Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
EasterBunnysBaby
Achilles
Level 147
God Stats
18W - 16L
1,580 SR
Queue Stats
565W - 328L
1,657 Elo+
Party 1
Kukulkan
Kukulkan
ItsScottPilgrim
Kukulkan
Level 46
God Stats
19W - 10L
1,640 SR
Queue Stats
80W - 70L
1,489 Elo+
Party 1
Apollo
Apollo
LongSlong2021
Apollo
Level 93
God Stats
10W - 6L
1,692 SR
Queue Stats
248W - 255L
1,575 Elo+
Party 1
Team Averages
Level 95
1,582 SR
1,544 Elo+

VS

Team Averages
Level 60
1,449 SR
1,461 Elo+
Olorun
Olorun
Dann8A
Olorun
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,310 Elo+
Solo
Tiamat
Tiamat
Kiefbro2020
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
NinjaBaws42
Danzaburou
Level 52
God Stats
4W - 4L
1,550 SR
Queue Stats
14W - 11L
1,498 Elo+
Party 3
Mulan
Mulan
NoahhP
Mulan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,496 Elo+
Party 2
Bellona
Bellona
nuclearengie
Bellona
Level 49
God Stats
0W - 4L
1,195 SR
Queue Stats
12W - 15L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
13 / 1 / 1
8,360
697
11,272
7,592
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
 
Ymir
11
1 / 0 / 13
7,254
605
5,980
8,547
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 2 / 3
7,385
615
10,623
14,700
11,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
11
1 / 4 / 5
6,450
538
5,128
6,426
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 3
6,356
530
2,672
6,277
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dann8A
Olorun
11
1 / 3 / 2
6,401
533
4,484
9,433
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
8
0 / 5 / 0
4,768
397
2,902
8,303
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
NinjaBaws42
Danzaburou
9
0 / 6 / 1
5,464
455
2,364
8,759
3,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
NoahhP
Mulan
11
3 / 5 / 2
6,543
545
6,911
11,936
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
nuclearengie
Bellona
10
2 / 3 / 1
6,295
525
7,228
12,318
11,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
6
7
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
1
1
13.5
W
Ymir
 
Ymir
1
0
13
7.5
L
Olorun
Dann8A
Olorun
1
3
2
0.67
W
5
2
3
3.25
W
Kukulkan
1
4
5
0.88
L
Tiamat
0
5
0
0
W
2
0
3
3.5
L
Danzaburou
NinjaBaws42
Danzaburou
0
6
1
0.08
L
Mulan
NoahhP
Mulan
3
5
2
0.8
L
Bellona
nuclearengie
Bellona
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
23,889
43,542
Taken
50,749
24,912
Mitigated
28,471
12,688
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,272
3,722
0
3,230
7,592
2,956
245
778
6,814
41,181
0
W
Ymir
 
Ymir
5,980
1,987
0
2,242
8,547
5,797
90
2,568
5,979
29,771
0
L
Olorun
Dann8A
Olorun
4,484
1,868
260
4,209
9,433
4,180
0
5,741
3,638
49,118
0
W
10,623
3,655
0
5,214
14,700
11,390
124
2,181
12,519
0
47,540
W
Kukulkan
5,128
254
0
395
6,426
2,710
159
1,500
4,926
40,897
0
L
Tiamat
2,902
423
0
1,570
8,303
4,164
0
5,107
2,996
22,884
0
W
2,672
1,303
0
1,607
6,277
2,059
1,206
359
5,918
0
35,591
L
Danzaburou
NinjaBaws42
Danzaburou
2,364
961
0
1,001
8,759
3,257
0
6,004
2,457
0
31,801
L
Mulan
NoahhP
Mulan
6,911
1,173
0
3,990
11,936
5,750
0
4,313
7,501
0
39,281
L
Bellona
nuclearengie
Bellona
7,228
3,346
0
3,333
12,318
11,120
73
541
11,777
0
39,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
29,471
334
Minions Killed
340
0
Camps Cleared
0
1,166,590
Distance Traveled
1,130,827
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,360
697
84
7
0
284,384
0
W
Ymir
7,254
605
29
2
0
220,670
0
L
Olorun
6,401
533
94
8
0
210,187
5
W
Achilles
7,385
615
82
7
0
255,454
0
W
Kukulkan
6,450
538
71
6
0
216,819
2
L
Tiamat
4,768
397
38
3
0
210,709
0
W
Apollo
6,356
530
68
6
0
189,263
1
L
Danzaburou
5,464
455
58
5
0
223,018
2
L
Mulan
6,543
545
78
7
0
246,280
5
L
Bellona
6,295
525
72
6
0
240,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role