Player Matchup

Baron Samedi
Baron Samedi
Droky420
Baron Samedi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,414 Elo+
Party 1
Achilles
Achilles
Eltek
Achilles
Level 104
God Stats
8W - 8L
1,597 SR
Queue Stats
32W - 27L
1,604 Elo+
Solo
Janus
Janus
Falcon9691
Janus
Level 129
God Stats
3W - 2L
1,784 SR
Queue Stats
234W - 220L
1,521 Elo+
Solo
Ravana
Ravana
Iozen
Ravana
Level 145
God Stats
19W - 19L
1,582 SR
Queue Stats
152W - 145L
1,539 Elo+
Party 1
Bacchus
Bacchus
kronos623
Bacchus
Level 122
God Stats
0W - 1L
1,425 SR
Queue Stats
219W - 242L
1,529 Elo+
Solo
Team Averages
Level 111
1,578 SR
1,521 Elo+

VS

Team Averages
Level 87
1,561 SR
1,439 Elo+
Hun Batz
Hun Batz
DieHardSurUnDab
Hun Batz
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 172L
1,535 Elo+
Solo
Cerberus
Cerberus
GreasySnickers
Cerberus
Level 121
God Stats
1W - 0L
1,749 SR
Queue Stats
22W - 22L
1,534 Elo+
Solo
Rama
Rama
Ravens4Life
Rama
Level 108
God Stats
8W - 8L
1,717 SR
Queue Stats
108W - 116L
1,462 Elo+
Solo
Achilles
Achilles
dakada84
Achilles
Level 95
God Stats
3W - 4L
1,338 SR
Queue Stats
101W - 91L
1,478 Elo+
Solo
Ah Puch
Ah Puch
mick32
Ah Puch
Level 30
God Stats
18W - 19L
1,500 SR
Queue Stats
494W - 532L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Droky420
Baron Samedi
14
0 / 4 / 2
8,590
954
4,248
10,967
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Eltek
Achilles
14
1 / 1 / 1
8,827
981
6,416
13,105
11,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
1 / 0 / 1
8,321
925
4,956
2,211
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Iozen
Ravana
14
0 / 2 / 2
8,545
949
4,358
11,170
7,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
kronos623
Bacchus
14
0 / 1 / 1
8,360
929
5,552
13,492
21,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

260

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
1 / 1 / 6
8,911
990
7,194
7,256
4,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
14
0 / 0 / 5
9,678
1,075
6,269
6,938
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 4
9,769
1,085
12,308
5,175
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
dakada84
Achilles
15
1 / 0 / 6
8,834
982
9,163
5,206
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
mick32
Ah Puch
15
2 / 0 / 5
9,211
1,023
13,077
4,704
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
2
Kills
8
8
Deaths
2
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
1
6
4
L
Baron Samedi
Droky420
Baron Samedi
0
4
2
0.25
L
Achilles
Eltek
Achilles
1
1
1
1.5
L
Janus
1
0
1
1.5
W
Cerberus
0
0
5
2.5
L
Ravana
Iozen
Ravana
0
2
2
0.5
W
4
1
4
6
W
Achilles
dakada84
Achilles
1
0
6
4
L
Bacchus
kronos623
Bacchus
0
1
1
0.5
W
Ah Puch
mick32
Ah Puch
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
48,011
50,945
Taken
29,279
47,021
Mitigated
22,875
5,677
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
7,194
1,529
0
1,807
7,256
4,164
0
3,534
3,722
0
22,177
L
Baron Samedi
Droky420
Baron Samedi
4,248
146
931
1,516
10,967
5,465
0
3,044
7,704
30,887
0
L
Achilles
Eltek
Achilles
6,416
2,158
0
1,882
13,105
11,827
0
4,535
8,254
0
16,134
L
Janus
4,956
278
0
0
2,211
814
0
1,163
1,048
9,010
0
W
Cerberus
6,269
404
0
3,730
6,938
7,098
0
3,729
3,209
18,169
0
L
Ravana
Iozen
Ravana
4,358
664
0
1,348
11,170
7,304
0
4,987
6,155
0
20,250
W
12,308
7,227
0
108
5,175
2,732
0
2,833
2,342
0
29,332
W
Achilles
dakada84
Achilles
9,163
403
0
855
5,206
6,346
0
3,144
2,062
0
12,815
L
Bacchus
kronos623
Bacchus
5,552
181
0
0
13,492
21,611
0
5,617
7,623
13,035
0
W
Ah Puch
mick32
Ah Puch
13,077
200
0
2,693
4,704
2,535
0
1,516
3,188
35,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
46,403
187
Minions Killed
187
5
Camps Cleared
7
849,202
Distance Traveled
901,592
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,911
990
39
4
1
190,004
0
L
Baron Samedi
8,590
954
73
8
0
165,674
0
L
Achilles
8,827
981
18
2
2
204,871
1
L
Janus
8,321
925
20
2
2
84,134
0
W
Cerberus
9,678
1,075
33
4
1
172,699
0
L
Ravana
8,545
949
41
5
1
194,557
0
W
Rama
9,769
1,085
50
6
3
161,568
0
W
Achilles
8,834
982
10
1
1
193,587
1
L
Bacchus
8,360
929
35
4
0
199,966
0
W
Ah Puch
9,211
1,023
55
6
1
183,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role