Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MightyMartin-
Ra
Level 160
God Stats
2W - 6L
1,139 SR
Queue Stats
206W - 223L
1,544 Elo+
Solo
Atlas
Atlas
TreibleWar
Atlas
Level 129
God Stats
39W - 38L
1,609 SR
Queue Stats
236W - 218L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
thecao
Gilgamesh
Level 142
God Stats
3W - 5L
1,411 SR
Queue Stats
522W - 479L
1,585 Elo+
Party 1
Team Averages
Level 150
1,432 SR
1,535 Elo+

VS

Team Averages
Level 95
1,698 SR
1,654 Elo+
Kukulkan
Kukulkan
BIGDAWZ
Kukulkan
Level 37
God Stats
15W - 8L
1,660 SR
Queue Stats
18W - 10L
1,545 Elo+
Party 2
Cabrakan
Cabrakan
Claw4609
Cabrakan
Level 134
God Stats
5W - 2L
1,866 SR
Queue Stats
99W - 63L
1,689 Elo+
Party 2
Chiron
Chiron
ColeFleck789
Chiron
Level 24
God Stats
40W - 19L
1,757 SR
Queue Stats
67W - 39L
1,666 Elo+
Party 2
Fenrir
Fenrir
jadenjonson
Fenrir
Level 138
God Stats
7W - 0L
1,731 SR
Queue Stats
89W - 47L
1,713 Elo+
Party 2
Nemesis
Nemesis
mechwastaken
Nemesis
Level 142
God Stats
4W - 5L
1,475 SR
Queue Stats
340W - 308L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 5 / 5
12,830
755
17,105
14,124
6,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
19
4 / 5 / 4
12,229
719
26,643
20,192
9,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 5
10,794
635
6,139
12,863
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
18
1 / 5 / 8
10,947
644
13,811
18,359
26,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
thecao
Gilgamesh
18
2 / 2 / 6
11,455
674
12,623
23,597
22,658
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIGDAWZ
Kukulkan
20
2 / 3 / 6
12,610
742
11,300
11,574
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Claw4609
Cabrakan
20
11 / 4 / 5
14,132
831
21,555
22,134
17,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
19
2 / 5 / 8
11,689
688
13,945
21,184
10,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
2 / 0 / 13
12,695
747
10,467
15,764
14,053
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
mechwastaken
Nemesis
20
5 / 1 / 13
13,698
806
18,376
23,671
27,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
13
Kills
22
22
Deaths
13
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
5
5
1.3
L
Chang'e
 
Chang'e
4
5
4
1.2
W
Kukulkan
BIGDAWZ
Kukulkan
2
3
6
1.67
W
Cabrakan
Claw4609
Cabrakan
11
4
5
3.38
W
Chiron
2
5
8
1.2
L
2
5
5
0.9
L
Atlas
1
5
8
1
W
Fenrir
2
0
13
8.5
W
Nemesis
mechwastaken
Nemesis
5
1
13
11.5
L
Gilgamesh
thecao
Gilgamesh
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,321
Damage
75,643
89,135
Taken
94,327
71,397
Mitigated
74,751
17,340
Healing
20,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
17,105
5,188
0
500
14,124
6,938
167
5,425
8,699
0
61,403
L
Chang'e
 
Chang'e
26,643
1,345
4,921
6,151
20,192
9,268
210
6,853
13,339
61,364
0
W
Kukulkan
BIGDAWZ
Kukulkan
11,300
355
0
1,094
11,574
5,865
1,064
4,990
6,584
62,200
0
W
Cabrakan
Claw4609
Cabrakan
21,555
1,837
0
5,622
22,134
17,098
1,240
12,329
9,805
56,941
0
W
Chiron
13,945
5,748
927
3,809
21,184
10,461
3,335
9,794
11,390
0
39,111
L
6,139
671
1,837
2,318
12,863
6,311
0
5,203
7,660
33,391
0
L
Atlas
13,811
4,766
0
530
18,359
26,222
0
7,407
10,952
34,996
0
W
Fenrir
10,467
2,124
0
1,787
15,764
14,053
1,994
10,041
5,723
0
52,581
W
Nemesis
mechwastaken
Nemesis
18,376
6,565
0
7,041
23,671
27,274
214
9,751
13,920
0
55,001
L
Gilgamesh
thecao
Gilgamesh
12,623
3,376
0
1,083
23,597
22,658
0
7,967
15,630
3,438
38,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,255
Gold Earned
64,824
342
Minions Killed
380
0
Camps Cleared
0
1,589,926
Distance Traveled
1,815,932
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,830
755
111
7
0
322,070
1
L
Chang'e
12,229
719
71
4
0
329,742
1
W
Kukulkan
12,610
742
101
6
0
369,242
1
W
Cabrakan
14,132
831
80
5
0
365,488
3
W
Chiron
11,689
688
49
3
0
367,532
0
L
Ra
10,794
635
69
4
0
257,467
0
L
Atlas
10,947
644
35
2
0
309,221
2
W
Fenrir
12,695
747
56
3
0
280,838
3
W
Nemesis
13,698
806
94
6
0
432,832
8
L
Gilgamesh
11,455
674
56
3
0
371,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role