Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ItsTooMoist
Anubis
Level 160
God Stats
3W - 1L
1,663 SR
Queue Stats
174W - 181L
1,565 Elo+
Party 2
Osiris
Osiris
RuffTruff22
Osiris
Level 114
God Stats
4W - 4L
1,655 SR
Queue Stats
284W - 259L
1,497 Elo+
Solo
Ymir
Ymir
crimson_king419
Ymir
Level 107
God Stats
12W - 3L
1,759 SR
Queue Stats
17W - 20L
1,593 Elo+
Party 1
Artemis
Artemis
petrack
Artemis
Level 94
God Stats
10W - 9L
1,659 SR
Queue Stats
187W - 182L
1,660 Elo+
Party 1
Team Averages
Level 124
1,647 SR
1,563 Elo+

VS

Team Averages
Level 148
1,562 SR
1,588 Elo+
Gilgamesh
Gilgamesh
DjKhaleb15
Gilgamesh
Level 128
God Stats
1W - 7L
1,230 SR
Queue Stats
58W - 76L
1,561 Elo+
Solo
Cernunnos
Cernunnos
R3L1C
Cernunnos
Level 155
God Stats
5W - 4L
1,845 SR
Queue Stats
168W - 156L
1,671 Elo+
Solo
Chaac
Chaac
TheBigstFigNewt
Chaac
Level 155
God Stats
2W - 4L
1,552 SR
Queue Stats
110W - 110L
1,631 Elo+
Solo
Aphrodite
Aphrodite
itsjustJio
Aphrodite
Level 144
God Stats
157W - 124L
1,564 SR
Queue Stats
286W - 268L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
nbdboy323
Zhong Kui
Level 158
God Stats
14W - 12L
1,616 SR
Queue Stats
198W - 194L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 1 / 1
7,005
584
7,448
7,762
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
5 / 1 / 4
6,916
576
7,560
5,843
3,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
13
0 / 1 / 1
7,090
591
4,896
10,329
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 7
5,671
473
3,034
10,229
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
petrack
Artemis
12
2 / 1 / 4
7,098
592
6,717
8,740
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DjKhaleb15
Gilgamesh
13
1 / 0 / 0
7,326
611
5,654
10,300
9,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
R3L1C
Cernunnos
11
2 / 3 / 2
6,718
560
7,520
8,135
2,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 2 / 1
6,361
530
4,546
11,171
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
itsjustJio
Aphrodite
9
1 / 2 / 0
5,719
477
3,360
7,192
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
nbdboy323
Zhong Kui
10
0 / 5 / 3
5,703
475
5,504
8,860
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
5
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
1
5.5
L
Gilgamesh
DjKhaleb15
Gilgamesh
1
0
0
1
W
Anubis
5
1
4
7
L
Cernunnos
R3L1C
Cernunnos
2
3
2
1
W
Osiris
0
1
1
0.5
L
1
2
1
0.75
W
0
1
7
3.5
L
Aphrodite
itsjustJio
Aphrodite
1
2
0
0.5
L
Zhong Kui
nbdboy323
Zhong Kui
0
5
3
0.3
W
Artemis
petrack
Artemis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,655
Damage
26,584
42,903
Taken
45,658
27,511
Mitigated
26,070
18,945
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,448
3,805
0
3,656
7,762
3,145
0
1,783
5,979
0
46,947
L
Gilgamesh
DjKhaleb15
Gilgamesh
5,654
2,044
0
3,799
10,300
9,701
0
0
10,300
0
51,764
W
Anubis
7,560
693
0
2,496
5,843
3,955
0
2,364
3,479
43,093
0
L
Cernunnos
R3L1C
Cernunnos
7,520
4,051
0
2,461
8,135
2,836
0
887
7,248
0
49,726
W
Osiris
4,896
2,806
0
6,301
10,329
9,222
0
0
10,329
0
57,055
L
4,546
1,400
0
5,070
11,171
4,975
0
3,644
7,527
0
45,055
W
3,034
651
0
2,360
10,229
7,899
0
3,053
7,176
14,617
0
L
Aphrodite
itsjustJio
Aphrodite
3,360
177
1,485
3,935
7,192
2,352
105
4,139
3,053
27,391
0
L
Zhong Kui
nbdboy323
Zhong Kui
5,504
1,605
0
1,382
8,860
6,206
0
1,924
6,936
27,998
10,756
W
Artemis
petrack
Artemis
6,717
4,489
0
4,132
8,740
3,290
0
808
7,932
0
52,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,780
Gold Earned
31,827
399
Minions Killed
370
0
Camps Cleared
0
1,154,014
Distance Traveled
1,134,598
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,005
584
91
8
0
254,634
3
L
Gilgamesh
7,326
611
105
9
0
242,260
2
W
Anubis
6,916
576
83
7
0
220,901
7
L
Cernunnos
6,718
560
80
7
0
204,550
0
W
Osiris
7,090
591
108
9
0
212,037
5
L
Chaac
6,361
530
89
7
0
264,045
4
W
Ymir
5,671
473
30
3
0
247,925
5
L
Aphrodite
5,719
477
40
3
0
227,999
8
L
Zhong Kui
5,703
475
56
5
0
195,744
0
W
Artemis
7,098
592
87
7
0
218,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role