
374,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role